I promised myself I would hold off on posting the following until I had all the cards scanned and posted, because I figured that would be sufficient for any kind of statute of limitations on discussing this publicly. It still took longer than I was really expecting or hoping, but here we are at last:
As I write this it is late December 2012, I just had a 40 minute talk on the phone with two people from Enterplay. They make trading cards and Nintendo has offered them and/or they have accepted the license for the Kid Icarus cards. They found me on eBay, they claim to have contacted a few of the active card sellers there, I think I may be the first one they have actually spoken to. I checked this out before the call, and found a very small trail of references leading back to their facebook fan page, which states "Kid Icarus AR Cards are coming soon from Enterplay! No details yet, but Q1 2013" and "Is anybody here a huge Kid Icarus fan that knows a lot about the AR cards?"
They mentioned that Nintendo had initially planned on offering them themselves and it didn't really work out. (No kidding.) They asked if I just sold them or was collecting, I explained I was selling my duplicates but have a set to keep. I did not mention scanning them and putting them online. They knew virtually nothing about the game or the cards (good job Nintendo!), so I stepped them through what the cards actually do, and what they give you. I.e. 100 hearts per initial scan, plus a Treasure Hunt accomplishment if you get all 402 idols, but 100 hearts isn't much, finishing the Treasure Hunt doesn't really gain you anything beyond bragging rights, and plenty of players just run through the levels and don't bother doing every little collectible or accomplishment in the game. I also explained how the 402 are available via in-game mechanism anyway but there are also 10 or so additional idols that can only be gotten via card scan (only three of which were released here, but some of the others were out overseas and photos could be found online), and the amusing but mostly pointless card battles. They seemed especially interested in the fact that having the cards does not affect or add to the actual gameplay at all. They asked what the significance of the cards was to me, I told them I liked the artwork and saw the in-game stuff mostly as a bonus. I freely editorialized that Nintendo clearly was trying to do more with the AR since it is underutilized in the 3DS library, but could only work it into Kid Icarus as a side thing of little importance, and had hyped it prior to release beyond what it really turned out to be.
They asked what I would expect to pay for the cards in a store, I told them I figured it would be in line with the other baseball/CCG/trading/etc. cards, $3-5 for a pack of 10, and they told me I was essentially correct about that. They asked would I pay more if there were, say, 15 cards in a pack instead of 10. I said sure, that's fair. They asked how hard it is for one currently to get the full set. I explained the distribution, the thriving secondary market of people flipping booster packs from conventions, the tournament prize box set, that some of the cards had been exclusives from give-aways or in magazines, and the pack-in set of 20, and especially the horrors of Three Sacred Treasures. (I left out that I'd finally broken down and sprung for one myself, as it turned out as the going price for them was on the decline but not quite at the bottom yet.)
They confirmed what I expected, they would just be selling the same cards we've already seen (there's clearly none left in the game to be had other than the remaining ones in the 403-412 range). They did ask what I thought their sales potentials were and I told them the truth, this sort of thing is usually released alongside the game, and here we are now almost a year after release. All the serious collectors already have their sets, other people that may have bought them if the cards had been easily available early on may not care anymore, lots of players finish the game and then put it away and never play it again or even sell it at GameStop.
I never said this straight out, but if they are smart they will stay away from this. The window of opportunity is long gone and the selling points as far as "they help you in the game" that Nintendo once implied are in reality non-existent. Come to think of it, that selling point died the day the game was released and we all found out what a fraud the card features were. The best time to have been selling these would have been in the two or three months before the game release when they still held some mystique. It's all part of Nintendo's ongoing fail with these cards that it took them until now to offer then to Enterplay, much less that they didn't do so in the first place.
Of course, I've held off on posting this until now in March 2015 when I write this final paragraph, and it's no longer speculation, they did in fact give it a pass. The number of games that use the original AR cards, their own AR cards or booklet, or any AR function at all, remains pitifully small. I do sympathize that AR is kind of a difficult thing to integrate into a game, especially if you are trying to keep it "optional". Much like the 3D itself, since all 3DS games are required to be workable in 2D in case you want to turn the 3DS off or have the parental controls up, not to mention the actual 2DS system. It's still a general hardware update to the DS and DSi, but major hyped features just fail to be used to their potential. Nintendo still hasn't even released one Virtual Boy game to the 3DS eShop virtual console selection, which should have been a dead obvious move. One does have to wonder if an Enterplay release would have given us better access to the rare cards, maybe even the unreleased cards, or if Nintendo would have still kept those back. Even with that though, the reasons I gave for this being a bad idea for Enterplay would still have been valid.
Anyhow, as previously mentioned, I've got those last two Japanese post-402 AR cards on the way, so I can have them in-hand rather than just somebody else's photograph. In fact the Japanese guide book just arrived today. I’m going to compare it to the American version and will share anything cool that only the Japanese version has. Once the soundtrack set is here I will scan and repost those cards. Then as the last official act of this project I will compile some zip files of everything and post them somewhere for downloading. I think I’ll work on a proper index/card list page as well. After that, we'll see, but maybe I can keep this thing going for a bit by finding stuff to reblog.
Since this will be the last of the relevant (mostly) daily posts though, I want to take the opportunity to say you've been a great crowd, and thanks for all the likes, follows, reblogs, messages, and help.