Trying out Unity
At the behest of the other members of the team, we're giving up on Cocos2d for now and doing the Unity3D stuff for now. :c
So far it's been a mixed bag same as everything else but I can see why people like it; it's high-level game dev tool, a BS in CSCI isn't really needed. If anyone knows any good tips/tricks for the 2D Toolkit, please comment or shoot them my way, I will be in your debt!












