CTNutmegger's 1x2 tablecloth with sheer rose pattern textures in 4 colours! It's got a little hem detail at the bottom of the texture, but I've found it's not very visible on every mesh; it looks pretty good on curtain addons, though. Shown on Hokadk47's 1x1 addon. There's a swatch and CTN's 1x2 mesh in the RAR ^^
This is two mods inside the zip "ys2g_trait_reactions_controllers"
Both are controllers that push worrying animations on Neurotic Sims and Crying animations on Over Emotional Sims.
You can still keep my "extreme emotions" for the Insane effects, but I couldn't really get Sims to autonomously cry and worry with global BHAVS for desperation.
So here ya go! No conflicts and your Neurotic and Over Emotional Sims should worry and cry respectively. Totally autonomous!
If you want to edit how often they cry or worry, it takes editing a BHAV and I'd be happy to show you how if you DM me.
Any detailists out there? Dunno if anyone besides me is gonna want this, but I needed it for my game. Since there’s so many sliders now and I’m very particular about my sims’ eyeshape, sometimes I end up deforming the pupil. So I made 8 sliders, 4 for each eye that move exactly one vertex horizontaly or verticaly. That’s right, I made 8 sliders and 16 preview images just so I could move part of my sims’ eyeball one milimeter to the left. Wtf is wrong with me.
Sexy nightgowns for the ladies! It has fatmorph, comes in the original 12 colors (swatch is stolen), and you can choose if you want it repo'd to the AF files (that you can find here), or not :)
Download EP21 Night Dress EF Repo'd - Alternate
Download EP21 Night Dress EF Standalone - Alternate
🚨🚨 If you downloaded this mod before 26/8/2024, using it caused newly created sims to have split character files. Please see this post for more details about what that means. The newest update no longer has this side effect.
I don't play witches by alignments but I haven't found a mod that addresses witch idles in some other way than completely disabling them. And I like idles!
So this mod makes witch idles personality-based instead. It also expands it so that all witches have some idle (if this aspect is unmodded, neutral witches don't do witch-specific idles at all).
Witches with 0-3 nice points do evil idles (plotting & cackling)
Witches with 4-6 nice points do the wand idle (borrowed from the good witch idles)
Witches with 7-10 nice points do good idles (daydreaming & wand)
In addition for TS3 trait users: 0-6 nice points witches with the friendly trait do the daydreaming idle, 4-10 nice points witches with the mean-spirited trait do the plotting idle, and witches with the evil/good trait always do evil/good idles.
Witches who can only do one idle express it slightly less often than those who have two. This mod doesn't affect NPC witch behavior.
Download (SFS) (alternate)
Update (26.8.2024): The mod no longer causes newly created sims to have split character files.
Apartment Life is required. Conflicts with mods that alter witch idles but should be compatible with other witch-related mods (but as always, run HCDU+ to be sure).
Welcome to clutter addicts anonymous. We're here to help, by enabling your addiction. Oh you thought we'd try and fix you? Nah, there's no such thing as too much cluttering and me and my fellow addict @episims are here with a collab to bring you a set of much needed rotator OMSPs.
Perhaps you are familiar with Anoeska's object rotators, or you use the fway object rotators, or the SilentLucidity mega-set. They all have their uses, and their drawbacks. We feel there is room for one more set, that gives you more fine tune control without some of the annoyances.
The ground set will rotate objects around their center axis, in the same way we as players can but these give you the option of smaller degrees than the in game 45° and 90°. They come in 5 degree increments, for a total of 8. Items placed on them are still accessible to sims, though the animations may look wonky.
The wall set will rotate the item to the side, intended for wall items you may want to hang not quite straight. The SilentLucidity set has this, but the degree increases are large and they end up very wonky. Sometimes you want it just a little crooked, this set fills that niche. They come in 1 degree increments up to 9 degrees, for a total of 9.
Both sets come in clockwise and counter clockwise. They are perfectly level with the ground (UPDATE Nov 14th 2025: Has been raised 0.00001 above ground level, to make them easier to pick up. Download button below has the updated files), and will go on other OMSPs. They come in small and large size, like the classic purple set, for a total of 68 OMSPs. You can choose if you want them in the catalogue, or collection only.
Download catalogue version (found in surfaces/misc, small cost 0, large cost 1)
Download collections only version (small costs 0, large costs 1)
Collection file included in both. Happy decorating 😇 Feel free to tag me on pictures of your delightfully asymmetrical cluttered spaces, I would love to see :3
And because TS2 deserves to really crush the Tiny Living movement, I also converted @pepperoni-puffin‘s Build-A-Bus-Kit! (Which is seriously just the best idea. I want to build a whole traveling gutted school bus caravan,)
The parts of the kit (walls, front, wheels, and roof piece) come in black, white, aqua, and classic school bus yellow. There’s also a collection file.
@rented-space converted this jacket from TS4 ages ago but I never liked the color pairings of shirt and jacket.
And @deedee-sims separated the jacket nicely for bottom-only dress usage too!
So what you're looking at is: 4 recolors of the jacket with a white button down (light brown, red, black and dark brown) and one black leather jacket with a simple white shirt, texture by Ulker.
Because I needed these meshes in some normal colors for regular use.
When placed next to a door, these adjusters change the logic the door is opened/closed with, or if it can be used at all. The adjusters turn invisible in live mode. There are 4 of them:
Stay open: the door will stay open after a sim walks through it, and continue doing so until the adjuster is removed.
Close behind: the door will close after a sim walks through it, even if there's a sim blocking it.
Weather based: the door will stay open after a sim walks through it if the outdoor temperature is above 0 and it's not raining. The door will close on its own if the outdoor temperature drops to 0 or below or it starts raining.
No in use: sims will not use the door. If the door is multi-tiled, sims will only not use the side that the adjuster is placed on.
They come with a mod that's required for the adjusters to work. The mod includes a global fix for doors getting jammed by objects, so that can't happen anymore. Sims standing in the way will still prevent doors from closing, unless you use the close behind adjuster.
The adjusters should work with all kinds of doors. Here are examples of the placement with different door types:
A note about sliding doors: their animation makes it impossible for both sides to be open at the same time. If you want to make them stay open (either permanently or based on weather), use the not in use adjuster for the other side of the door. Sims will then obviously only use the side of the door that's open.
The adjusters are intentionally not quarter-tile enabled to make them easier to place. There are two versions of them: others show up in the catalog under build/doors, while the others are only accessible through a collection. Only use one version at a time.
🚪 Download (SFS) (alternate)
The files are compressed and a collection is included. The adjuster mesh is 2 polys and uses 128x128 texture.
🚨 The mod conflicts with the doorjamfix by Pescado and the blocked doors can close hack by @julsfels. The mod fixes the same issues so they won't be needed with it.
The weather based adjuster only does anything if you have Seasons.
Update (19.5.2024): Cleaned up the catalog descriptions for non-US-English installations. Added an invisible recolor that allows keeping the adjusters invisible in buy mode too.
Only one neighborhood from the base game is left on my list — Strangetown! So today I’m coming to you with a pack of 7 houses and 3 apartments made for this town. Details about their appearance and prices will be listed below.
Houses
Price: 21 985
Price: 22 076
Price: 17 886
Price: 16 832
Price: 58 255
Price: 71 020
Price: 81 753
Apartments
Prices: 4 100 - 4 119
Prices: 641 - 1 371
Prices: 1 047 - 1 102
You can download them here. I hope you’ll like them!
Haunted House, Animal Friends and Little Life Dollhouses - Functional for The Sims 2
These are 4to2 conversions from AroundTheSims and TamsieCC, low and medium poly (I lowered the polycount for the Tamsie ones). They are functional dollhouses with their own dolls. Your children and toddlers can gain creativity from them. All recolors included.
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
I can't believe I've finally made it!!!! I first started working on this overlay in 2024, I tried like three times to create a box, but it wouldn't work. So I settled for replacing a texture I don't use in another box with mine and putting it on my sims. But I've always wanted to upload it, because I think this is a very needed item. After a long fight I finally understood overlays very well and learned how to make them. And I'm so happy that I can upload this box now!
So, what is this? It's an overlay box that contains only one swatch that covers your sim's palms, making them look more realistic on dark-skinned sims. I tried to pick a tone that would be quite universal, it can be used starting with skins around S3 and all the way to the darkest skin tones. The texture is handpainted, I did my best trying to optimize it to look good on the Maxis hand mesh, but there might obviously be imperfections because both the mesh and the texture are quite simple. The texture is unfortunately a bit pixelated; as I've mentioned, I had put it in a different package for personal use at first, and it appears that I don't have the original image file anymore, so I had to pull it out of my game and then back into the game, which... probably didn't help its quality, but it's the best I could do. I think it looks gorgeous, pixelated or not. And if you're not zooming in too closely, it's not even noticeable.
To use this, you just have to place the overlay "box" object on your lot and choose "Add Light Palms" in the pie menu. There is also an option to remove the overlay. The object can be found in Miscellaneous/Dressers for §0. I based it on a mesh made for TS4 by yourdorkbrains and converted to TS2 by trishasimma. It looks like this:
Examples of how it looks on different skintones, before and after:
I hope you enjoy using it! I am very happy with this overlay and it brings me so much joy to finally be able to share it with the world.
Credits: me for the textures, @themeasureofasim for the overlay tutorial and the box I based mine on, yourdorkbrains for the TS4 mesh, @trishasimma for the TS2 conversion.
♡ Download ♡
⋆ NoFaceOverlay.package is required and included in the upload. Please make sure you don't already have it in your Downloads folder, one copy is enough (if you have other overlays in your game, it's likely already there).
today i have 4t2 conversions of @aharris00britney 's manon hairs with no strands for you guys. these are for teen to elder females, come with 14 customs each and are both animated. v1 = 13.5k poly, v3 = 10.3k poly
I received a request from @fluffyfluse for some conversions from ATS' Sims 4 daycare sets and this is what I was able to come up with.
The play house, the castle, the play town, the barn, and the rocket ship are cloned from a 4t2 dollhouse by TheRaven, which in turn was cloned from a play garage by Leefish @ MTS. It builds charisma as it is played with. There were no broken meshes for the Sims 4 sets, so when these are broken, they'll still appear whole.
The toy abacus is cloned from a similar abacus made for Sims 2 by Maylin @ MTS. It will build logic as it is played with.
The bells toy is cloned from a music toy also by ATS, and will build creativity as it is played with.
The screw toy and the blocks puzzle are cloned from a toy by Rebecah @ MTS and will build mechanical knowledge as played with.
(I think. I really didn't take good notes when working through these.)
The Playdough, the Playdough pot, the fingerpainting kit, and the slate chalkboard are all just deco. The small armchair wasn't requested, but I thought it was cute, so here we are. It is functional and is cloned from a toddler chair by Solfal @ TSR. Fair warning, the toddlers get on it sideways, like a potty (which is what I think it was initially cloned from), so there's obvious clipping when sitting/standing, but once on the chair, all is well.
All recolors are included, as are the texture images so you can pick and choose what you want to keep. Remember to discard the images before putting them in your downloads. Everything can be found in game in General > Kids.
Low-poly default replacements for mhairdreadlocklong and mhairhatcowboydome, in these colors:
The optional add-ons are familied together and show up next to the regular defaults in the catalog, except for Naberius which is in the custom bin. Feel free to keep them all, pick and choose, or delete them.
Downloads and details under the cut.
mhairdreadlocklong replaced with my edit of @memento-sims 4t2 Dread Half Up SP05. For CM-EM, townified. Polycount: 4.3k.
Download mhairdreadlocklong default: SFS / Google Drive
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mhairhatcowboydome replaced with Dreads Half Up Cowboy Hat. For TM-EM. Hat flag, not towniefied. As illustrated, it has Dread Half Up SP05 as an included hatless state for formal, athletic, pjs, undies & swimwear. Polycounts: with hat: 3.6k // hatless: 4.3k.
If you got the mhairdreadlocklong default above, download the repo'd version.
Download standalone: SFS / Google Drive
Download repo'd: SFS / Google Drive
In both versions, the hats are repo'd to the Maxis texture.
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