silly video i made with some very talented people :D
thank you so much to hyacinth-sims and 2gaywitches on reddit for finding most of these memes!
Show & Tell
Sweet Seals For You, Always
EXPECTATIONS
Mike Driver
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will byers stan first human second
Lint Roller? I Barely Know Her
tumblr dot com
Monterey Bay Aquarium
$LAYYYTER

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Kiana Khansmith

Jar Jar Binks Fan Club
NASA
occasionally subtle
Fai_Ryy
h

gracie abrams
I'd rather be in outer space 🛸
One Nice Bug Per Day
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@lizplaythings
silly video i made with some very talented people :D
thank you so much to hyacinth-sims and 2gaywitches on reddit for finding most of these memes!
mortimer when he discovers simblr:
big tech has been trying to keep people stupid and oblivous for literal decades and it's working
there is a reason why so many people do not know how their computers work. Everything is hidden behind a fancy GUI to supposedly make things "easy" and "user friendly", but what it actually led to is that people don't fucking know what their computer is actually doing in the background. Things are obfuscated and so it's no wonder that more and more people claim they are "not tech savvy". Why would they be? They are never confronted with how things work, they never have a reason to learn about it (unless things break and then it's already too late). But this is precisely how companies like microsoft managed to sneak in so much bullshit over the years stealing people's data that most people don't even know of, or if they know about it, they don't know how to turn it off. Software like Windows isn't shitty and poorly organized by accident, it's by design. You are not supposed to know where to find stuff and they intentionally make it so people feel overwhelmed before even starting to learn how things work, so they don't even attempt to learn. The complaints about this have been around for a while and they've had more than enough time to fix this, they just don't want to because it clashes with their business model.
now we have AI and instead of learning how to code (or at least read and understand code), people are using it to vibe code stuff that they end up not understanding. And it's the same principle again: It looks shiny on the surface, it seemingly works, it's supposedly quick and easy, so why should people care to learn how to do it themselves?
We don't even know what data these LLMs have been fed with at this point. It's simply too much and they don't exactly have a concise list of sources. For all we know, these companies could even intentionally poison their own LLM to include harmful code in vibe coded programs because harvesting people's data is how they grow the fastest. That's all they care about. And because they are pretty successful in keeping people dumb and uneducated, there wouldn't even be any consequences for them, same as there haven't been any consequences for them for all the other bs they have pulled until now.
If the whole "AI is bad for the climate" thing is too big and hopeless for people to ralley behind it, at the very least people should ralley behind not *personally* getting exploited any further by these multi billionaires.
like, its my PAID job to work against global warming and try to do all we can, find ways to help fight the global warming; countries are experiencing record highs that can be deadly and we're still out here using/defending AI when it absolutely DOES contribute to global warming.
this is my JOB. this has been a long-time concern and activism ive been apart of for 25 years of my life.
why are we still using AI and defending it?! do you know of:
another planet we can live on?
for a REASONABLE cost?
i HIGHLY doubt it.
please. im coming at you a human being whos long-watched citizens of my own country deal with wild fires and crazy temps for YEARS, and now doing the same for people in the UK and europe. AI users and defenders, YOU are not exempt from these record temps - please have some sense and stop using it!!! stop!!!
you are making my literal job and means of keeping my roof and eating much harder. god, its just a game, i promise you, you do NOT need AI for any of it - or anything ever actually!
humans have gone all this time without the use of it, we can still keep going without it now and forever - please!!!
The way all the 2020s have done so far have been making me categorically against every new generation of tech that comes out is insane. Like I'm from a technological boom generation, saw the first portable phones, nokias & blackberries & flipphones etc, and the first smartphones, and the first ipods & ipads & tablets in general while still having cassettes & DVD & MP3 players around so I know how all of it work, I had computer classes in high school, I did the transition between home desktop computers to laptops and back to gaming computers. But then they started to put internet in your printer & microwave, everything has ads & AI now and every update is worst than the last. I literally loved technology and they ruined it
happy pride to the gay people in my computer <3
one of my reshade shaders got fucked up but doesn’t the grunt house look scary af or what?
hey is that the steve buscemi sun replacement?
I KNOW A BUSCEMI SUN REPLACEMENT WHEN I SEE ONE!
at some point in your life you will be boiling fruit, water, sugar, and lemon juice in a pot to make a syrup or jam. the instructions will tell you to simmer for a certain amt of time. your timer will go off and you will look at the pot and go, "hm, this doesn't look thick enough. maybe i'll let it go for another 10 minutes." this is the devil speaking. it's only so liquid right now because it is at boiling point. it will thicken when it cools down. learn from the follies of my youth and do not let this happen to you
at some point in your life you will be making a sauce or a stew in which you need to add cornstarch to thicken it. and you will prepare a slurry of starch in cold water and think "this looks like way too little starch to thicken this amount of liquid." this is the devil speaking. cornstarch instantly polymerizes at 95°C and if you add too much it will turn into an impossibly thick goop.
at some point in your life you will be making some sort of cream based dessert that requires gelatin to thicken it. and you will soak some gelatin sheets in water and think "this is too few gelatin sheets for this amount of cream." this is the devil speaking. it will thicken in the fridge and if you add too much you will end up with milk jelly
at some point in your life you will be baking cookies. you will take the sheet out after twelve minutes as the recipe instructs and the cookies will still be glistening and soft. "these don't seem cooked enough," you will think to yourself, "i should place them back into the oven until their edges are nice and golden." this is the devil talking. this is how you get dry, overdone cookies. the cookies will continue to bake on the warm sheet for several more minutes and then harden up after sitting on a rack for a while. trust the process. trust the process.
at some point in your life you will be adding a small pasta to a soup and you will think "that is not enough small pasta." this is the devil talking. the pasta will absorb the stock and expand. this is how you end up with a soup that is a solid mass of soggy ditalini.
At some point in your life you will be adding garlic to a dish and you will think "that is not enough garlic." These are angels speaking. They are correct. Add more garlic.
Can absolutely confirm this is on Win10 as well, Settings > Time & Language > Language. Scroll down to Related Settings/Spelling, Typing & Keyboard Settings > How AI Has Helped You/Typing Insights.
I just wound up turning off everything, they can fuck off wholesale.
Every day i am one step closer to switching to Linux i swear to god Microslop needs to burn to the ground
I think a lot of people who are complaining about the lack of content in Paralives are forgetting just how fucking bare bones the sims 4 was at launch.
for example:
today i have some recolours of some items from @jinxxsims 's conversions of @bostyny 's fusion set in 23 aelia colours. the oval dutch oven (in orange) is the master mesh, all other meshes are repoed to it
download: SFS / MF
i hope you enjoy these recolours :)))))
Have you ever wondered why Bodyshop makes your PC work so hard?
BODYSHOP HAS NO FPS LIMIT
With limited frame rate, Bodyshop only puts a strain on PC when it loads CAS content. If your GPU fans go significantly faster the entire time you have Bodyshop open, then FPS is very likely way too high.
It's similar case for TS2 game - but FPS also depends on your system / PC /Laptop and the way you run TS2.
➤ To check FPS in the game, use a shortcut: Ctrl + Shift + S to bring up FPS HUD. FPS is displayed right in the upper left corner.
Tip: if FPS is changing too fast, take a few screenshots so you can read FPS from those
➤ If you set a limit to 60 FPS, that tells CPU/GPU to produce 60 game frames per second. This is the sensible number for TS2. Without FPS limit, your hardware is trying to put out frames as fast as it possibly can, heating up and using unnecessary amounts of energy.
The Sims 2 engine was not designed to run any higher than 100 FPS
➤ When you play The Sims 2 with TS2 RPC & borderless window, Windows Desktop Manager usually handles frame rates. Same for windowed TS2 Legacy edition. This is thanks to Vsync*, which forces desktop's default refresh rate on game window.
*In case of high-refresh gaming monitors / laptops, FPS limit imposed by Vsync may not be low enough for TS2.
Sims 2 HQ Icon Pack
- 80+ High Quality Vector Icons from The Sims 2, provided in 500x500 .PNG format! All icons have been re-drawn from scratch in Adobe Illustrator!
- PLUS: Conversation Bubble Template .PSD perfect for creating conversation bubbles to add to your images!
Download
This is so useful for making sims 2 thumbnails for youtube or for anything else for that matter!
when i was a kid i was so mad all the time bc i thought someday i'd have to be somebody's wife i didn't know it was optional. is everybody reminding the young girls in their lives that it's optional.
AND SO IS BEING SOMEBODY'S MOTHER‼️
Tutorial: How to Install TS3 with DXVK, Sims3SettingsSetter (S3SS), and ReShade in 2026
This is a long-overdue update of my previous, now obsolete tutorial on how to use DXVK and ReShade (d3d9). If you do not use ReShade, you can still follow this guide up until where it is to be installed.
At the time of writing (April 2026), this guide is compatible with and corresponds to Step 1 to 3 of The Sims 3 Performance & Bug Fix Guide 2026, featuring an extra step on how to install ReShade.
If you followed any other guide (including my own) on how to install DXVK and/or ReShade, it is strongly recommended that you start from scratch, meaning you should uninstall DXVK AND Reshade completely. Believe me when I say this: it will save you a lot of time, frustration, and make your life so much easier.
For the purpose of this tutorial, I am on Steam version 1.67.2.024037 on Windows 11, but it should work for discs 1.67 and EA App 1.69 versions, too. This guide does not cover GShade.
Without further ado, let's begin!
Merging Sims 2 CC: Tea's Top Tips
These questions were asked by @divagirl76 in a reply to my post about load times, and I thought it should be it's own separate post:
Do you recommend merging the mesh with the recolours into one file OR merge recolours only and leave the mesh separate?
Answer: I will answer this with examples 😊
a) Let's say I download a set which has a bunch of individual objects each with their own recolours. For each item, I merge the item together with it's recolours. In times gone by I'd just merge the entire set into 1-2 big files, and sometimes I still do, but these days I like to have more control over it and still be able to delete a CC object from within the game if I decide I don't want it anymore, and be sure the object + recolours all disappear at once. I sacrifice a little bit of load time speed for this, but I'm okay with it.
b) Let's say I download a big CC set like Honeywell's Bespoke windows and doors set. This set has some key master objects, then a bunch of recolours and repo meshes. Here's what I'd do with it or how I'd merge it.
First, I look through the set in a test game and see if there's any meshes I don't particularly want or need. I make a note of them in a notepad file, then outside of the game, delete anything I don't want.
Once I'm happy, leave the master meshes out on their own, then I merge:
All recolours together
All repo meshes together.
c) Let's say I download CAS stuff - I handle this slightly differently. With CAS stuff, all of the meshes (whether hair or clothing) I
Only remove special characters
Do not merge
I put all of these into a folder called CAS_Meshes_Hair or CAS_Meshes_Clothing
Why? Because otherwise I accidentally end up with 20 copies of the same hair mesh, lol. If I stick to this system, I get a prompt if the file is already in there. Handy! Then the recolours, I vet first and then merge.
2. Do the file names (or length of file names with or without spaces or weird characters) BEFORE merging matter? I know you will rename them when you do merge, so if they don't matter, I can save myself alot of time now and just bundle the recolours (or mesh and recolours) and rename them when I do merge.
Answer: nope, you can leave them as they are and then just give your merged package a nice neat name 😊
3. Do you merge recolours by creator?
Answer: Yes 😊 Let's say it's a Maxis mesh. I'll name it something like DECO_CivicIdolPoster_xmathyxRCs_merged If it's recolours of a cc set, I'll go something like SET_Bespoke_ShastaRCs_merged
4. Is there a limit to how many recolour files you should merge?
I've never run into any issues with it, but there's possibly some issues with merging a lot of large textures together - @picknmixsims might be able to weigh in here, as we were helping @lamare-sims with a broken merged file just yesterday, and William worked out that it was unhappy about texture files I think? In general, I would say I don't worry too much about it.
5. Is there some cc you shouldn't merge?
Yes, anything that when you merge it, you go in game and try to look at it, it's invisible 😄 This doesn't happen to me much anymore, but it can happen. In particular I remember trying to merge some old couches from HolySimoly that would throw a tanty every time, lol. You also cannot* merge:
Hood Deco
Fences
Columns
*You can merge these I think, definitely fences, but you need to go into SimPE afterwards and tweak some stuff. See this tutorial by @hugelunatic
6. Can you merge repository meshes or should they be kept separate?
Answer: As in my answer to your first question, you sure can. I just like to keep the master objects out on their own or things can start to complain. I also like to leave master meshes out in case I decide I want to make recolours 👀
General tips:
The thing with merging is that it can be tedious and time consuming, so attack it in small chunks. Like "this week I will merge all my painting recolours".
It's ultimately up to you where and how much you want to merge your content together. Some people will do huge merges and throw a bunch of content in together (looking at you, Lamare lol), others prefer to do smaller merges. These days I tend to prefer smaller merges, which as I mentioned above does sacrifice some load time speed, but gives me better control of my catalogue in game.
I also recommend everyone check out the latest update to object relocator by PickNMix, and for CAS stuff the Outfit Organizer, as we can now merge files with these and it's SUPER streamlined and simple. I merged a crap tonne of windows together with their diagonal meshes earlier this week and it was 10x faster with Object Relocator than it would have been otherwise.
While you're learning to merge, test in game regularly, keep an un-merged backup, or just keep a link to what you downloaded in case you need to try the merge again.
Hope that helps x