Someone said 2012 walked so that 2020 could fly lmao
One Nice Bug Per Day
he wasn't even looking at me and he found me
Sweet Seals For You, Always
Misplaced Lens Cap
macklin celebrini has autism
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noise dept.
let's talk about Bridgerton tea, my ask is open
official daine visual archive
Not today Justin
Monterey Bay Aquarium

Discoholic 🪩

blake kathryn

if i look back, i am lost

gracie abrams
hello vonnie

ellievsbear
occasionally subtle
will byers stan first human second
Fai_Ryy

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@lunargone
Someone said 2012 walked so that 2020 could fly lmao
The epidemic began on September 13, 2005, when Blizzard introduced a new raid called Zul’Gurub into the game as part of a new update. Its end boss, Hakkar, could affect players by using a debuff called Corrupted Blood, a disease that damages players over time, this one specifically doing significant damage. The disease could be passed on between any nearby characters, and would kill characters with lower levels in a few seconds, while higher level characters could keep themselves alive. It would disappear as time passed or when the character died. Due to a programming error, players’ pets and minions carried the disease out of the raid.
Non-player characters could contract the disease but were asymptomatic to it and could spread it to others.[2] At least three of the game’s servers were affected. The difficulty in killing Hakkar may have limited the spread of the disease. Discussion forum posters described seeing hundreds of bodies lying in the streets of the towns and cities. Deaths in World of Warcraft are not permanent, as characters are resurrected shortly afterward.[3] However, dying in such a way is disadvantageous to the player’s character and incurs inconvenience.[4]
During the epidemic, normal gameplay was disrupted. Player responses varied but resembled real-world behaviors. Some characters with healing abilities volunteered their services, some lower-level characters who could not help would direct people away from infected areas, some characters would flee to uninfected areas, and some characters attempted to spread the disease to others.[2] Players in the game reacted to the disease as if there was real risk to their well-being.[5] Blizzard Entertainment attempted to institute a voluntary quarantine to stem the disease, but it failed, as some players didn’t take it seriously, while others took advantage of the pandemonium.[2] Despite certain security measures, players overcame them by giving the disease to summonable pets.[6] Blizzard was forced to fix the problem by instituting hard resets of the servers and applying quick fixes.[3]
The major towns and cities were abandoned by the population as panic set in and players rushed to evacuate to the relative safety of the countryside, leaving urban areas filled to the brim with corpses, and the city streets literally white with the bones of the dead.[7]
Orgrimmar during the incident.
This is legitimately one of the most fascinating events in online and/or gaming history to date.
This post leaves out the most incredible part, which is that the CDC straight up contacted Blizzard and asked for all the data they had on the Corrupted Blood Plague for the purposes of refining their models of epidemic behavior in real human populations.
History.
Someone needs to dig up that world of warcraft disease post because what better time to spread THAT around
The epidemic began on September 13, 2005, when Blizzard introduced a new raid called Zul’Gurub into the game as part of a new update. Its end boss, Hakkar, could affect players by using a debuff called Corrupted Blood, a disease that damages players over time, this one specifically doing significant damage. The disease could be passed on between any nearby characters, and would kill characters with lower levels in a few seconds, while higher level characters could keep themselves alive. It would disappear as time passed or when the character died. Due to a programming error, players’ pets and minions carried the disease out of the raid.
Non-player characters could contract the disease but were asymptomatic to it and could spread it to others.[2] At least three of the game’s servers were affected. The difficulty in killing Hakkar may have limited the spread of the disease. Discussion forum posters described seeing hundreds of bodies lying in the streets of the towns and cities. Deaths in World of Warcraft are not permanent, as characters are resurrected shortly afterward.[3] However, dying in such a way is disadvantageous to the player’s character and incurs inconvenience.[4]
During the epidemic, normal gameplay was disrupted. Player responses varied but resembled real-world behaviors. Some characters with healing abilities volunteered their services, some lower-level characters who could not help would direct people away from infected areas, some characters would flee to uninfected areas, and some characters attempted to spread the disease to others.[2] Players in the game reacted to the disease as if there was real risk to their well-being.[5] Blizzard Entertainment attempted to institute a voluntary quarantine to stem the disease, but it failed, as some players didn’t take it seriously, while others took advantage of the pandemonium.[2] Despite certain security measures, players overcame them by giving the disease to summonable pets.[6] Blizzard was forced to fix the problem by instituting hard resets of the servers and applying quick fixes.[3]
The major towns and cities were abandoned by the population as panic set in and players rushed to evacuate to the relative safety of the countryside, leaving urban areas filled to the brim with corpses, and the city streets literally white with the bones of the dead.[7]
Here’s a link to the post, as it delights me every time I see it cross my dash. The above description is pulled directly from the wiki about this. Yes, the CDC did use this as research.
sometimes the heart's like !!!!!!!! and there's nothing you can do about it
Is this about anxiety or love
yes
y'all will circlejerk yourself to the mysticisms of faeries and elves in european countries for centuries and take it as fact but the second native americans ask you to respect our spirituality and culture suddenly you're all aetheists
non natives can, should, and will reblog this.
🥺 see now thats love . genuine love
You never know who got your back..
me and the boys headed to gamestop on march 20th to obtain animal crossing
where are the boys
my chest.
bonus:
why can’t people accept “the media is over-hyping coronavirus” and “coronavirus is concerning given the lack of knowledge surrounding it” are both true? like can I order some nuance
and also "stop panicking about dying because most deaths will be due to previous immunocompromisation" and "we should work to reduce the spread as much as possible to keep those immunocompromised safe" are both true
Now THIS is a secret gender reveal baby cake
TRANS CAKE TRANS CAKE TRANS CAKE TRANS CAKE TRANS CAKE.