Bungie thoughts and memories
Bungie was perhaps my most favorite game developer of all time. They game me Pathways into Darkness, the Marathon series (the original game — why did they have to reuse that name?), the Myth series, Oni.
I even remember Halo being demoed at MacWorld as a multiplayer shooter where you rode together with friends. I was devastated when they were bought by Microsoft to make it an Xbox exclusive. I didn't buy an Xbox until the 360, and that for the Fable series.
I bought a PS4 because, among other games, my coworkers were playing Destiny. We were ride or die with it and its sequel, Destiny 2. I was incredibly disappointed when the started vaulting content *I had paid for*. This pissed me off to no end.
Nonetheless I kept playing to have a place with my friends. But my spouse couldn't play it — it was strictly first person and they get incredibly motion sick in those games. (Let's not even talk about VR….) (And they have *really* wanted to play Sea of Thieves, but can't for a similar reason.)
At that point, I searched for something we could play together. We had done games like Defiance (RIP game & TV show). A lot of people in comments had talked about Warframe, so I investigated and found a new home for both myself and my friends.
And it's still ongoing. But with the effective end of Bungie, with the ending of Destiny 2 (at least it's in maintenance mode, unlock some other games that just get shut down), I am very sad. I hadn't thought to post about it till now, when I came across a tweet thread from Rebecca Ford, the current creative director of Warframe and our Space Mom, about Destiny ending and her history with Bungie, shared in another post by me here.
And it was a loving, mournful post. Because DE (Digital Extremes, the makers of Warframe) are not just developers and publishers, they are gamers and fans. (There is also a meme that DE is actually a music studio that does games on the side, which has a bit of truth to it.)
Loss of any game is bad. The ending of development on Destiny, with no plans for anything in the future, is especially so. It has been a core part of online SF gaming for over a decade.
Be well, Guardians. Your loss is a loss for us all.