sad (on the other side of the world)
Some motivation of mine anyone?
It is actually very simple (again)… …once you observe some socio-emotional dynamics;
on a personal level, the character infers behaviour on a scale from:
my wealth is my wealth, my woes are your woes
my woes are my woes, my wealth is your wealth
I see this as something very basic, society-defining maybe, when observed with statistical significance. Now, just picture, in your mind's eye, a "sociopath" and an "altruist", let your natural generative intelligence draw pictures of those characters for you. Open your eyes; is your sociopath character deeply sad and looking sick*? Is your altruist character standardly cheerful and looking healthy**?
*and I'm not saying that sadness necessarily lacks beauty, I adore "goth" myself, just making an observation of difference
**and it may or may not be annoying to you, shaming you into moving your own character further towards altruism, or making you suspect your typical sociopathic deceit
Now my idea here is, this basic "metaphysical" ("spiritual") quality of sadness is a useful thing to evaluate for a culture that you come across, and that it places that culture accurately on the scale above. I claim that within a particular society, this property is reasonably consistent: no, altruists won't live across the street with sociopaths, not for too long for certain. I mean, a society balances itself around some default expectations of the default interpersonal intentions — and they don't have to be near those extremes of the Altruistic-Sociopathic scale, of course, but they will be significantly different for different societies' contexts.
On my personal note from my individual multicultural observations, this typical emotional state, :( :| :) on human faces on that society's "streets" reflect this A-S quality much better than, say, average people's actual wealth or woes.
So, with this quality being so profound in a culture, I don't think you can "explain", "mansplain" or even "womansplain" your basic active reasoning to "the other side" (far from you on the scale), any such understanding is something that, if at all possible, should grow on someone, given proper time, and, exactly like a physical change, at the younger age the better, of course. In some cultures, it's just polite to be sad, you know, being cheerful in the wrong context is an indecency!
Since Information Technologies, such as human language, are intrinsically connected with human emotions — including the emotion of sadness, the contemporary corporate IT, trying to accommodate as many users as possible, or more precisely, make that one User Interface so that as many people can be converted into their usage model actors (something primitive enough so their machines can regularly deal with, theoretically, at low cost, with minor human resource investment in maintenances).
Naturally, a minority's interests are being ignored, and it wouldn't be a surprise for you if I claim that "altruists" are an IT users' minority... ...so, sad sociopathic people need to be cheered up by colourful buttons, interrupting animations and childish style… so they don't mind being forced into elaborate protocols with machines, while being disconnected from even their closest human peers, with ever greater interaction policing.
I see an opportunity for IT of the other end of the scale. Let's not have those cheerful interfaces of sad people. Let's have our sad minimalistic interfaces instead, and if possible, with some automation, "look ma, no interface at all". Let's minimise the time people work with computer terminals, let's further minimise computer desk time, let's play outside more; who knows, it may even benefit our natural-cultural environment balancing or something. Let's put our human connections first, and extract useful (potentially, business) protocols from our natural interactions. Let's restructure our IT, so IT serves us first, and then, the interfaces to the sad people's corporate IT world will emerge by themselves as needed.
An example of a demo of a project of this sort, showcasing "my" primitive dev methodology, self server platform and End-User-Integration architecture:
https://medium.com/@costa/lively-video-reporting-project-248fe01283e3