Strangest mock-up I've made in a while.

Janaina Medeiros
Not today Justin

#extradirty
TVSTRANGERTHINGS

Origami Around
$LAYYYTER
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oozey mess

PR's Tumblrdome
Three Goblin Art
DEAR READER

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blake kathryn
Cosmic Funnies
"I'm Dorothy Gale from Kansas"

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JVL

@theartofmadeline
Stranger Things
Today's Document
seen from United States

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seen from Saudi Arabia
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@monkeyslunch
Strangest mock-up I've made in a while.
The Backbone SRD just updated to V1.02, which includes a better game sample, a completely reworked introduction, various rewritten passages, and a reorganized flow.
Thanks for all the great feedback so far! Keep it coming!
https://monkeyslunch.itch.io/backbone-srd
Oh, you wanna make bookmark games? DO IT!
Backbone SRD (or simply “Backbone”) is a system that you can use to create your own bookmark games. These are games meant to live on a bookmark and be paired with a book. While this implies that they should be small, once you consider that the book itself can be an extension of the game, or that the words on the page serve as seeds for the mechanics, then a lot more possibilities open up.
Available on Itch.io
My first version of this died when my 'puter crashed.
Interpretable plot hooks and explanations when player's can't be there
Meaningful missing sessions
Does a player need to miss a session?
What do you do when a player needs to miss a session? Do you just pretend they took part in that gruelling event your other players went through? That can be jarring for folks and also make people sad that they missed out.
But what if missing a session could still be meaningful? Roll 2d20 when a player would miss a session, interpret as an explanation, relate to their backstory, or use as a plot hook.
Theme-agnostic so it can be used with almost any TTRPG!
Snag it on Itch!
Solo Surveyor's alpha is out!
What started as a tool for my own solo roleplaying is now available to you! This took me a LOT of a trial and error the last few days to get working.
What it is:
Track your journey across hex, square, or regular maps.
Use your own images; storage is local, nothing is uploaded
Move your position
Add coloured icons as notes to yourself
Customize your map marker color and icon colors
Test it out and shoot me some feedback via BlueSky or Mastodon (links in the tool).
Big updates based on all the community feedback!
You can track your journeys in a new journal
You can draw in regular lines or dashed (I had to try 3 different libraries before I got one to work)
You can erase
More icons!
Contrast fixes in light and dark modes to align with AAA WCAG standards
A lot of UI updates (still looks awful on mobile, but coming along)
Solo Surveyor's alpha is out!
What started as a tool for my own solo roleplaying is now available to you! This took me a LOT of a trial and error the last few days to get working.
What it is:
Track your journey across hex, square, or regular maps.
Use your own images; storage is local, nothing is uploaded
Move your position
Add coloured icons as notes to yourself
Customize your map marker color and icon colors
Test it out and shoot me some feedback via BlueSky or Mastodon (links in the tool).
As I prepare more Bug & Claw pieces, I've been experimenting around with digital character sheets. Like anything else I do, I make smaller projects for myself or tools for existing games in order to learn and then iterate on my own projects.
What you see here is me making a digital sheet for myself to aid in playing Kinless, a Mörk Borg compatible solo game of vikings, desolation, and death!
The good: I've learned a lot making this little tool for myself. In particular, I think finding a way to make an easily interactive map is going to be something I make use of. I also referenced what Nick Boughton made for Ironsworn and Starforged a lot (although I can't yet make anything near as amazing).
The bad: I learned the hard way that if I am making variables to store things like stats I better call reference and deal with them the same way each time or be prepared to confuse the hell out of myself with math irregularities. E.g. On one tab I had my carry capacity showing how much I'd used as 2/10, but another tab I had it displaying how much was remaining as 8/10. Got confused fast.
The ugly: Bug & Claw is slightly more complicated than Kinless, so I'm glad I tried this here, first.
A very, very old one
How things gets inked, yo
old concept art, can't remember what for
If I see you post AI art I report as spam and block.
My buddy, Colin
My nibling