Really enjoying the PC release of MH Rise, all the wirebug traversal and rampage stuff has me asking the age old question: "What if Godzilla was in Monster Hunter?"

#extradirty
PUT YOUR BEARD IN MY MOUTH
One Nice Bug Per Day

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🩵 avery cochrane 🩵
Noah Kahan
Interview Vampire Daily

Jimmy Eat World

roma★
cherry valley forever

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bliss lane

pixel skylines
Lint Roller? I Barely Know Her
Show & Tell

Kiana Khansmith
ojovivo
EXPECTATIONS
seen from Colombia

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@monster-musings
Really enjoying the PC release of MH Rise, all the wirebug traversal and rampage stuff has me asking the age old question: "What if Godzilla was in Monster Hunter?"
Halo: Campaign Evolved came out and it's divisive in the exact way that every Sonic game seems to be.
I enjoy it quite a bit (even if it's not perfect), so I made a clip compilation from my time with it this last week. I know it's not Monster Hunter, but Halo is almost as close to my heart as it, and I'll do what I damn well please.
Video under the cut, as usual.
Made a subliminal variant that people may respond better to.
Halo: Campaign Evolved came out and it's divisive in the exact way that every Sonic game seems to be.
I enjoy it quite a bit (even if it's not perfect), so I made a clip compilation from my time with it this last week. I know it's not Monster Hunter, but Halo is almost as close to my heart as it, and I'll do what I damn well please.
Video under the cut, as usual.
Jimothy, the 270th Known One.
Breaking a 5 month hiatus by finally putting the AT Arkveld video together. Video under the cut, as usual.
she was a fairy
✨The Wheel of Heaven turns to the New World! ✨
Icon Redux #3: Shagaru Magala
A radiant Elder Dragon that is the mature form of Gore Magala. Some believe Shagaru Magala was the “foul wind that withered a mountain,” a calamity spoken of in ancient texts.
Twitter commission that I was happy to do!
I've been ruminating on it for a good while - long before the Nadia side quest gave everything very concrete confirmations - but Shagaru and the Frenzy virus have a pretty stellar set up in terms of Eastland transmission vectors. It's a ticking time bomb that I'm giddy to see explode.
I've been ruminating on it for a good while - long before the Nadia side quest gave everything very concrete confirmations - but Shagaru and the Frenzy virus have a pretty stellar set up in terms of Eastland transmission vectors. It's a ticking time bomb that I'm giddy to see explode.
Low Rank has been the butt of the joke for every entry since Generations ran it into the ground, but there are times when I think back to 4U and how complete a package it all was. There was a Low Rank with chutzpah - and I miss it dearly.
(Source) Monster Hunter Tri - Royal Ludroth
I've been meaning to properly articulate my thoughts but whenever I say I'm disappointed by the post-release content for Wilds know that I'm not referring to the title updates; rather everything else in-between the title updates.
Every event quest prior to the Anniversary festival were exceptionally dull and repetitive in a way that ground my gears into dust, and that's not even mentioning the lack of meaningful crossovers like both 5th gen base games had. Sure there are quests for grinding out armor spheres or other utilities, but they're not all that fun or interesting - crown quests were few and far between - every festival ticket quest had to be farmed ad nauseam in order to get all the gear (I put 36 Blangonga into the ground before I could make all the Orion gear, for example).
It was just the worst feeling in the world to hit the point where a quest was just going through the motions because not only was it indistinguishable from a normal hunt but I had to do it at least 10 times. I really hope event quests stop sucking in Ascendance.
I knew there would be rough patches in the franchise with Ryozo stepping up and away but the Side Story stuff with Stories 3 definitely takes the cake from Wilds's awkward first year. I'm gobsmacked.
I'll admit it. I burned out on base Wilds.
It's the only base game MH I've EVER gone through and just naturally made it to HR 999; which is usually something I only do once I get deep into GR/MR. It's both a testament to the fun factor of the combat AND how tedious and time-sinky some of the overlapping progression systems are (even the simple stuff). I think flirting too much with GU design philosophy is a recipe for exasperation and it's made me think long and hard about supporting the base game releases from here on out.
Yay Ascendance!
It's rekindling joy! Grandpa's coming home!