if u want to rp
@ all the new rp blogs following me:
nadaismus is my ooc main acc.
go follow @the-name-is-never-was (silly urban fantasy oc), @killing-the-cat (fandomless psych horror oc) or @thesefacesinthecrowd (horror multimuse) for rps
Stranger Things
TVSTRANGERTHINGS

if i look back, i am lost
No title available
let's talk about Bridgerton tea, my ask is open

Product Placement

Janaina Medeiros
Misplaced Lens Cap
cherry valley forever
styofa doing anything

⁂
Aqua Utopia|海の底で記憶を紡ぐ
hello vonnie
dirt enthusiast
h
NASA
trying on a metaphor
Jules of Nature

Kaledo Art
will byers stan first human second
seen from United Kingdom
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@nadaismus
if u want to rp
@ all the new rp blogs following me:
nadaismus is my ooc main acc.
go follow @the-name-is-never-was (silly urban fantasy oc), @killing-the-cat (fandomless psych horror oc) or @thesefacesinthecrowd (horror multimuse) for rps
i'm like a fujoshi but for dead people
if you could see the thread i'm hanging on by you would not say these things to me
You know that "every bat fits on this chart" meme post?
I'd like to humbly put this forward.
@maximumminimum
Finally. Gay weather.
Wettervorhersage: Es wird schwul
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"It’s hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, they’d end up playing nine different games.
"Mornard told us about an early D&D tournament game – possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. You’d expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened – wasn’t he supposed to be DMing right now?
“It’s over!” replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldn’t believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygax’s game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Gary’s group to survive thirty seconds in his dungeon."
the secret cheat code for women is realizing you dont have to date men
this doesnt just go for lesbians it goes for bi women and straight women too. i cant even count how many times straight women have told me “i wish i was a lesbian so i didnt have to date men” but guess what … u Dont have to date men
to be clear this also isnt necessarily saying ‘go date women instead!!’ its just saying…. u dont have to date men. u dont have to be dating women in order to not date men! in fact if ur not attracted to women at all please dont date women just as a substitute for men. but if dating men isnt making u happy… u dont have to do that. u dont have to make a space in ur life for men
im singlehandedly destroying every mans mental health by telling women its ok to not date them
Jacob's Ladder (1990)
we gotta get back to torrent distribution, i just watched someone eat eight grand in bandwidth charges because they ran a direct-download piracy site with local file hosting through cloudflare. torrents were invented literally for this exact reason
torrents work like this
i have a file or folder on my pc that i want to share with other people. let's call it gayshit.mp3
unfortunately gayshit.mp3 is 750mb and im not paying for discord nitro so i need another way to send it
i put it into qbittorrent and it makes a torrent file. this is essentially a very small file that points to gayshit.mp3 so other computers can find it. kinda like a treasure map
i send this tiny file to my friend, who loads it into qbittorrent. their computer takes a moment to find mine over the vast expanse of cyberspace and then (as long as my pc is running and the file is still where it should be), it gets copied from my hard drive to theirs
this is the cool part: if somebody else loads that tiny file, they can download it from both of us. if i'm offline but my friend is on, the third person can still get it. this also means that if two people have separate halves of the file, they can download the other half from each other. as long as some combination of people have the pieces between them, they can all have the whole thing.
crucially this does not require a server!!! you can just upload the file to a few people and as long as they keep it, it's still accessible. as long as somebody, somewhere is still connected, it's available forever. the only way it goes away is if everybody disconnects from it.
please learn to torrent
An expert guide to get started using torrentsTorrents are one of the most popular forms of file sharing on the internet, accounting for over
always use qbittorrent, do not use bitorrent or utorrent.
words of wisdom from wikipedia this evening
happy pride month chat
obsessed w this person in the replies
hbo max blocks screenshots even when I use the snipping tool AND firefox AND ublock which is a fucking first. i will never understand streaming services blocking the ability to take screenshots thats literally free advertising for your show right there. HOW THE HELL IS SOMEBODY GONNA PIRATE YOUR SHOW THROUGH SCREENSHOTS. JACKASS
somewhere out there is a guy who meticulously takes screenshots of every individual frame of his favorite tv shows and then painstakingly etches each one onto a roll of film which he puts into his old timey projector and recreates the footage as a silent film with his own lavishly hand-lettered dialogue cards and original score that he plays on his upright piano and charges audiences one shiny penny a play. at last, big media has finally outsmarted ol' Zachary Zoetrope
PSA for everyone who doesn't know, explained simply
this is NOT because of blocking screenshots, it's because of HOW streaming sites use your computer's hardware to optimise performance, which means the thing rendering the video and the thing capturing your screen aren't the SAME thing. so they can't talk together.
you can fix this by going to your browser settings, searching for "hardware acceleration", and turning that off.
This also fixes screen sharing to other screens. It has been GODSEND
type this in the toolbar to find this setting in firefox: about:preferences#searchResults
ol' Zachary Zoetrope is back in business!
one time at a funeral i panicked and said the first drink i could think of and the bartender made me the pina colada With all the fixings all the trims all the bells and whistles i didnt even ask imagine youre at a funeral and the person besides you is drinking a pina colada with whip cream as tall as the drink with a cherry and an umbrella, thats what happened to me
I would immediately suspect you to be the whimsical assassin who killed them
Instagram article from Fifty Shades of Gay
Since I don’t have Spotify, I went to look for these musicians on platforms that would allow me to listen to them without an account.
Willow Scarlet is a queer Goth music artist from India. Their music includes dark elements of goth rock, post punk and coldwave, sometimes m
View echoeudora’s Linktree to discover and stream music from top platforms like YouTube, Spotify, Apple Music here. Your next favorite track
(Gurpreet Singh was the one I didn’t find a page for easily, but even without an IG account, this let me hear more of his music than Spotify.)
Gurpreet Singh has a linktree here!
View gurpreetmatharoo’s Linktree to discover and stream music from top platforms like YouTube, Spotify here. Your next favorite track is jus
And as OP notes in the comments, this instagram post is a summary of the below article seen in Homegrown:
Inside The Feminist, Anti-Caste, & Queer Heart Of India’s Goth Movement Through the voices of Echo Eudora, Gurpreet Singh, and Willow Scarl
@maximumminimum