Texts From Superheroes
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pixel skylines
Monterey Bay Aquarium

JVL
d e v o n
Stranger Things
Claire Keane
No title available
we're not kids anymore.
macklin celebrini has autism
tumblr dot com

❣ Chile in a Photography ❣
Show & Tell

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Keni

Kiana Khansmith
almost home
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let's talk about Bridgerton tea, my ask is open
official daine visual archive
KIROKAZE
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seen from United States
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seen from Uzbekistan
seen from Peru
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seen from South Korea
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seen from United States

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@navek15
Texts From Superheroes
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Happy halloween!!!🎃
Wanted to draw reedsue and the spouses supreme cosplaying each other cos they look rly similar😭
"Suspicion"
Another short comic that is not meant to be taken seriously.
Jack Kirby
The Terrifics #4 (2018-2020)
Doc Shaner's art goes hand in hand with the Terrifics' adventures.
The 7 deadly plastic men…
The Terrifics #17
The New Gods #9 (DC, August 2025) variant cover by Derrick Chew
I'm reading Luthor's Gift and this shouldn't be a surprise because Elliot S. Maggin is one of the most influential Superman writers out there, but damn does he just gets what makes Lex such a great villain.
Batman #136 (1960)
written by Bill Finger art by Sheldon Moldoff & Charles Paris
Is it a controversial opinion to say i dont believe alex’s latina writer who apparently wrote the racist “latina crystal mommy” joke doesnt exist? in my opinion its WORSE if she does exist because he is not only throwing the writer under the bus but he said it with his face on his channel and if he didnt like the joke he couldve had it omitted or rewritten- like bro doesnt have any original thought? He’s a reviewer? What about authenticity? Does he even watch what he reviews or does he have a team of writers? Like i dont like to put down people for hiring writers but like the videos are still so ass and you have writers? All the weird racist stuff was this random writer we never heard of? Just like the ableism was a neurodivergent writer we never heard of? Why are the problematic jokes all someone else’s doing? Cowardly stuff man-
Alex Meyer's takes on Kpop Demon Hunters and Monster High. Kpop Demon Hunters is better than Solo Leveling and MH is a better version of the Bratz franchise (sorry not sorry even though I owned some Bratz dolls)
What I'm saying about Monster High is that their outfits are better and if these characters existed when I was a kid in the 2000s I'm sure my parents would let me dress like them.
Behold, A Wizard
"Turn-based video games are dead." 💀
1) If you haven't played XCOM 2, go play XCOM 2
2) Shout-out to Julian Gollop, the godfather of the XCOM genre
3) Larian and Sandfall Interactive are doing the lord's work
Any time I see claymore in Dark Souls/Elden Ring art I go "hell yeah" out loud
It's about the
QUATREFOILS, baby!
The whiplash of going from running a low power GURPS game to running a level 1 Draw Steel game is actually insane
In GURPS, my party ended the campaign with ~70 character points because they were civilians, which means a single shot from a rifle would flatline them without question. They were super picky about combat (as was intended) and only ended up in around 7 fights throughout the 12 session adventure. Every fight I designed was basically guesswork because I can't be assed to learn encounter balance for a campaign that's meant to have sudden, instant death (it's the zombie apocalypse). It's actually a miracle that the combats in that game were as tense as they were. I also ended up using alternate combat objectives a lot because killing 200 zombies before they kill you isn't exactly an interesting fight. So now I'm prepping Draw Steel and the book has math for how many creatures I should have. I just set a budget and then I spend it and it ends up balanced? I don't have to worry about the PCs dying because they got sneezed on too hard? There's a book containing a bunch of monster stat sheets that are actually readable and don't require me to flip through the book several times? What the hell? And don't get me wrong, my GURPS game was awesome. I loved running it, but holy hell the combat SUCKED. I swear 90% of a GURPS combat is asking the player "I'm going to hit you, any malices?" and then "okay, 11, it hits. roll for dodge or parry" then they roll a 5 and you've just spent 1 minute going back and forth to come to the conclusion that nothing happens. It works really well for a bunch of chunguses with baseball bats killing zombies but I'd hate to play a game where everyone has a billion modifiers. For as quirky and kind of bad GURPS is, I'd be lying if I said I didn't really enjoy running it. The character customization is really solid, and I liked being able to give character points to players who took interesting actions or did something sufficiently cool. There are also so many rules that you couldn't possibly use all of them, which means you get to pick the ones that are relevant and leave the chaff. When my player's character got his arm chopped off, the game had built in rules for how many character points you get back for losing your arm, which softens the blow. TLDR: GURPS is so bad but also awesome. Happy with the campaign I ran in it and very excited to be running Draw Steel next week.