i've finished the first playtest version of my queer mecha ttrpg, STARCROSS! it uses a rock-paper-scissors style "conflict deck" as the mechanical core of a system full of heart and danger, driving the player characters inexorably towards the resolution they're all fighting for. its blend of mecha action and desperate ideological conflict is heavily inspired by Heaven Will Be Mine, Mobile Suit Gundam, Macross, and Code Geass. if all that sounds interesting to you, please dm me or send me an ask for a free copy of the playtest edition! i would absolutely love to hear people's thoughts on the game at this stage, especially if you're willing to test it out yourself ^^
STARCROSS has a new version on the horizon and more playtests being arranged, as we move closer to release - if you're interested in testing this game out and helping to make it the best it can be, please let me know!
here's an excerpt from the example of play in the rulebook, to give you an idea of how the game plays:
fly dangerously, pilots.














