It’s a bit hard to make out, but it appears that Graf Harvest has an Innistradi Lich. Given that even the art book says there’s just the one, it’s a nice callback to Havengul Lich!
Nice catch!
Game of Thrones Daily
noise dept.

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let's talk about Bridgerton tea, my ask is open

Kiana Khansmith
Show & Tell

ellievsbear
d e v o n
Fai_Ryy

oozey mess
RMH
Jules of Nature

⁂
Cosmic Funnies

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hello vonnie

Andulka
will byers stan first human second
Mike Driver
NASA

seen from India
seen from Australia
seen from China

seen from United States

seen from Malaysia

seen from India

seen from United Kingdom
seen from United States

seen from United States

seen from France
seen from United States

seen from Australia

seen from United States

seen from United States
seen from China
seen from United States
seen from Türkiye
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seen from Germany
@necrogen-egregore
It’s a bit hard to make out, but it appears that Graf Harvest has an Innistradi Lich. Given that even the art book says there’s just the one, it’s a nice callback to Havengul Lich!
Nice catch!
Jeez, it sounds really bad in Brazil. Wishing you all the best. Thanks for your posts!
Yes, indeed! Thanks a lot for your kind words!
By the way, I’m using my time and energy in our protests and on other non-Magic blogs and social networks in order to stand against the coup and all the retrocession related to it. I still collect, I still play, I still talk with my playgroup regularly, and I intend to return to Magic blogging and writing soon, but I just can’t find the time to do the two things at the same time. I hope to find all of you here when I come back!Cheers!
Lunar Lithomancy
I am just thinking up some neat thoughts.
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Okay. Dominaria had a mysterious artificial moon called “The Glimmer Moon” or the “Null Moon.” Artificial moons are possible, but likely require immense power and skill to create.
I still think that is Nahiri’s best move, and Tamiyo has the best knowledge on moons. And Nissa can convince Zendikar to toss the Eldrazi into orbit.
So… Bant.
Alright, Nissa, Nahiri, and cross your fingers for Tamiyo, get their minds linked up with the help of Jace (he already did this with a group of Kor) and Ugin. These five eject the Eldrazi into orbit, and creat a geodesic sphere out of Hedrons, imprisoning the Eldrazi in an artificial moon around Zendikar. Ugin may or may not volunteer to live on this moon and study the Eldrazi where they safely cannot influence the multiverse.
That’s my theory.
They might be saving Tamiyo for the third return to Zendikar, though.
If it was possible to create the Helvault and imprison hordes of demons in but a tiny fragment of Innistrad’s silver moon, I wonder what that moon itself would be able to hold. After all, if the plan is to use an orbiting moon as a prison, and we already know Innistrad’s silver moon has this potential, maybe creating a new artificial satellite wouldn’t be necessary, right? (Good luck convincing Sorin, though.)
Revisiting this post from almost a year ago. :)
regarding your Liliana post: yes, she clearly isn't a protagonist; but she IS NOT an antagonist. not once have we seen her be "evil" in the strictest sense. yea, it's cruel what she did to Garruk, but I don't think she meant for Garruk to be corrupted. so, questionable choices? yes. self-serving? absolutely. I'd say she's more of a neutral party in general (like Tezzeret), but if her choices lead to a "good" outcome, she definitely toes the line of anti-hero.
Hey there, @ecurps!All of the questions I reproduced were inspired by real comments made in posts about Liliana (most of them were made in posts I published).That old post is my attempt at answering some of them. I could have been more incisive in that particular answer, but I clearly do not agree with those that were suggesting she could only assume the role of an antagonist.Having said that...There are still uncovered portions of Liliana's life. Who's the Viceroy she pursued and whose armies she slaughtered in the comics? We still don't know it, but from what we know about her, I tend to see her not as evil or villanous, but as someone with an urge of independency fighting for survival against Death itself, and her life is her highest priority, making her act without much thought about the consequences of her actions, something that constantly puts her exactly where she doesn't want to be: under the influence of others.Cheers!
The Great Work continues
I still haven’t gotten over Jace’s Innistrad ‘disguise’
Design Prompt: Four color legendary
This should be interesting.
Black provides card draw that costs life. White provides protection. Red provides an aggresive P/T. Green provides land untapping.
My other custom cards
I saw some nice custom designs for four-color legendary creatures floating around (mostly from @flavoracle) and I remembered that exactly one year ago I posted my unpretentious take on one of those… Any thoughts?
A Primer on Kaladesh
Kaladesh, the focus of this fall’s Magic set, is a plane we know quite a bit about despite it only appearing in one story: Magic Origin’s Fire Logic. It’s the birthplace of the planeswalker Chandra Nalaar and the home of the recently revealed - and incredibly popular - Saheeli Rai. This primer is to get lore fans up to speed on what we know, in preparations for this fall.
Do I have to know much about India?
No. Frankly speaking, Wizard’s comments about the plane make it seem like they were worried about a repeat of Kamigawa, where people didn’t ‘get’ the flavor. I imagine they’ll be working hard to make most of the cards something that aren’t intimidating to people unfamiliar with South Asian culture while trying to keep the plane more than superficially South Asian. With that said, there are a few things anyone unfamiliar should keep in mind:
Calling Kaladesh the ‘Indian’ plane is a bit of a misnomer. If you want to refer to the Indian subcontinent and culture (and not just the modern day country), it’s more accurate to use South Asian.
South Asia is defined by a diverse mix of cultures, religions, and languages. While Kaladesh seems to have focused on Hindi as the native language, there are well over a hundred major languages spoken in South Asia.
Kaladesh is not India. While it’ll be great to have South Asian themes, expecting it to adhere strictly to our perception of India as a place would be unrealistic.
What does “Kaladesh” mean?
The name of the plane itself has essentially two possible translations. Kala can mean both ‘black’ (the color) and 'time’ (after the Hindu god of Time and Death - roughly speaking). The suffix -desh means Nation or Country. While Kala is typically used to mean ‘black’, I believe Kaladesh is intended as ‘Country of Time’ as a clockwork pun.
The main city (that we know of), Ghirapur, actually has four possible interpretations. Ghira could mean encircled or beleaguered. A Ghirani is a pulley. Taken phonetically, 'Ghir’ is a nod toward Gear. The suffix -pur means town or city.
Again, due to the steampunk theme of the plane, I prefer the Country of Time/Gear Town translation. Someone from Kaladesh would be called Kaladeshi.
What is life like on Kaladesh?
Most of what we know about Kaladesh is really just about Ghirapur. We know the city is teeming with inventors, and that aether is a vital resource. A group called the consuls control Ghirapur and the surrounding area, although it’s not clear whether they’re an occupying force (such as the British Raj) or just an oppressive regime. It’s possible that consul is simply their title, and the group has a different name.
Regardless, the consuls own factories that produce automatons used throughout the city. They control armed forces that patrol the city, carrying aether detectors for finding illegally transported aether. The illegality of the aether trade is accompanied by an outlaw on magic. The consuls don’t want anyone to have the power to rival their forces, and so they restrict things that would allow just that.
Devices appear everywhere on the plane, but it’s important to note that unlike Esper (which has a similar filigree style), people are not fused with the artifice (that we know of). Much of it seems to be elaborate costuming, rather than something functional - but the similarities to Esper’s etherium can’t be ignored.
Why is Aether so valued?
It’s a resource that fuels the artifice we’ve seen on Kaladesh - and I use the term ‘fuel’ on purpose since it seems to be an expendable, and relatively limited, resource. Large, spiral shaped aether collectors appear to pull it out of the sky, but presumably there isn’t an infinite supply whenever they need it. And of course, with any restricted resource, there’s a thriving underground of people trading in it illegally. This artifice drives a lot of what we’ve seen of Kaladesh, with elegantly filigreed artifacts filling roles as servants, pack animals, airships, and even small thopter drones called ‘whirlers’.
What is the story on Kaladesh?
The one story we’ve gotten about the plane is rather simple. The Nalaars are artificers and aether bootleggers who send their daughter, Chandra, on an illegal aether delivery run. Chandra’s impulsiveness leads her to being hunted by the consuls’ forces - which is no surprise to anyone when you send an impulsive child on an illegal smuggling mission.
The chase ends in the destruction of one of their factories. Captain Baral pursues her family into the countryside, using whirler spy devices to eventually track them down. When he does, he kills Chandra’s father and burns down a village to frame Chandra. At her execution, he prevents Chandra from using pyromancy - revealing his own magic abilities. Chandra’s fury at her situation results in her spark igniting, transporting her to the plane of Regatha.
Who do we know on Kaladesh?
The Nalaar Family - The Nalaar were a family of inventors (going back generations) until Pia and Kiran discovered that their daughter was a Pyromancer. Chandra’s father, Kiran - whose name means “ray of light” - is a metal worker, while his wife Pia, whose name means “love” or “beloved”, is an artisan. While Kiran is killed by Captain Baral, Pia is simply not seen before Chandra’s spark ignites and is only presumed dead. Chandra’s name means “moon”, which seems like a flavor fail but it is also the name of a Hindu god associated with a lot of ‘red’ concepts.
Nalaar is a lot trickier, but amusingly ‘Na’ at the end of a statement means ‘Isn’t it?’, and Laar is saliva. Their name could mean ‘’Isn’t it spit?”.
Captain Baral - Baral is a captain in the consuls’ forces and is described as a large, emotionless man with a soft, hoarse voice. He’s secretly a mage and rather single minded in his pursuit of Chandra because of her nature as a pyromancer. He continues on the chase after the consuls have requested he desist. He murdered Kiran Nalaar, and it’s unclear whether or not he died after Chandra’s massive fire spell when she ascends as a planeswalker. Baral is a surname common to gold merchants.
Mrs. Pashiri - Mrs. Pashiri is another link is the aether underground. While Chandra doesn’t realize it herself, when Mrs. Pashiri gives her shelter in the Consuls’ factory (that eventually explodes), Mrs. Pashiri immediately steps up and takes steps to disable the Consuls’ forces’ pursuit. Her quick thinking and action make it likely that this wasn’t her first rodeo - she’s experienced. At Chandra’s execution, she makes a Nalaar salute to Chandra (hands on the forehead to look like goggles), and could very possibly be someone who sparks the revolt we will see in Aether Revolt.
Saheeli Rai - We know next to nothing about Saheeli, but she’s likely a member of the Kaldeshi elite. How do we know this? Well for one thing, her name means “Friend of the King” (although I’ve heard her first name to translate roughly to seashore instead of friend). But more substantively, up until now very few people have that gold filigree - usually it’s reserved for artifacts or seemingly important people. Saheeli’s gold filigree is far more elaborate (and non-practical) than anything we’ve seen before, which is a good sign of wealth or prestige.
Karla Ortiz showcases an early version of Gisa Ghoulcaller’s art.
Source.
Duel Decks: Nissa vs. Ob Nixilis || 09/02/2016
Seriously, having Raymond Swanland do the art for the new planeswalkers is sweet. I am excite and hope the trend of giving him planeswalkers continues.
Please! He totally rocked with this art!
Sorin sings?
Hey there!
Not always. He may gesture to cast them, as he did to turn a Voldaren vampire into ashes or when he inserted coordinates to Grixis by touching Dack’s forehead, but there’s a scene in the end of the Zendikar novel where he sings as he casts a spell to reinforce the Eldrazi lock in the Eye of Ugin.
Ahead is the entrance to the Eye of Ugin, Sorin said. I will talk for us as it is I who will have to sing the containment back to fortitude, Sorin said. He fastened Nissa with a hard look. Do not speak.
[…]
But the humor was gone as fast as it had appeared. Sorin closed his eyes and opened his mouth and began to sing. It wasn’t a song like any that Nissa had heard before. She could not understand any of the words, and the melody was more of a dirge. Yet as soon as it began, a strange change occurred with the dragon’s face. The dragon’s eyes lit with the same blue glow that emanated from the arced patterns above its head. And the hedron’s markings crackled with lightning fire.
In the Teeth of Akoum
Casting Vindicate, on the other hand, didn’t include any singing…
Sorin’s own sword flicked out in a succession of flashes that left five of his escorts writhing on the ground, curls of black vapor billowing from deep wounds. Only one remained—the duelist—but Sorin looked past him to Olivia to make sure she was taking this in. She was. Then he raised his hand, and as the duelist lunged for him, Sorin curled his fingers into a fist, and suddenly, his assailant’s body burst apart in a scattering of ashes.
Promises Old and New
Cheers!
On Serra’s Realm and Tamiyo’s Scrolls
Tamiyo. The scroll. The iron scroll. You showed it to me. An old story. A powerful story. The survivors of a place that was lost…Serra’s realm. That cataclysm, that power…the story fits. You know it does. You can stop this.
- Jace, to Tamiyo
For anyone wondering about Serra’s Realm, due to the latest Uncharted Realms, please do check out http://www.phyrexia.com/continuity/SerrasRealm.shtml. Phyrexia.com is a great resource for old storylines, places and characters.
Below the cut (so it doesn’t clutter your dashboard too much) comes a lengthy discussion about timelines, Tamiyo, and her scrolls. But first, did you know Tamiyo actually has “animated runes in place of eyebrows“?
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This time I look at Wizard of the Coasts’ first Magic anthology, which looks at Dominaria in the wake of the Sylex Blast that ended the Brothers’ War.
MTG Weekly Tumblr Recap
Alphabet Tokens | Art by Ellie Shakirova (Please support them!)
A, B, C, D… M, T, G, W, T, R! Welcome back to the MTG Weekly Tumblr Recap. In this issue, we cover some of the trending topics and posts for the week of May 8, 2016 through May 14, 2016. ur current team of writers include @the-burnished-hart, @shorewall, @magus-of-the-color-pie, @flavoracle, @john-cena-boros-bruiser, @hopelessly-vorthosian, @chelsea-beleren-vess, and @augur-of-colas. The Weekly Recap is pretty lengthy, so click below the cut to see what you may have missed! You can also follow the tag #mtgwtr for future installments!
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Today’s Magic Story
I’ve been absent for a while, doing my best to fight the coup in my country (Brazil) and protest against it, but the battle was officially lost today. I’ll still dedicate my time to politics (not in this blog, obviously) but today I return to vorthosian matters as they provide me with a reliable way to escape, even if it’s only for a few hours, the surreal turmoil of lies and injustice that took our lives by assault.
Animated version of Tyler Jacobson’s Avacyn (SOI trailer)
Written by Nik Davidson, Stories and Endings takes place in Thraben’s Cathedral and features the first encounter by Tamiyo and Jace followed by the appearance of Avacyn, who’s determined to destroy them. Please read it first, then we may discuss what caught our attentions. In my case, I would highlight the following…
We knew a lot more about Tamiyo’s personality. She avoids contact in Innistrad, and she does it not only because of the dangers that awaits at every corner, but as someone who refuses to attach to its objects of study. She went to the cathedral after the stories about Avacyn, and she will probably leave the plane after she solves the mystery of the Eldritch Moon.
Magic Story is trying to show us how different mages and planeswalkers cast spells. Sorin sings, Gisa whistles, and now we know Tamiyo draws her power from her studies and stories, by recollecting anecdotes, myths and legends and drawing her spells from their narrative core (from “the music of the stories”).
Art by Mark Tedin
The first story comes from Kamigawa and shows us how a goblin was able to deceive a demon to steal his treasures. Under a rock, the goblin invaded the demon’s lair three times, but was soon unmasked when she tried to lie in order to spare her own village from his wrath. Tamiyo used this story to cloak herself from the cathedral guards, but is it possible that this story is also a metaphor for what’s happening in SOI? I’m still not sure.
I may be exaggerating, but I think they sneaked a Catalog reference here:
The central library was just ahead. She started mentally cataloguing the stories she brought with her, trying to determine how best to deal with the locks that would likely be up ahead, when she noticed something amiss.
Art by John Matson
The second story involved the Myr and their myth of origin, but it also implied that Tamiyo knows Mirrodin (more on this later). It was used to calm Jace down and restore his sanity.
Jace suggests he may call the Gatewatch to help Innistrad, but Tamiyo’s Ugin-like wisdom regards the plane’s destruction as natural as any other plane’s “death” and despite the archangel’s madness (probably caused by Nahiri and spread to other angels with the help of the cryptolith’s leylines) Tamiyo still thinks it would be dangerous to destroy her, as she wards the plane from outer threats.
The telepath then convinces her by offering help to approach Avacyn in her current state as a way to solve the current puzzle, and both agree to connect their minds to know each other, something that would also help keeping Jace sane in the process. Tamiyo also offers to share her research with the Gatewatch (and offers the sharpest definition I ever seen of what a hero is).
“I have helped you, Jace. I will offer a compromise. I will share my research with you, and you and your friends can use that information to help avert similar disasters on other planes, if it suits you. But I have recorded ten thousand stories about heroes, and a hero is merely a disaster with a point of view.”
Jace accesses Tamiyo’s knowledge of other planes, something that may be important to connect the Gatewatch to future storylines (he already knew Kamigawa, but now we’re sure he knows about Mirrodin, a cold plane - possibly Ice Age Dominaria and not Kaldheim, and Serra’s Realm). This way, Jace knows about post-Memnarch Mirrodin and about the original Phyrexians that tainted the white mana artificial plane created by Serra, and this may help him understand what New Phyrexia is when the time comes.
He also got to know about the three mysterious iron-bound scrolls Tamiyo carries around. She made the promise to never use them, but they impressed Jace as powerful spells.
Art by Wayne Reynolds
Avacyn appears and identified both planeswalkers as targets. To attack her with an icy blast, Tamiyo reminds herself of an old song from a world covered in ice (Dominaria’s past?), and nothing and no one will ever convince me that the song’s theme is not about Marit Lage’s release.
She called with terror’s breath from mountain door, The truest cold had risen from the sea. Only his howl of anguish echoed more.
Avacyn went on being creepy when Jace paralysed her for a moment. He knows she’s holding something out of the plane (Emrakul?), and want to use his already fragile mind to take a peek at it, when Tamiyo convinces him that’s enough. He seems to have noticed something terrible, but Avacyn prepared to roast them in her light before he named what he seems to have found.
“Jace, that’s enough.” “Wait. No. That’s…”
Jace knows what Tamiyo knows, and he reminds her of a scroll with a fitting story that could be used to stop Avacyn.
Tamiyo. The scroll. The iron scroll. You showed it to me. An old story. A powerful story. The survivors of a place that was lost…Serra’s realm. That cataclysm, that power…the story fits. You know it does. You can stop this.
Art by Michael Sutfin
Okay… What story is there from Serra’s Realm to fit this moment? Could it be the story of Radiant? Probably. Serra created her artificial plane as a monumental and utopian world of pure white mana. It’s angels were created to defend it. When Urza fled Phyrexia, he planeswalked there to heal and spent five years in the process, but Phyrexia tracked him and invaded the plane, corrupting it (including some of it’s angels - by the way, Selesnia was a Serra Angel before Phyrexia corrupted her). Urza went to Dominaria and Serra was so frustrated seeing her masterpiece tainted (see Befoul) that she abandoned it and put the Archangel Radiant in charge of protecting it, but she was suddenly contaminated as well (without even noticing it) and became paranoid, using angels to destroy the humans of the plane since they “could be” Phyrexian sleeper agents. If we look at old spells to stop a corrupted angel using other angels to smite mankind, we would find Humble.
The problem is that Tamiyo swore to left the iron-bound scrolls intact, and she is ready to die to keep her promise, to Jace’s despair. If only a millennia old planeswalker dropped from the dome to help them…
From Magic Duels: Shadows over Innistrad
Wait, Sorin sings to cast spells? Where do we learn this?
Not always. He may gesture to cast them, as he did to turn a Voldaren vampire into ashes or when he inserted coordinates to Grixis by touching Dack’s forehead, but there’s a scene in the end of the Zendikar novel where he sings as he casts a spell to reinforce the Eldrazi lock in the Eye of Ugin.
Ahead is the entrance to the Eye of Ugin, Sorin said. I will talk for us as it is I who will have to sing the containment back to fortitude, Sorin said. He fastened Nissa with a hard look. Do not speak.
[...]
But the humor was gone as fast as it had appeared. Sorin closed his eyes and opened his mouth and began to sing. It wasn’t a song like any that Nissa had heard before. She could not understand any of the words, and the melody was more of a dirge. Yet as soon as it began, a strange change occurred with the dragon’s face. The dragon’s eyes lit with the same blue glow that emanated from the arced patterns above its head. And the hedron's markings crackled with lightning fire.
In the Teeth of Akoum
Casting Vindicate, on the other hand, didn’t include any singing...
Sorin's own sword flicked out in a succession of flashes that left five of his escorts writhing on the ground, curls of black vapor billowing from deep wounds. Only one remained—the duelist—but Sorin looked past him to Olivia to make sure she was taking this in. She was. Then he raised his hand, and as the duelist lunged for him, Sorin curled his fingers into a fist, and suddenly, his assailant's body burst apart in a scattering of ashes.
Promises Old and New
Utility Lands: How to Increase the Power of your Deck with Pseudo-Spells
There is this interesting dilemma in all formats involving your land count. More lands means smoother draws but worse topdecks. Fewer lands mean greater threat and answer density but the possibility of being mana screwed. It is a payoff, you trade one security for another. However, you can keep your threat and answer density high without sacrificing your mana by adding threats and answers to your lands. There are a lot of lands to be discussed so I was brief and only selected the ones I had on mind, but there is still a lot covered by this article.
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Barad-dûr has the best flavor for a Grim Monolith.