Tymna the Weaver (Commander 2016) - Winona Nelson
More cards with art by Winona Nelson on Scryfall

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Tymna the Weaver (Commander 2016) - Winona Nelson
More cards with art by Winona Nelson on Scryfall
Worm Harvest
Artist: Chuck Lukacs TCG Player Link Scryfall Link EDHREC Link
Kodama's Reach
"The land grows only where the kami will it." —Dosan the Falling Leaf
Artist: Heather Hudson
Flavor Text Highlights - Commander Precons
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This entry will feature all Commander products before they started being associated with specific planes & standard sets. So everything from Commander 2011 to Commander 2019.
Cool - Duelist's Heritage
The best techniques outlive their creators.
Magus of the Will by Vincent Proce
Kynaios And Tiro Of Meletis
“Look what we fought for. Look what we built together.”
'Fell The Mighty' by Raymond Swanland, card art for the 'Commander 2016' expansion set, released by Magic: The Gathering
Commander of the Week
Yidris, Maelstrom Wielder
There are so many ways to build Yidris; Voltron, Spell-Slinging etc. I naturally wanted to go the mill route. I know that the best mill colors are indisputably blue and black, but the addition of red gives us access to wheel effects and green gives us access to ramp and enchantment removal so I thought why not go for a four color mill deck instead. I have tested and it actually works better than I expected it to. Yidris hit's pretty hard too and allows you to potentially chain cast multiple mill and wheel effects with his cascade ability.
First, Ramp
The presence of green makes ramping easy. We could use elves such as Priest of Titania, Gyre Sage and Elvish Archdruid. Enchantments such as Kruphix, God of Horizons, Burgeoning and Exploration also make ramping really easy. Cryptolith Rite and Paradox Engine also go really well together to really make spells pay for themselves. Also, if I’ve learned anything there’s always one (usually me) who falls for the Tempt with Discovery trick too allowing you to get way more ahead.
Utter Chaos
Hopefully no one is keeping their hands beyond a certain point, due to the wheeling. Effects such as Jace’s Archivist, Windfall, Wheel of Fate, Teferi’s Puzzle Box and Reforge the Soul will all make certain that your opponents can’t make long term strategies. especially if you can chain cast multiple using Yidris’s ability. This constant drawing and discarding of cards will hopefully be useful to us later.
Drawing and Discarding
Of course we’re going to be taking advantage of these wheel effects with creatures like Nekusar the Mindrazer, Psychosis Crawler and Fate Unraveler. Megrim, Liliana’s Caress, Nath of the Gilt Leaf and Waste Not can be used to take advantage of them discarding too. These effects combined with the milling can potentially whittle down their libraries at a significant rate. The Locust God could also be really useful in this deck to take even more advantage of drawing.
That’s a nice hand you’ve got there...
If the incremental damage taken from drawing isn’t enough to kill them. I’m hoping that the number of cards in their hand will. Effects like that of Sudden Impact, Fevered Visions and Ebony Owl Netsuke as well as Dreamborn Muse making them mill equal to the number of cards in their hand will hopefully help to finish them off.
And Finally...
I thought that since this deck is four colors, I thought that it might be a good idea to use lands with cycling, which can be combined with certain effects in the deck. Lands such as the relevant Deserts, Sheltered Thicket, Fetid Pools and Slippery Karst as well as any lands that tap for any color such as Command Tower, Path of Ancestry and Exotic Orchard. Just combine any of these cards with your favorite mill effects and you should be able to give them hell. I hope you find this both helpful and fun and until next time, Happy Deck Building.