Game: "Obtain the Yang Talisman" My mind: (灬♥ ω ♥) ♡
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@nintendowife
Game: "Obtain the Yang Talisman" My mind: (灬♥ ω ♥) ♡
I completed all the different endings in Live A Live on Nintendo Switch a couple of weeks ago. What a game!
Live A Live was originally released on Super Famicom in 1994 and never saw the light of day in markets outside Japan - until this remake graced our modern hardware. The remake's graphics have been reimagined in the attractive HD-2D style that Octopath Traveler first introduced.
I enjoyed all the self-contained smaller stories the game consists of. The chapters can be freely played in any order. I can see that Live A Live has had a big influence on one of my all-time favorite games, Octopath Traveler.
The various premises and gameplay changes in chapters were refreshing and innovative. I was especially delighted with Present Day chapter's cool fighting game inspiration and Distant Future chapter's sci-fi setting. The combat system remains mainly the same throughout the game. Characters are positioned on a grid and take turns to either move, attack with a skill or use an item.
The game has a fantastic soundtrack composed by Yoko Shimomura. The re-recorded orchestral music raises the pieces to a whole new level of excellence. My favorite tracks were the Live A Live main theme and Gigalomania.
I won't tell you more as I don't want to spoil anything. Going into the game with no prior knowledge will offer the best experience. If you enjoy JRPGs, this is an essential title not to be missed.
This is fine. (Lost and Found Co., 2026)
I dug up my Pokémon Alpha Sapphire cartridge yesterday, planning to play the Delta Episode postgame content I didn't check originally in 2014. My save file showed 62:24 of play time and 221 entries in Pokédex.
I had no recollection of what kind of a team I had, only that I most likely had Sceptile as my starter.
This was the team I had entered the Hoenn League Hall of Fame with: Eelektross lv83 Milotic lv86 Lopunny lv80 Chimecho lv73 Sceptile lv68 Mightyena lv66
After a while of trying to figure it out, I also found my secret base. I had furnished it with some mischievous trap tiles, and for a moment I thought I was stuck inside myself! Luckily one of the spin tiles wore out after stepping on it a few times, so I managed to return to the door. Whew, I live to see another day.
The game's "TV show" playing on the bottom screen mentioned what other players have been doing. Someone I had perhaps streetpassed back in the day had apparently named their trainer with their own first name and last name. I was curious, so I googled the fellow Finn's name. I ended up finding them on Research Gate and found out they currently study dentistry at University of Helsinki. Very interesting!
Wandering around the outdoor areas I found a Houndoomite and now I have a silly idea for a project - getting a Houndoom and training it to become a Pokémon Contest star. We found a lv1 Houndour with some egg moves from my husband's Pokémon X save file. Apparently someone had been breeding those and sent extra puppies to others over the global trade system (thanks Porty!). We transferred it to my Alpha Sapphire save. Now I just need to find out how the Pokémon Contests work (because I have no idea anymore after 12 years) and maybe also EV train the doggo.
Life is good. It's the first day of my summer vacation. 6 weeks of taking it easy ahead! I'm well prepared for lazy times.
I got a restaurant gift card from work as a thanks for 5 years of employment in the company. Very nice gesture and most of the restaurants / cafés the gift card is valid for are conveniently on our daily walking routes.
I got a bunch of new games to play during the summer:
Pokémon Mystery Dungeon: Gates to Infinity
Magical Princess
Shin chan: Shiro and the Coal Town
Rhapsody: A Musical Adventure
The House in Fata Morgana: Dreams of the Revenants Edition
Touhou: New World
Rise of the Third Power
Valheim
Lost & Found Co.
RoboCop: Rogue City - Unfinished Business
Suika Game (+ summery duck pond DLC)
Got way too many considering my significant backlog but some of the sale percentages were a bit too tempting to pass. My husband gifted Valheim to me in hopes that I'd help him in the Ashlands. Maybe he needs my character to lay as a carpet on lava so he can safely hop over to retrieve resources.
I started playing Suika Game on Switch and I find it a lot more difficult than Suika Game Planet. So far I've managed to create only one watermelon and it was by accident. I haven't figured out a good strategy yet.
I also started Lost & Found Co. on PC yesterday. After a couple of initial restrictive levels the game opened up and I found it a really enjoyable hidden object game. There's plenty of humor and we already got a good laugh out of some of the events. Baby getting insane muscles from milk, vampire set on fire as soon as their parasol was stolen, mummy shopping for toilet paper, etc. The cartoonish art direction is very nice - lots of cool details and the use of animation is really nice touch.
And lastly I got some nice decor to my desk and bookshelf from a local card shop. They had fantastic service. We asked for a few specific Pokémon TCG cards and they notified us as soon as they got those in their selections. I got Mega Clefable EX and Clefairy illustration rares from the Perfect Order set. The Slakoth card has such an appropriate illustration and text to mark the start of our summer vacation and depicts our activity plans perfectly. The cute Japanese Galarian Cursola V card I came across browsing binders and wanted to take it home with me. I've had Cursola in my Pokémon Shield double battle team and it's one of my new favorites - cute but deadly in a Trick Room team.
Now that the prerequisites for a pleasant vacation time are in place, I'm just hoping for nice weather. The last couple of days have been rainy and cool. Even though I got plenty of games to play indoors, I'd like to go outside and enjoy fresh air and sunshine too!
Wishing you a super nice summer (or winter if you happen to be on the other side of the globe)!
1800 days of Jump Rope Challenge on Nintendo Switch. 116535 jumps during the last 100 days. I've had a bit more energy lately so this extra exercise has gone swell. I suspect the iron supplements I was prescribed again have helped!
Life advice as you get older.
You have ascended to level 16. You've been trying too hard, thinking too much. Relax. Trust your instincts. Just be yourself. Do the little things, and the big things take care of themselves.
You have ascended to level 18. Today you suddenly realize the life you've been living, the punishment your body has taken -- there are limits to what the body can do, and perhaps you have reached them. You've wondered what it is like to grow old. Well, now you know.
You have ascended to level 20. Life isn't over. You can still get smarter, or cleverer, or more experienced, or meaner -- but your body and soul just aren't going to get any younger.
(The Elder Scrolls IV: Oblivion Remastered, 2025)
Would some nice company please pick up Handsome Laundering for an English localization? It got a Japanese release for Nintendo Switch in March 2026 by publisher Edia Co. Ltd.
Art by Yuuya (Café Enchanté, Cupid Parasite, 9 RIP, HanaKare...), two adult protagonists and a cast of popular voice actors such as Nobuhiko Okamoto, Ryouhei Kimura and Kaito Ishikawa should excite a lot of otome enthusiasts.
I enjoyed the studio's previous game Him, the Smile & Bloom (Hanaemu Kare to & Bloom) that had an English translation on cart and later was localized by PQube. Unfortunately Handsome Laundering doesn't seem to have an English translation on cart so I'm hoping to see an English release.
"Watch out retrohuman!! We are the A.I. future that all you guys cheered for!" (Mullet MadJack, 2024)
Ninja Gaiden: Ragebound (2025)
I completed Crystar on PC a few days ago. I got the game recently for 90% off and found it a pleasant surprise. I ended up completing the game, doing 3 playthroughs for true ending and getting all the achievements.
The protagonist Rei Hatada finds herself in afterlife, Purgatory. Souls that end up there slowly descent to the deepest parts of the Purgatory where they will reach reincarnation. To her surprise Rei finds her little sister Mirai in the very same Purgatory.
Rei is offered a deal by demon twins: if she becomes an "Executor", her sister will be brought back to life. Rei is ordered to kill Revenants, souls that have broken the rules of Purgatory. Delivering seven "Ideas" from the Revenants is required for Mirai's revival. Rei accepts the deal to save her dear sister.
If Rei doesn't hurry and carry out her mission, Mirai will reach the deepest depths of Purgatory and get reincarnated - which means losing her memories along with her identity and being reborn in a new body.
What first caught my eye were the nice character designs and art direction. There's this magical girl vibe when Rei suits up for battle. The Japanese voice acting was good, as was the music. The opening theme is a banger!
Gameplay felt effortless and fun. You delve into the Purgatory where you traverse maps level by level. Combat is somewhat fast-paced hack and slash style with special skills you can activate in addition to regular button mashing. There's four playable characters each with their own fighting style and skills. You can swap characters during battle. Combat mechanics and game systems weren't too complicated so it was smooth sailing. I've seen complaints about too few enemy models but that didn't bother me.
There's some unusual game mechanics. Rei can basically grow stronger by crying. Inside Purgatory, crying fills up a power gauge that lets her unleash her Guardian that will help in fights. When returning home, crying will purify Torments, painful memories that latch onto Rei as she kills enemies in Purgatory. Upon purification Torments will transform into Sentiments, equipment that can be used to boost Rei's and her party members' offensive and defensive capabilities.
I enjoyed the game's nice quality of life features: auto-sprint after running for a few seconds, auto-use of healing items, toggle for translucent overlay map in place of minimap, etc. Sadly there was no way to skip cutscenes / dialogue which would have been a welcome feature when replaying some levels to get all collectibles.
The story went to interesting places and changed slightly on different playthroughs, slowly revealing the truth of the events. Three playthroughs are required for true ending. Subsequent playthroughs are shorter and can be made faster to clear by lowering difficulty. The second ending was my favorite and I have to applaud the writers. Unfortunately I found the first and true endings a bit too "vanilla" for my tastes.
The themes in the game may not be suitable for everyone (e.g. suicide references and psychological disorders). I personally liked how the game wasn't afraid to include sensitive themes. It was a nice window into human psyche and what some people are willing to do for one reason or another.
I've grown fond of the publisher Furyu's output as they aren't afraid of taking risks. They release entertaining games that aren't super polished but they often have this peculiar charm that appeals to me. Crystar is another shining example of this.
It took me 52 hours to finish three playthroughs and get all the achievements, which includes collecting all memoirs of the dead. Even though the true ending wasn't that much to my liking, I found the game enjoyable to play and I appreciate the experience it offered.
I recommend giving Crystar a go if you aren't sensitive to darker themes and tolerate "relaxing" action games that don't challenge you with split-second reaction time requirements. You may find good life lessons here too.
Lazy Sunday vibes
My Model Debut 3 #nicola outfit and magazine layout for "Short Styles". Ready for a summery café tour!
"Eating a person drastically reduces their carbon footprint!" (Terror of Hemasaurus, 2022)
Your game was Coming Soon. Coming to consoles finally! Some will say you're graphically not good, but I don't mind. Won't change the way I feel watching your ending credits roll!
— Gotta Protectors: Cart of Darkness (2019, 2022)
My picks for the Pokémon grid thing that's been doing the rounds here lately. Tough choices.
Favorite: Eelektross. Great and versatile Pokémon with nice design.
2nd favorite: Clefairy. So adorable and great support in double battles.
Least favorite: Cradily? I don't have a clear least favorite so went with something that popped into mind first.
Underrated: Cinccino. Just won the Master Ball rank Battle Tower with Cinccino in my double battle team. Surprisingly strong and nice coverage.
Overrated: Metagross. I remember times when online battles were filled with these. I slaughtered them with my Eelektross (unless the players rage quit first).
Best starter: Pikachu. Such an iconic cutie.
Best Dynamax: Alcremie. Cool design concept. Very good Pokémon in doubles.
Best Mega: Mega Houndoom. I haven't seen all the new megas but I like this one. Reminds me of my late dogs.
Best region variant: (Galarian) Cursola. So cute and cool concept. A monstrous sweeper in Trick Room team as well.
Best eeveelution: Vaporeon. Bulky, good move selection, pretty cute.
Would have as a pet: Alolan Meowth. I've always liked how it looks and I'd most likely go with a cat as a pet.
Best looking shiny: Dedenne. I recently got one and it's adorable with great color combo.
Idk why I like this, but I do: Shiny Trevenant. Well, I do know why I like it - nice colors and rather cool design. Shiny variant clearly differs from the regular too.
Has a personal story behind it: Ninetales. Perhaps my favorite back when I played the Gen 1 games. I recently returned to my roots and got a Ninetales for my doubles team.
Very nostalgic to me: Milotic. I remember having an epic Milotic vs Milotic battle that took forever. Finally my Milotic won when the opponent's ran out of PP first and slowly killed itself with Struggle and taking damage from my Milotic's Rocky Helmet.
Rei's room (Crystar, 2018)