Spooky Tower - An update.
It’s almost Halloween, and the patch isn’t done yet. It’s getting there, but it’s not at the level where I would be comfortable letting people play it yet. I’ve been super busy with uni work and a few other projects that I’ve been working on that I’ve just kinda not been able to dedicate as much time to this patch as I thought I would. There’s quite a few things that still need to be changed, added and polished.
I am working on it though, and I’ve had some good feedback from a few people who have play tested what I have so far. This new version has more features but also far less clutter, which is nice! That’s been a big focus this patch. I wanted to remove all the unnecessary stuff from the game’s menus and clean up the UI a little.













