I require more bug games.

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@novasnewcode
I require more bug games.
Can someone please teach me the art of being able to write something incredibly touching, philosical, or dark, then procced it with a pun or weird joke and make it feel completely natural?
In case you don't know, July is Disability Pride Month, and as someone with AuDHD, I hope that all people both on and off my spectrum and people with physical disabilites a very good July and a glorius yippe.
(submitted by @misceris)
As someone who doesn't play Tomodachi Life because I don't think it'll hold my interest, images like this make want to reconsider.
All hail the Autism Constellation.
for every note this post gets she'll run faster
Do it.
We must reach maximum velocity.
Just beat DeltaRune Chapter 5, and to sum up my thoughts in as non-spoilery of a way as possible, hot damn that was amazing.
This might be my favorite chapter yet for so many different reasons.
Might post more on it sometime next week after more people have played it and I ruminate on it a bit more.
Back on the Yugioh train again, and I need to visually show you the sheer variety of the art in this game, because this is the game where this:
this:
and THIS:
are all real cards.
Just confused a faun for a satyr, and in case anyone wants to know the difference between the two folk, I now have a deer print slammed into my chest and a few broken ribs to help you figure it out.
my biggest word of advice to anyone scared to post their work/ocs/involve themselves in creative spaces online is to earnestly get interested in other people. be kind to others, like/reblog their work, tell them what you like about their work, get to know them as people.
this isnāt to āweaselā your way into anything or having ulterior motives or whatever. if you become friends with someone then thatās great! but thereās always something very personal about posting any kind of creative work. weāre all trying our best to connect with each other and the best way to get comfortable is to get to know others and show up as yourself. š«¶š¾
Forgot that June is Pride Month, and as a questioning pansexual, I have to gift you all the rainbow emmitter cat, now go kiss as many hes, shes, theys, and in-betweens, with many blessings.
One of my favorite things about Yu-Gi-Oh is the fact that it doesn't have a direct theme. I'm not talking about the anime or the manga, but specifically the OCG/TCG, and compared to the other big two TCGs.
Magic: The Gathering, not including non-canon material like Universes Beyond and the Un-Sets, mostly keeps itself to different forms of High Fantasy and Science Fantasy, with the closest it's strayed from that is in The Edge, leaning much more to the science side of Science Fantasy
The Pokemon TCG is locked into being a part of the Pokemon Franchise, and is not able to move from that. Yu-Gi-Oh does whatever the card desingers feel like doing that day and what the artists are willing to do. We have standard dragons and wizards and monsters, and then we have things like living statues that turn into abominations, warrior furries (there are multiple different archetypes that could go here), literal dragon maids, mechanical roman soldiers, Transformers of small handheld machines (there's also a 3d printer and a skateboard in the archetype, don't ask), Alice in Wonderland fused with malware, little dessert critters that are crane game plushies in their lore, trains, and so much more. Nothing is sacred, and this isn't even getting into the somehow still Japanese and South Korean exclusive Rush Duel, which is another can of worms entirely. If you haven't looked into Yu-Gi-Oh cards and archetypes, do yourself a favor and look into it, you will find something that you will enjoy.
Honestly, one of the most fun parts of making an anthro Pokemon fic is going on Bulbepedia, looking over all of the Pokemon, locking in on a specific one and going "Yeah, you'll make a good character." especially with Pokemon I don't really think about, and now I can only think of those Pokemon like this. Like, I saw Dunsparce and went "Yup, that's a dad character. If I hit it with the anthropomorphization beam it'll become a 40-something year old man and start asking me if I made any new friends in college and if they want to come over for dinner." and now all Dunsparce are father coded to me. Is this normal for other writers or is this just me being weird?
An incomplete list of absolutely bonkers abilities from official Pathfinder 2e monsters
- The delight dragon emits an aura that turns all weapons around it into toys, and can turn itself into a cloud of laughing gas
- The halfling head chef dazzles opponents by throwing spices in their eyes
- The brainchild gains abilities if those observing it believe it has them
- The bibliodaemon, metaphysical representation of death by bureaucracy, slows enemies by pointing out that they donāt have clearance to perform their actions
- Animated tea carts attack by squirting scalding hot tea at you
- The gliminal, manifestations of vital energies, kill you by giving you so much extra HP that you explode
- The yeongno, a traditional Korean monster that eats rich people, beats the crap out of you with your own money
- A mob of corn leshies, nature spirits that animate corn plants, can form into corn mazes to disorient the enemy
Other Pathfinder 2e fans, feel free to add your own!
Can't believe that you didn't talk about tooth fairies.
If childrens' teeth are buried in areas with fey energies, they hatch from them like eggs. They then cobble together makeshift pliers from whatever's around them, then go hunting for more teeth. They have an attack where they try to rip out one of your teeth, causing some bleed damage and one a critical success, they actually rip it out, causing a -1 penalty to Charisma checks and a DC 5 check to casting a spell that has the subtle trait for 1 day.
We could honestly make an entire page of unhinged Pathfinder fey, and that's not even getting into Starfinder (void fey and glitch gremlins are things, that's all I'm going to say).
Honestly, the thing that Stardew Valley taught me about writing is that it's okay to not explain everything and to just let things exist without a perfect explanation for it, and having your characters just know and accept the world will allow your audience to accept the world as well.
Because yeah, there's a spirit realm where the Juminos come from. There's actual monsters living in abandoned mines and deep in the woods and in the sewers. There's wizards and elves and goblins and dwarfs (the dwarfs also crash landed on Earth from space, by the way) and shadowfolks and there was a thousand year long war of the elementals.
Is any of this explained or given reasons in game? Not really. Does an explaination really matter? Also not really. What matters is how this affects the characters. It's clear that people in game are very afraid of monster filled areas, enough that bounties are send out to cull the population of monsters. While the war of the elementals doesn't mean anything to most of the humans, there's still a lot contention between dwarfs and shadowfolk, enough so that the befriendable Dwarf tries to attack Krobus out of vengance for the death of their family, the only reason this doesn't break out into a full is with the Player Character and the Wizard stepping in. Beyond all of this, it also just gives the world of Stardew Valley an extra bit of mystery and curiosity, allowing the fandom to come up with their own explanation for things. Basically what I'm saying is that not everything in your story needs a super indepth explanation, or an explanation at all. Things can just exists, things should just exist, and in a roundabout sort of way, makes it a little more realistic. What matters is how it affects the world, the characters in it, and the plot.
Ki...Kimty...
And... F-Foxes too...
Writing be like
Yeah, I have a synopsis of the general plot and concept, especially with the beginning, but the middle is something that I come up with on the fly.
This works for me, I would not recommend for anyone else.
Shoutouts to the trope of a non-human sapient finding a baby human who knows where, picks it up, looks it over, and just goes "This thing is disgusting. This is my child now." because, let's be honest with ourselves, this is how some of us chose our pets and how most of us would react if we just come across a random baby alien. Like, the first reaction would be "Ew, what the fuck is that?", then take it because you either think it's a type of ugly cute, regular cute, or have a moral obligation to not abandon a baby after finding it by itself. ...This has no meaning to it, just a random "life imitates art" and vice versa thought.