Hi just so you know your bio(?) doesnt show up on a new line (unless its intentional?) But it reads she/herrequests/asks.... wanted to let you know
:0 ok ty! I’ll look into it
One Nice Bug Per Day
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PUT YOUR BEARD IN MY MOUTH
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taylor price
trying on a metaphor

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JVL

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@parnic
Hi just so you know your bio(?) doesnt show up on a new line (unless its intentional?) But it reads she/herrequests/asks.... wanted to let you know
:0 ok ty! I’ll look into it
Jester and a balm of light.
I wanted to try and add a fog effect to my scenes, see how it works with cycles. Little did I know it'll look so nice and kinda like a glowing little ball. VERY FUN 👍💥💥💥
alt of the first picture
As a person who did not enjoy the gameplay in chapter 5, I don't like the type of response to critisim that goes something like "y'all just forgot that deltarune is a videogame". I'm happy that many people found the new gameply mechanics fun, but that doesn't mean that the game can't be critiqued on that basis now.
Videogames are a vast medium. Saying that "you just want deltarune to be a vn at this point" is not some gotcha, 'cause it still would be a videogame, story-driven videogames are a thing. So what is the problem for me? For me, deltarune has always been an RPG-maker style game, the main gameplay of which was fights, a few puzzles and mini games here and there and bits of story all along the way. And, yes, I thought of it as a story-driven game, why wouldn't I?
However, in chapter 4 we were intoduced to a new type of challenge: climbing, which was adding a platformer-like aspect to the game. And I did not like it! Because I don't like platformers! And when I play deltarune I don't expect to play something I don't like, because, well, I wouldn't have picked up this game in the first place then lmao. Can you imagine my face when I realized what the gameplay in chapter 5 is? Fights are still there, but the puzzles are basically thrown away for the new platforming mechanic. So the gameplay felt like a chore for 80% of the time for me.
From another angle, the problem still stands for me. There are just so many games that do this type of gameplay better. To my surprise, I liked Celeste (despite my dislike of the genre), because of the gradual rise of difficulty, the introduction of the new mechanics and fun combinations of them later in the game. Part of the charm is that the levels are made this way that you will have to try over and over until you beat the level. That sense of accomplishment and skill progression was the reason why I found the game to be fun. And! For the same reason I like (boss) fights in deltarune. You try over and over again until you win.
However, deltarune, due to the way how the game functions, can't give me that. So we have very mid dificulty platforming, that takes a few tries to beat, and instead of satisfaction I just thought that yay hope that something interesting will happen now. The game doesn't have the runtime for the platforming to develop and become fun (like celeste and other games of the genre do). So, yeah, it just feels like playing a very long tutorial that doesn't build up to anything bigger than that. Basically, what I'm saying is that if I want to play this type of game, I'd play another game that focuses on this mechanic.
So, yeah, I know that deltarune is a videogame, I just thought that it's a different type of a videogame. And, I believe, rightfully so.
tenna and queen are roommates btw 💅
i didnt like it
ALWAYS BET ON ALPHYS RELEVANCE!!!!!!!
Just a silly lil queentenna thing tee hee
i miss drawing her so QUEENIE AGAIN
A Queen and A Lord 💻📺
Local girl learns to use krita and pretends to do a 5:16 minuts animatics. WIP.
Men, i love queen. Somebody made the reprise of this song and was so fire i went and watch the entire musical. And theres so many Queen, Spamton, Tenna coded songs hsjsjs. But this one is my favorite. Give me streng to actually finish this
It's been a bit since I animated him
"Tenna is a bad boss because he yells at his employees!"
Tenna is a bad boss in the way that an elder millennial middle manager is a bad boss. He wants to be everyone's friend, he's groovy, he's just like you! But he's drank way too much of that company Kool aid in a way that gives him ZERO chill. The smiles are a front that everyone can see right through, because at the end of the day, the product is all that matters. Tenna would smile sweetly and say "if you can lean, you can clean!" in a way that would make any minimum wage employee want to punch his lights out.
Tenna is a bad boss because he's been given power that he doesn't know what to do with. He's a king who wants to be a jester. He wants people to work for him because they WANT to, not because they HAVE to, but that isn't really an option. So instead of confronting that power and learning to wield it like King and Queen do, he tries to ignore it. He drafts contracts that will effectively turn his employees into loyal subjects, but when he has to use his power over them in a way that would make him feel Not Good, he gets to fall back on "you chose to sign this! It's not my fault! You signed up for this!" Thereby deflecting responsibility.
Tenna is a bad boss because his entire purpose, his entire sense of self, even his LITERAL self in some aspects, is tied to the end product in a way that nobody else could ever possibly understand. Even if they try, no one can ever be as emotionally invested in the success of TV Time as he is. He can never be objective. He can never take criticism. It all has to be his vision. Why do none of his employees care about this as much as he does? Why does nobody see how important this is?? Does he have to do EVERYTHING himself around here??
So, yeah, Tenna IS a bad boss. But put some fuckin nuance in it, you know? It ain't all about the yelling.
What if Toriel had that shit on
noelle is in no condition to assist you right now
Some sketches of my wife Queen deltarune from a year or so ago
I used to draw her head so short lmaoo, now its 3 times that