Welcome to Taskmaster!!! Would you like to play a game?

blake kathryn
Cosmic Funnies
YOU ARE THE REASON
RMH
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Andulka

Kiana Khansmith
Xuebing Du
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Keni

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"I'm Dorothy Gale from Kansas"
he wasn't even looking at me and he found me

#extradirty
I'd rather be in outer space 🛸

祝日 / Permanent Vacation
NASA
Mike Driver

izzy's playlists!
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@razorsharpsmiler
Welcome to Taskmaster!!! Would you like to play a game?
what if you could kill god and recreate the world. what if you watched the sweetest nicest single dad slowly become sephiroth. what if a printer put a gun to your head. what if "now neither of us will be virgins" were a devastating plot point. what if you read peak........
a tale of deadly kindness and selfish virtue
and what if there were a free demo!!!!!!!!!!! by the way!!!!!!!
Made this as part of this year's art fight over in the Runescape Art Community Discord and I quite liked how it turned out. OC belongs to Croissant (no socials that I'm aware of, sorry) and Portrait of Madame X by John Singer Sargent was used as reference for the pose.
Attempting to get back into making art. Slowly. (I was chipping away at this for about two and a half months.) Character is Amascut from RS3, Circe by Wright Barker used for reference and inspiration.
Having dangerous thoughts, like "I can totally make a cosplay in two weeks for a convention I haven't even decided I'm going to yet"
I probably won't, but... I could...
to be fair to Cain if nobody had ever died before and I didn't know it was possible I would probably also hit my brother over the head with a rock if he was being really annoying
Manticores from a future knight comic!!
there's only a handful of manticores in this setting, they are not really biological creatures but more like magical, cursed/blessed beings.
they love the taste of human flesh and they can swallow a person whole, and their mouth, tongue and throat are full of teeth made to crush bones and especially armor. they throw up the bones and armor in these gross tight balls like owls after they've digested everything else.
manticores can mimic human speech in some extent when they try to lure them out, but it's not sure if they themselves understand human speech at all. they usually use random words and their voice has a distinctive, whistling note.
manticore's are a knight's nightmare, as they are fast, relentless, incredibly hard to kill and they like to play with their prey like housecats do with mice.
I’m not joking when I say I think this was the hottest thing I’ve read in my life
A young noble lady steals her brother's identity and his ship to find love and adventure, and to write a book about the fascinating life cyc
HEY SO today I spent most of the day reading Tiger Tiger by @pepurika instead of writing Book Three and YOU SHOULD TOO*!!
It's about a runaway noblewoman-turned-captain who is extremely into sea sponges, the eldritch-horror-god who she's accidentally made into a pet, her brother who is Trying His Best while being terribly in love with his First Mate, and the First Mate who is very large and beautiful and foolish.
IT'S GREAT.
Go read it, the characters are awesome, the art is gorgeous, and the worldbuilding is extremely cool.
A young noble lady steals her brother's identity and his ship to find love and adventure, and to write a book about the fascinating life cyc
*You should read Tiger Tiger. Not write my book. That curse is mine to bear
Heaven-versus-hell type tabletop RPG where the lore is written in such away as to leave the reader almost, but not quite, certain that the author intended to use the word "seraphic" to describe the militarised forces of heaven, and that it's probably just a weirdly reliable autocorrect error that the actual text consistently says "sapphic".
"Ambriel can give the PCs useful information about the angelic army, due to her many sapphic connections."
"The arrival of a clan of succubi has been a challenge for the local sapphic forces."
"While angels can take many forms, the foot soldiers of the sapphic legions typically appear as female humanoids. As the war has dragged on, other angels have also transitioned to sapphic roles."
i am shrunken down and brought to the gnome world and when i attempt to assimilate to their culture I use an acorn cap as a hat and they all laugh cheerfully at my silly mistake of wearing what they use as a bowl like a cap and though this is a transgression that would have humiliated me in my human life I am instead laughing alongside them at my humorous misunderstanding
they ask me what I would like to eat and knowing that gnomes enjoy fruit i ask for my favorite fruit, an apple, and they all laugh raucously and say that i must be very hungry indeed to desire an entire apple rather than just a small chunk, and i go along with their joke and say that while my body may have shrank my stomach has not! and they all guffaw with delight until their faces turn red and see that my request is met and we all sit around a toadstool and share many apple slices together
over my time spent with the gnomes, my antics are still regarded with much delight. though i am past the age in which i am confused by their customs and norms, i occasionally pretend to be clueless about simple and easily understood things, such as shock at how toads are as tall as I am. they all continue to laugh at my feigned surprise, and sometimes join in, asking me if I need any help distinguishing what berries are for eating and which are for painting. i laugh, too. there is a sense of grace that comes with my shortcomings amongst the gnomes. they are entertained by my misunderstandings, yes, because life is to short to not be jolly.
i wake up one morning back at my original size. the small cavern in the roots of a tree that i lived in is destroyed in my sleep. my clothes, tailored from cut-up scraps of fabric, are shredded around me. i am a human again. i am horribly embarrassed.
the gnomes of the community gather around where i sit, all looking at me and exchanging glances with each other, none of them speaking the obvious. i can no longer stay here, now that i am not their size. but i was part of their community. i became one of them, indistinguishable from these people only from my past. how am i supposed to return to the world of the humans now? there is no life left for me there. that is not a life where i may fish for minnows in a babbling brook and feast off a bounty of raspberries. i am distraught. i cry.
my community comforts me. friends, all minuscule to me now, pat me wherever they can reach, nimbly dodging the tears that fall from my face. one of them offers me water. they don't have any containers that are big enough for me, they apologize, so just this acorn cap filled with morning dew will have to suffice.
i take the acorn cap and look at it in my hands. it is so small now. with a sniff, i put it atop my head.
the gnome chuckles. then laughs. then bends at the waist, bellowing with laughter, supporting himself on my knee. then i am laughing too, face red, tears still falling, and my community of gnomes laughs with me as well, so loud that a flock of birds takes off in the distance, and i am still laughing even as i stand to my feet and lumber away, back to where i once came.
"And the most important considerations when they're designing the lore is how to make these influences fit into the world of Fourteen. Like Oda-San wanted to emphasize that it's really important that what we're trying to do is we're not trying to recreate reality. We are trying to imagine a world with perhaps similar locations, but still fitting the history of FF14. But you know at the same time, when we do draw on real life cultures and languages, we want to develop an understanding and a respect for those cultures and we want to try to demonstrate that the best we can. Yeah. And this is a real point of focus for 7.0. I can't say much about it, but I will say that is something the team is very aware of. They're aware that we have not always made our goal of being, demonstrating the proper respect for cultures in the past as a game and as a franchise, and we are really working on it."
-English Localization Lead Kate Cwynar on developing lore for Final Fantasy XIV, Las Vegas FanFest, July 29 2023