Hey guys! I’ve just released my first complete game on Google Play! Check it out and let me know what you think!

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@regniwekim
Hey guys! I’ve just released my first complete game on Google Play! Check it out and let me know what you think!
Bullet Hell Pattern Generator consists of three easy to implement scripts to generate the fabulous bullet patterns for your bullet hell games.
Updated video showing new pattern options - http://youtu.be/GDs3QEbV_l0
There are also two test object included to allow you to see how the scripts are implemented. The first object is a test bullet that has holds the necessary actions and variables called by the pattern script. The second is the pattern generator. It calls the scripts to create and run the patterns. It also has a GUI so you can edit pattern values in-game to see the effect the changes will have in real-time.
Once the scripts are imported, customization of quick, easy, and straightforward. All of the code is commented and explained. I will also be available to personally assist anyone who has trouble with the script.
Customization Options include:
Number of bullets per pattern
Angle of bullets in the pattern
Speed of Bullets
Objects to use as Bullets
Bullet Acceleration/Deceleration
Bullet Curving
Spin speed of the pattern
Accelerating/Decelerating Spins
Pattern Fire Rate
Off-center Firing
Patreon is empowering a new generation of creators. Support and engage with artists and creators as they live out their passions!
Check out my Patreon for funding Stellar development improvements. Any amount you can give is appreciated!
Stellar Gameplay Previews
In this update - Some minor graphics changes, a few bug fixes, a simplified tutorial, and the removal of arcade mode for combo mode
Try out Stellar - click one of the links below
HTML5 Web Version - https://dl.dropboxusercontent.com/u/248342993/stellar_html5/index.html
Windows Executable - https://dl.dropboxusercontent.com/u/248342993/Stellar_win32.exe
Android APK - https://dl.dropboxusercontent.com/u/248342993/Stellar.apk
Twitter - http://www.twitter.com/regniwekim
Facebook - http://www.facebook.com/regniwekim
There is only so much surrealism you can take in your daily life. TFYC is quickly bringing me to that limit. But before I step off the deep end let me help #Gamergate with one last thing.
The issue that you guys/girls/otherkin/whatever are having problems within the video game journalism...
Try out my game Stellar.
HTML5 build up for ease of testing. Planning on a release for Android and iOS.
Stellar Gameplay Screenshots
Stellar Gameplay Preview 2
Stellar Gameplay Preview
Hey guys. I know it's been a long time since I posted anything.
But, I've got something new and exciting for you now.
These are some early screenshots of my next game, Stellar.
Stellar is my first foray into mobile gaming.
Stars fall from the top of the screen. You must tap stars of the same color to form a constellation. Once a star from a constellation hits the bottom of the screen, the constellation explodes and you get points.
I am planning on releasing on Android to start, since the licensing is much cheaper. If it does well enough on Android, I will release to iOS as well.
I've implemented a custom level editor so you guys can build your own levels! Once I get my full save/load system down, you'll be able to save multiple levels to their own files, as well as load them from a menu.
You can download it at IndieDB - http://www.indiedb.com/games/switch-blockz
I've started implementing menus and options.
Loading/Saving and Custom Controls are still not implemented, but they're getting there.
Here's some gameplay of the redone tutorial levels