Weird retro archaeology dig: Quake
Basically, looooong ago, I started playing the Quake campaign in Linux version of Quake. I think I made it to the 3rd episode. I never completed the campaign - I played a lot of QuakeWorld multiplayer (loved Team Fortress) and played weird mods. (Loved The Seal of Nehahra movie - really amazing piece of machinima.)
To facilitate this, I maintain a set of files passed along through immaculate succession. Basically, the Quake files I originally installed from the original CD-ROM on Windows 95 on my Pentium 166MHz in 1997. Soon later, I copied the id1 folder over to Linux. And it just kind of got jostled along from system to system. I have those files on my current laptop, which I got in 2020, right in the DarkPlaces sourceport folder. In fact, yesterday was the first time I ever installed Quake from Steam. The most recent release uses a custom "sourceport" (dunno if it should be called that, it's an official release after all), but it still has the pak files for the Quake expansions. I should probably snag those and use them with sourceports.
Anyway: now I have a small mystery on my hands. I have that original episode 3 savegame somewhere. I have no clue where. They're not on my old Windows 10 laptop (used between ~2014 and 2020). I can't find anything on the VMized image of my Linux desktop/server PC (there's one darkplaces savegame from 2006 on E1M2, and *some* "crusty saves" for vanilla Debian Quake from 1997-1998!). I distinctly remember firing up the game in the 2010s on some system and seeing that the saves still work. Probably not on the netbook. ...If it was there, things get complicated.
Eeeh. I'll keep looking for that stuff. Meanwhile, guess I need to start over Quake on the Steam version after all! ...but if I find the files, I'll definitely complete this journey.









