New Game Update: Patch 1.126 – Quality of Life Patch New Patch 1.126 (Patch Notes) is out! Please backup saves and files before using any untested mod....

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New Game Update: Patch 1.126 – Quality of Life Patch New Patch 1.126 (Patch Notes) is out! Please backup saves and files before using any untested mod....
HQ mod update 17th of july 2026 (Basegame)
The Base game (BG) HQ replacement files have been updated for game version 1.125.59.1030 DX11.
> > > REPLACEMENT FILES HERE < < <
This update adds new textures, but it's not absolutely necessary to re-download. If you don't care about EA content, the old HQ mod files work just fine.
Why it took so long and future prospects:
Updating basegame files got more and more difficult with increasing file sizes, requiring several workarounds that eventually stopped working this time. To combat this, I updated S4PE and HQ texture converter (LINK).
I also provided tutorials for converting and maintaining HQ mod files here: LINK
General notes:
BG_HQ file names contain the date to allow better tracking of which version you have in your game. One older version is kept on googledrive just in case. Please download the newest version, which goes by 2026-07-17.
WW-users, be aware that WW skintones are separated and are to be placed in an overrides folder. See here: LINK. Any default replacement that would clash with HQ mod is advised to be placed in an overrides folder.
RemusSirion
Mod Updates
As always delete old Mods Files and the localthumbcache, when updating my Mods!
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Changed decay locker to decay modifier x0 instead to fix a possible UI issue with dolphins in the relationship panel in the following mods:
RSM - Pet to Pet No Friendship Relationship Decay
RSM - Sim to Sim No Friendship Relationship Decay
RSM - Sim to Sim No Romance Relationship Decay
RSM - Sim to Animal Object (Cows, Goats etc.) No Relationship Decay
RSM - Sim to Pet (Cats, Dogs, Horses) No Relationship Decay
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My Site with all possible Download Options: lms-mods.com
Support Questions via Discord only please!
Hey everyone, Since I've been writing more of my own code, I decided to put everything in one place so that my mods only require one depende
Historical CC - Functional Apothecary Cabinet
You know what this game needs? An easy way to purchase medicine and pet treats while living off-the-grid. Ergo, this cabinet.
How it works: Click on the glass doors and select "Search Apothecary Cabinet". Your Sim will walk over to peruse the contents, and then a purchase picker dialogue will pop up with all the available options. (Sims who have the Vet skill or who are in the Doctor career will get a discount).
Which remedies are available?: I made four different versions of this item so you can choose the one that best fits your pack list. If you only have Get to Work, medicine will be the only option. If you only have Cats & Dogs, you will have access to all of the vending machine pet treats. If you have both Get to Work and Cats & Dogs, you can buy both. The final version includes the rabid rodent fever serum from My First Pet Stuff.
Stats: ♢ Requires one or more of the following: Get to Work, Cats & Dogs, My First Pet Stuff ♢ 8 Swatches ♢ §350. Find it by searching Apothecary
Note: Like any object with custom tuning, this cabinet might break after an update! Always keep these sorts of items in a separate folder, so that if you start getting errors, the likely culprits are all in one place.
Download: SIMFILESHARE | PATREON | MODTHESIMS
UPDATE 7/15/2026: So, the last patch caused an issue where Sims would lay down on the floor and fall asleep instead of using the Historical Apothecary Cabinet as directed. Yeah. Baffling, I know. Anyway, I fixed it, and I also overhauled the tuning and the purchase options. I condensed it into a single version and added the ailment cures (but not the elixirs) from Enchanted by Nature. You no longer need to download pack-specific iterations;as long as you have at least ONE of the required packs (Get to Work, Cats & Dogs, My First Pets Stuff, or Enchanted by Nature), you can use the mod.
Please re-download it now! SIMFILESHARE | PATREON | MODTHESIMS
Mod Updates & New Bug Fix
As always delete old Mods Files and the localthumbcache, when updating my Mods!
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Auto Employees | Custom Lot Trait Vendors spawning when using a Coffee Counter (Businesses & Hobbies) should now better work for such objects.
No Sick, Dirty, Sad and Hungry Cats & Dogs Added missing SimData for the hidden Buffs. Added PlumbBuddy Manifest for PlumbBuddy Users.
New Bug Fix
RBF - Craft Onward Gnome Fix Removes the Onward Gnome from the Craft Gnomes Menu when users did not pre order the Cottage Living Pack
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My Site with all possible Download Options: lms-mods.com
Support Questions via Discord only please!
patreon has literally let malware stay up on their site for OVER TWO WEEKS now. they refuse to give me a straight answer on if they are even working on taking it down or not. modthesims, curseforge, simfileshare, and hell even loverslab took it down within hours of it being reported...yet patreon...
Make sure to avoid the creator MyDearMods on Patreon. That's the creator we're trying to report to Patreon, but they continue to ignore and instead give generic copy/pasted responses like these when reported.
I was asked today by an AI CC creator if using AI for making and sharing CC in the Simming community is prohibited. I want to make a post for anyone who has come to share CC for people to download and has chosen to AI generate meshes and textures to convert.
You will find many members of the community do not want AI CC. First, the environmental impact of large AI systems, & certain AI models have been trained using countless artists' work.
Another issue is quality. The generated textures have lots of visual errors, and UV maps that are difficult to work with. The texture pieces are scattered all over the UV map in an "explosion" style, instead of being laid out in a clean, organized way. That makes them ridiculously hard to recolor if someone wants to do that (even if just for their own game).
Again with quality, AI-generated meshes often have a very high polycount. When I say very high, I am referring to a difference of models with a range of, i don't know, 150-3000ish polygons, compared to tens of thousands of polygons or more on the AI meshes. These very high-poly models are not optimized for The Sims games. They mess up game performance and tax your computer system. (& yes, meshes that were bought from websites like TurboSquid will have this same problem).
It's expected and appreciated that when there are high-poly CC items in a post, that it is mentioned somewhere in that post so that people are aware before they download. It's nice to list each item and type the polycount next to it. A lot of CC users do not know to open package files in Sims 4 Studio to check the polycount.
A lot of our frustration comes from the fact that a lot of the people that are AI generating CC know the above things and don't care.
It would also be appreciated if people who are posting AI generated CC would disclose that in their posts. It lets people be aware of what they are putting in their game, or alerts them before they download if they aren't interested. It does seem like the people who make AI CC don't want people to know. This post came about because of comments I left on a CC post, first asking about the early access period which was ignored, then replying to another person about the AI which were deleted & I was DM'd by the person who posted the CC set.
And it should be mentioned that if you've come to a community, maybe hang out for awhile so you know the general etiquette.
Not only is it in poor taste, but it really sends the idea that you've come here to exploit the community, to stroll in to Simblr and make a ton of AI generated CC Patreon posts, and on top of that they're in early access for a month or more.
This slider hasn't been updated in ages so I managed to get it to work by myself and decided to share it in case someone else cannot live without height differences either. I'll take this down if Luumia ever updates the original slider! 🌻
♡ d o w n l o a d ♡
LAST UPDATED: July 2026
Once again updated!
Hey everybody. I regret that I have to report yet another account who is stealing from a plethora of creators and selling CC dumps on a Patreon account. They also have a YouTube where they promote it.
Thank you to @kwmiies for the information to bring it to our attention
Read the latest posts from Simventory on Patreon. Join for free or become a member for just £1/month. Sims 4 CC Folders
The person calls themselves Simventory. Their Patreon page is similar to others who do this, they have multiple posts selling CC dump folders of other creators' work. So far there are are only 11 posts. They have their subscriber count hidden, but they have 5000 followers on their YouTube.
Commence the tagging, if you've been tagged in this post, your CC is being sold on this Patreon page:
In their CC Mods / Masterlist Post:
@nesurii, @sammi-xox, @faaeish @faaeishccpreviews, @northernsiberiawinds, @evoxyr, @eunosims, OITO, kashisun, @poyopoyosim, @okuree, @noerii, @simtonee, @remussirion, @serawis, @twisted-cat, @birdy-sims, @sims3melancholic, @miikocc, @obscurus-sims, @lightdeficient, @ghostputty, @ddarkstonee, @golyhawhaw, @ventastudio, @serenity-cc, @alisasour, @angissi, @izziemcfiresims-blog, @cosimetics-cc, azharmoon, @sensasims, GPME, @pitted0live, @pralinesims, @pyxiidis, @lamatisse, @vibrantpixels, @dumbabysims, @magicbot, BTTB6, @teanmoon
*I couldn't find a Tumblr account for every creator, but if you are able please pass on the information to the people without an @
Creators Seen In the CC Dump Posts:
(there are public "finds" posts, followed by the locked dump post)
IamzCC, Ivan, @whimp1337, @thekunstwollen, Bluepill, @busra-tr, AH00B, @greenteahoney, @leahlillith, Peachibunnii, @clumsyalienn, @powluna, @sleepynellii, @vidasimss, @vintage-simmer, talarian, PelineIdis, @camuflajesims, @tommeraas-cc, lillka, Garfiel, FlyStone, @mysteriousoo, @meltedpenguincc, EvermoreBoutique, @wisteriasimss4, @katpurpura, @imgloomie <---- it looks like I've reached by tag limit so I will be adding more in the comments.
For purely-CC enjoyers, I advise to avoid downloading dumps like this. You never know what you're getting, outdated or corrupted CC being the least of it.
*If you come to these posts defending this behavior, your comment will be removed and you will be blocked.
Stop downloading dumps!!
UI Mod Status
Compiling the status for all of my UI mods in one place so that updating their info won't be too much of a hassle :-)
Current version: updated for 30 June '26 patch PC/Mac: 1.125.59.xxxx Older game versions than the ones listed will not work with these mods.
Chalk'd UI -> updated on July 6, 2026
Sims 2 UI -> updated on May 15, 2026
Sims 1 UI -> updated on May 15, 2026
Pastel Pink UI -> updated on May 15, 2026
Pastel Blue UI -> updated on May 15, 2026
Pastel Purple UI -> updated on May 15, 2026
Pastel Green UI -> updated on May 15, 2026
Beige UI -> updated on May 15, 2026
🆕 PaperLite UI -> updated on May 15, 2026
🔗 patreon mod status ; 📰 ea patch notes
all works for June 30 '26 patch 🪄
to recap:
compatible w/ ui cheats v1.56
only Chalk'd & Sims 1 require updates (for the new festival notif settings). Everything else are already compatible
PaperLite UI out for everyone (I forgot to announce here 🏃➡️)
Skip Main Menu and World Map - v2a
TL;DR
Download thepancake1_SkipMainMenuAndWorldMap_v2a or thepancake1_SkipMainMenuOnly_v2a from the download links at the bottom of this post, then put it in your Mods folder. Make sure Mods are enabled in your game settings.
The main version, Skip Main Menu and World Map also skips the World Map, which is probably what you want. Download this version if in doubt! It functions like Skip Main Menu Only, but also resumes the active household.
Skip Main Menu Only skips the main menu only.
What's fixed
I've updated it for game version 1.125. I've also updated some of the p-code in the gfx file because they weren't consistent with how ea actionscript handles public functions.
Things to keep in mind
Because the main menu is skipped, some dialogs that appear on the main menu such as the CC/mods list gets shown when you quit the game. This is only cosmetic and won't cause any issues. You can always disable that popup by unchecking "Show at Startup" on that dialog.
Conflicts
This mod conflicts with any resource that modifies the gameentrylauncher file.
Download Links:
Google Drive Download Link
Proton Drive Download Link
If you like my mods, head over to my Patreon page here! Consider supporting me by becoming a patron. I typically post behind the scenes, animation previews, and technical details about my mods there!
15 Clubs Per Sim Mod
This is my version of the more clubs per sim mod that was on MTS. There is a very minor glitch with my mod that is explained at the download page with its work-around. In my opinion it's not that much of a problem. This mod is safe to use in your game. The glitch will not mess up your game. IMPORTANT INFO: this will need updated every time the game gets a new patch (update). I will do my best at keeping this updated for the game. If it isn't updated within 2 days of a patch, message me about it either on here or through the methods listed on my site.
15 Clubs Per Sim
Updated on 07/05/26 for Game Version 1.125.59.1030 Enjoy!
Mods: No Player Sims for Roles + Other Role Tweaks
This mod prevents Sims from the player households being selected by filters for various NPCs roles:
Bartenders and barista
Service NPCs (adoption agent, handyman, maid, burglar, mailman and all types of deliveryman)
Park sleepers
University professors
Restaurant staff
Spa staff
Cemetery staff
Market stalls vendors
Astral Pro-Jelly-Vangelist
Get Famous NPCs (from the actor career, paparazzi, Starlight Accolades host)
Install any modules you want, they're independent ;)
Other role tweaks
Park Sleepers Rework
Only poor Sims from the same region with no fame and with specific traits can be Park Sleepers
Cemetery Rework
No Runners
Less Loungers (the same limitations as for Park Sleepers from the tweak above)
More Mourners
Besides, Mourners must be going through grief or have specific traits (such as Gloomy, Loyal, Macabre and so on)
No Ghost DJ
As it says, this mod forces all DJ roles to use alive Sims, not ghosts.
Read more and Download (Patreon, Free)
WickedWhims v185
+18 Warning! Possibly NSFW Content!
✅💜 Hey! 😄 The most recent game patch (1.125.59 / June 30) is a simple collection of bug fixes, so WickedWhims and all of my other mods are fully compatible without any need to update.
Majority of The Sims 4 mods shouldn't have been affected by this game patch.
Mod Update
As always delete old Mods Files and the localthumbcache, when updating my Mods!
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Other Mods - Set Filters on Paintings by Reference Seems like EA fixed the in-game bug where paintings by reference would go white, so I enabled the mod for all paintings by reference again. Be aware paintings by reference crafted while the bug was active might still have issues, so I recommend to use the change filter option only on new crafted paintings by reference.
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My Site with all possible Download Options: lms-mods.com
Support Questions via Discord only please!
Display Shelves of the Resolute Fist Fix
Here's a new Mini Mod today to fix visual issues with the Display Shelves of the Resolute Fist from GtW and to increase the number of useable slots it has.
DOWNLOAD