Made a new commission sheet with slightly updated prices
todays bird
Mike Driver
Lint Roller? I Barely Know Her
occasionally subtle

Kaledo Art
hello vonnie

tannertan36
macklin celebrini has autism

Andulka

@theartofmadeline

JBB: An Artblog!
I'd rather be in outer space 🛸

#extradirty
trying on a metaphor
art blog(derogatory)
Not today Justin
Cosmic Funnies

shark vs the universe
TVSTRANGERTHINGS

Kiana Khansmith

seen from Algeria
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@shatteredreaiity
Made a new commission sheet with slightly updated prices
Decided to try out art fight this year
A little redesign of an alien guy I made all the way back in 2024
Coincidentally, the design looks a lot like an eridian from Project Hail Mary but, as I said, the original design was made way before the movie came out
Here's the original drawing
More signal spires
grug dont have to change!
Some Prince fanart because I love him
Finally, after MONTHS of waiting, I was able to watch the Iron Lung movie
Was it worth it? Mostly, I enjoyed the movie up until the ending, the ending was so overwhelming that I couldn't understand a thing of what was going on. Overall, I give it a 6 or 7 out of 10
Anyway, I absolutely loved the monster's design so you know I had to draw it
A spec evo mermaid I made for mermay, it's a marine amphibian
Been on an All Tomorrows craze recently, specifically designing descendants for the posthumans that go extinct early on in the book
They go as follows:
* Gardeners, titan descendants that evolved fur and split their trunk in two for better manipulation.
For their lore, I imagine them taking shelter in caves where they would find and begin farming fungi like some ants do since the droughts that accompany ice ages destroyed their crops. Gardening and farming would become important parts of their culture and their funeral rites would include the dead being used as fertilizer
* Merfolk, hand flapper descendants that became aquatic, seal-like posthumans
The only lore I have for them is that they became aquatic as a result of the aridification of their environment forcing them to spend more time in the water.
They are among the least fleshed out species
* Hivers, temptor descendants that survived the comet strike by scavenging and learning to ration food which helped them evolve sapience and become fully eusocial.
Hiver society is comprised of:
A queen, responsible for passing laws and producing more workers, soldiers and the like
several younger females that serve as advisors before becoming queens themselves once they reach a certain age and become sessile
drones aka reproductive males
workers and soldiers, sterile males tasked with gathering resources and defending the colony respectively
* Sprinters, strider descendants that survived by initially using their color changing abilities as a threat display, rappidly shifting between different colors to confuse and dissorient the killer chickens. As a response, the chickens evolved better camouflage to more easily ambush the striders, starting a predator-prey armsrace that resulted in both the chickens and the striders diversifying into many different lineages. The sprinters belong to a lineage that avoided predation by being too fast to catch, that evolved sapience thanks to their dexterous hands and social behaviour which allowed them to use tools and eventually drive their predators to extinction.
* Survivors (special thanks to u/AskGoverntale on reddit for the name and parts of their lore), prey descendants that became arborial, orangutang-like posthumans on the level of stone age humans. Their numbers would start dropping when the killerfolk migrated to their teritories since both species competed for the same resources and the killerfolk had the advantage of better social structures. Despite that, they manged to survive in some isolated pockets of forest and become cryptids in killerfolk society
Next up are the blindfolk and mantelope descendants, which I have made 2 descendants for each
* Molemen, blindfolk descendants that evolved burrowing adaptations (Before anyone says anything, I have already been informed that their claws are too long and thin to be good for digging), allowing them to escape being crushed by digging their own caves. For their culture, since they're completely blind, I imagine things like social status being determined by sound with bells being a common piece of jewlery.
They would eventually discover the surface which, to them, was like discovering an entirely new world, one that they would be hesitant to explore at first, with it being common practice for convicts to be exiled there with the hopes of them dying, which they not only survived but thrived and formed their own civilizations there
* Spidermen, same as the previous idea except they became way more adapted for burrowing before starting to spend more time on the surface and evolving into spider-like creatures with legs derived from fingers
* Atavists, mantelope descendants that reevolved semidexterous hands due to an atavistic mutation that allowed them to keep their sapience and become the fastest advancing posthuman civilization thanks to all the knowledge they obtained from the qu
* Atavists (couldn't come up with a new name but the previous one works for this one too), mantelope descendants that lost their sapience like in the book before reevolving it later on
You might notice that I didn't make a bone crusher descendant and that is for several reasons.
The first is that their extinction makes no sense. It's not revealed why exactly they died out, just that they did while implying that it was caused by their scavenging lifestyle which makes no sense, nothing was stopping them from hunting or even domesticating and leaving the meat to ferment.
That brings me to my second point, which is that I can't think of any ideas that wouldn't just be copying the rot eaters from Vanga-Vangog's All Other Tomorrows which I tried to avoid with my takes
A remake of the sapient pterosaur I made a while ago
Many accounts of the legendary mermaids may owe their existence not to a fish-like humanoid, but to the elusive sea beavers (Castor littoralis).
This species of rodent, much like its freshwater cousin, builds complex wooden structures, creating artificial reefs to farm fish and seaweed. Unlike their relatives, though, their supply of wood is limited. While most rely on driftwood or tear down human docks, some populations have opted to construct intricate lures, possibly to attract human attention and provoke shipwrecks. This brings in a new source of materials to grow their ever-larger barriers.
(Bestiary)
Some more fanart for a friend's project
I know it's a bit late for May the 4th, but might do Zabraks like Maul as non-humanoid aliens?
Thanks for the suggestion
Unfortunately, I'm not in the mood for designing aliens at the moment (also not a star wars fan)
Maybe another time
Ark Giganotosaurus redesign
Don't have much to say about this one
The Ark Pachycephalosaurus is another one of those designs that aren't terrible but could be better
I mostly just added a bunch of osteoderms across the body, mostly the tail
Another Ark redesign, this time the Ankylosaurus
I don't think I have to point out what the problem with the Ark anky is, like, why is it so spiky? Especially since the real animal never had any spikes.
The way to fix the design is simple, just tone down the spikiness, I opted for pointy osteoderms instead of full on spikes like the ingame design.
These redesigns are pretty fun, might do a few more of these
Started growing unhappy with this design so I remade it
Some Nanaimoteuthis paleoart