sometimes i forget how emotionally resonant hollow knight and silksong are because i play the two games constantly and im always doing stupid shit like “beat the game without any upgrades” or “any% naked run” and then i think about it for five seconds and get all fucked up again
you are the spawn of an affair done for the purpose of protecting the half-sibling that will keep the kingdoms infection at bay. for her part of the bargain, your mother is laid to eternal rest in the dark caverns your people call home, and now those people turn to you as a symbol of hope for their dying race. after the hollow knight is sealed away, you are the only remaining child of the pale monarch. the rest are rotting in the sealed abyss beneath the kingdom, millions of dead infants all for the singular hope of stopping a god intent on destroying everything your father has created. his wife holds no ill will towards you and raises you as her own. you learn and train under someone your mother trusted, someone who knows the hardships your kind have experienced, and that you will have to face as well.
the hollow knight fails because your father committed the great sin of loving them. in the kingdom’s time of need, he runs away, a coward, leaving all his people to succumb to the infection that your mother sacrificed herself to stop.
what remains of your people are forced to decide between bearing the infection or risking returning to their hostile homelands, with nowhere else to flee. no matter what they chose, they all die.
you are what’s left of the pale king, and you are what’s left of the weavers. you are the daughter of hallownest, you are the only thing remaining of the bargain meant to save it, and you pick up the pieces.
a CEO walks into his office “any messages?” he asks his assistant
“two anons want to know who tom petty is and one just says ‘post your ballsack’”
“got it. check my dashboard”
“that skeleton gif you like is back again”
he rubs his chin pensively “mm. reblog that”
You can probably tell I'm aro-spectrum ace based on the fact that I conceptualize romance as a subcategory of friendship, heh.
The point is, I don't think it's that essential to this reading whether there is bug kissing in Lace and Hornet's futures, or if they become queerplatonic partners, or even if they're just casual friends who accompany each other on future adventures. I do think Silksong is a rare and quite lovely example where interpreting it as a romance does add meaningful thematic weight, yes. But the true core of this reading is that Lace and Hornet end the game in an equal relationship between adults, regardless of what shape that takes.
Hornet opens her heart to a companion who can both keep up with her, and who she will not outlive due to her godly lifespan. And Lace, after rebelling against her mother and being pulled back from the brink of despair, is able to achieve freedom and a relationship based on mutual respect where she can be herself, not a replacement for missing loved ones.
The Case For
From Lace's very first line, Silksong's dialog positions her as Hornet's equal and opposite. She is constantly using diminutive nicknames like "little spider" or "spider, dear" and is generally condescending to Hornet. In this context, our protagonist calling Lace "child" comes across as less an accurate descriptor, and more an attempt to marshal a counteroffensive on their battlefield of words.
And it isn't just the dynamic in their dialog that presents Lace and Hornet as peers; the entire rest of the game follows through on that by setting the two up as direct mirrors of each other in details both large and small. Lace is roughly the same height as Hornet - in fact, their hitboxes are literally identical. Lace's theme has elements of Hornet's. Lace being a recurring rival boss has her playing the same role Hornet did in the original Hollow Knight. Even Lace's past acting as a seemingly callous sentinel of a dead land is reminiscent of Hornet's own merciless guardianship of Hallownest.
Indeed, despite all the verbal shade being thrown in both directions, Hornet's underlying dynamic with Lace is that she offers Lace respect. She regards Lace as a genuine threat in Deep Docks, she makes a sincere attempt to reach out to Lace after the battle in the Cradle, and she counters Lace's cynical taunts in the Abyss with frank honesty about her past. But perhaps most tellingly, when Hornet describes Lace to other bugs, she calls her "the white knight" rather than "child." Grand Mother Silk might not see her daughter as a worthy knight, but Hornet absolutely does!
And Lace, meanwhile, proves Hornet's respect for her well-founded. She goes from covertly aiding Hornet at the start to actively rebelling against her mother, and even manages to survive Void possession with Hornet's help - something no other being in the series has done. Both physically and mentally, she is far stronger and more independent than she was created to be.
Perhaps the most prominent symbol of this dynamic is the addition of Lace's pin next to Hornet's needle on the post-SotV title screen. The imagery suggests the two of them continuing to fight side by side as they journey together over the Surface. And I think it's notable, too, that Lace continues to be represented by her weapon. Implying she is not a child or younger sibling in need of defending, but again, a co-equal partner to Hornet, accompanying her wherever the two choose to go. (In a delightful touch, Lace's pin stays even if you change the background!)
The many direct parallels between the two, the mutual rather than one-sided taunting in their dialog, and the last impression the player has of the game being this final title screen - these details all work together to support a read of Hornet and Lace as peers from beginning to end.
But what if, in addition to enemies-to-friends, they were also enemies-to-lovers?
The Case for Romance, Specifically
If Hornet's hidden line to Eva creates the foundation for a read where Hornet desires a child, then Hornet's Hunter's Journal entry on the Conchflies creates the foundation for a read where Hornet desires a mate who can match her immortal lifespan. In both cases, the game never states outright that Hornet actually does want one or the other, but once again, absent evidence to the contrary it's not hard to extrapolate that she might.
And as much as I adore Shakra/Hornet, Shakra unfortunately doesn't fit what Hornet's looking for in this read.
But Lace conspicuously does.
And Lace, for her part, also seems to be quite interested in Hornet! Compare her dialog to Kratt's, for example:
We're all in agreement that Kratt is not interested in Hornet platonic reasons, yes? So, does it not follow that Lace's "Spider, dear" may be similarly romantically charged?
I've seen fans claim it's not, and I find that rather baffling? I've had to learn to decode what is/isn't romantic without having a natural instinct for it, so double standards where a certain behavior from a man to a woman is seen as unambiguously romantic/sexual but the same behavior between two women is somehow not romantic... that kind of thing tends to drive me up a wall.
If it were only Lace using the word "dear," then one could perhaps read it as solely a sarcastic spin on how other bugs like Jubilana or Seamstress use that epithet for Hornet in a motherly sense. But Lace's dialog is also playfully provocative in other ways too - take her "Delicious! I like you already!" for example. Then combine that with the way Lace constantly giggles during her battles, and lines like this from her needolin dialog...
Look, I'll just say it: Lace comes across as a flirty sadomasochist.
And that is the difficult contradiction at the heart of Lace. On the face of it, her dialog is bitterly cynical, it is startlingly self-aware, it is quite romantically, perhaps even sexually charged. Of course there are probably real children who sound like Lace - real children are often both surprisingly articulate and surprisingly weird little goobers. But Lace is a fictional character, and nothing about her speech conveys the innocence, clumsiness, or inexperience of a child to the player. And so one must either reject the lore that Lace is to be taken as a child, or one must attempt to explain why this ""child"" speaks and thinks in such a relentlessly uncomfortable adult manner. She is a character designed to defeat simplistic analysis.
For now, let's continue with the idea that Hornet had resigned herself to loneliness, only for Lace to crash into her life by rescuing her, then tauntingly flirting with her. And also trying to kill her, but that's just Tuesday for both these delightful freaks.
It's a pretty solid meet cute.
Now layer on top of that base the intensely romantic imagery around Lace and Hornet throughout the rest of the game. I won't get into the loaded implications of Lace's flower field possibly being a reference to a famously lesbian anime, or how Silksong's plot follows some amusingly common yuri beats - I already wrote about those at length in a previous essay.
Instead, let's skip ahead to the Everbloom, which in both appearance and usage is very clearly the same Fragile Flower from the original Hollow Knight. In that game, the Knight can gift the Flower to express affection toward several different characters (including their mother). But it's primary purpose, the quest most players will immediately associate the flower with because of the task's memorable frustration, is as a tragic offering to be carefully ferried between a lesbian and her lover's grave.
In Silksong, reading Hornet and Lace as a budding romance invokes this old association to create yet another hopeful inversion of the original game. Once again, the flower is brought to the "grave" of the lesbian love interest, but here, this act provides Hornet with the power to bring Lace back for a miraculous happy ending.
After all, it's not as though Team Cherry shies away from including romances in their games. Both the Grey Mourner and the Green Prince's relationships are defined by tragedy in contrast to the straight couples we see throughout. But in Hollow Knight, the buried lesbian lover of the Grey Mourner is balanced with the happy gay couple of the Nailsmith and Sheo. In Silksong, Hornet and Lace would provide an optimistic counterpoint to the doomed romance of the Clover Princes.
Finally, after spending eons being forced into the role of a dependent child, Lace attains the freedom to embrace adulthood. And part of emphasizing that coming of age is that she and Hornet are implied to become a romance, the type of relationship most heavily associated with adulthood. In this sense, Lace and Hornet being positioned as love interests is not a frivolous or incidental flourish - it's used to reinforce Lace's maturity, and thus, to strengthen the themes of finding new hope and breaking tragic cycles in the game as a whole.
The Case Against
Of course, much of the evidence for the previous two interpretations can be seen as evidence against this one. The two details I've seen most commonly cited against reading Hornet and Lace as romantic or even as equals are 1) the dialog from the Caretaker about Lace having the "look of a child and a mind to match" and 2) the idea that Lace should be seen as Hornet's aunt.
Meanwhile, the counterevidence I personally find most compelling is that Hornet calls Lace a child even in her final line to Lace and in the Hunter's Journal entry for Lost Lace. Both of those places would have been perfect opportunities to have Hornet switch to another form of address to reflect her changing understanding of Lace, just as Shakra's quests end with her finally using Hornet's name.
And yet, Hornet calls Lace a child to the end.
So, yes! From that craftsmanship angle I keep coming back to, these are all valid counterarguments against this read. Adding lore that could cause the player to see one of characters as a child but the other as an adult genuinely isn't something a dev should include if the intent was to make it crystal clear that a relationship between two characters was one of peers, let alone romantic. Similarly, the game sure does like to tease the idea of Grand Mother Silk potentially being Hornet's literal grandmother, and not every player is necessarily going to find and fight the First Sinner to learn the truth of the matter. Making the big reveal that Hornet isn't related to Pharloom's monarch or her knight optional is an odd move if that reveal is meant to be essential to understanding the characters.
That being said, this is a game where the fact that there's an entire third act is also an optional and well-hidden twist! Meanwhile, both Hollow Knight games are filled with examples of seemingly reliable lore sources turning out to be biased and flawed when examined more closely. Encouraging fans to dig deep rather than accepting details at face value, to scratch their heads over a narrative built out of vague and multifaceted puzzle pieces - that's the core appeal of Soulslike-style storytelling!
And so, my guess is that with Lace and Hornet, like with so many other lore questions, Team Cherry aimed to present a dynamic that was intentionally ambiguous so as to foster friendly discussions and fan debate. Thus, details contradictory to this friends/love interests read were included to complicate it - just as with the other two reads - but certainly not meant to preclude it from discussion entirely. Because the discussion is the point. There's meant to be multiple interpretations to provide more toys for everyone to play with.
Intent Meets Internet
…Unfortunately, no piece of fiction exists in a vacuum. It's already an uphill battle to present any type of queerness in popular fiction and not have it misunderstood by mainstream audiences. Case in point: the initial German translation of the Clover Princes mistaking them for literal brothers. And also: the early debate over Phantom's gender, oh my goodness. Another textbook example of how "mildly conflicting, highly ambiguous details on whether something is queer" results in the queer reading nearly being stamped out entirely on authoritative resources like the community wiki.
The sad reality is that when there is even the slightest detail that can be used to read against a queer interpretation... then no matter how minor, that detail will likely be weaponized against both that queer reading and anyone who enjoys it.
Thus, details about Lace and Hornet that were likely intended to stimulate sincere discussion when and where it is welcome, instead are used an excuse to inappropriately badger fan creators who just want to share and celebrate their works. An unasked for "debate" where one side is hostile to alternate viewpoints and the other is exhausted of having to regularly defend their right to exist in a community space is no debate at all. That's just harassment. And where harassment becomes common, it becomes far more difficult to have any kind of good faith discussion.
It's quite the irony, isn't it? I can't imagine that is what Team Cherry intended.
Still, even if Team Cherry were to descend from on high to end the debate by declaring one reading correct, it wouldn't change the game itself and all its messy multiplicity of readings. Once a story collides with an audience, we are free to react to and play with the characters however we see fit. Such is the essence of fandom!
…That all being said, my theorizing about Team Cherry's intent isn't mere guesswork. They have outright stated in an interview that they see their narrative as perhaps "quite subjective" and that they prefer seeing community debates rather than watching a single read be accepted as fact. That they wish to leave space for interpretation wherever they can. So, if following creator intent is important to you… well, there you go.
The most "correct" answer is that there is no correct answer. The only thing I can say for certain is that there will be plenty who disagree with everything I wrote in this essay, from the problems of my divided categorizations (the three part structure didn't leave me room to talk about more niche reads like "sisters with Lace and Hornet as peers" or "Hornet and Lace are both children" which is a sincere shame), to how I presented each reading, to the flagrantly subjective thoughts and questionable humor I scattered throughout.
As Silksong is a work of fiction, it is up to us players to decide which interpretation is the truth for ourselves. After all, we each bring our own unique viewpoints to the game, and get something unique out of it in turn.
Personal Thoughts
Speaking of viewpoints, I did my best, but it may have been a fool's errand for me to attempt to be unbiased when shipping Lace and Hornet is a major reason I started playing Silksong in the first place!
See, what happened is that I found this game right at a point where I was becoming discouraged with my previous main fandom. I consider myself primarily a fanfic writer, and what I write is primarily femslash. But what I was discovering in that other fandom was that… well, it's not very fun to be a femslash writer with very few other fans like that to talk to. (Shoutout to those friends I did find though, I doubt any of you are reading this but you're still the best! <3)
Now, at the time I'd already been casually familiar with the original Hollow Knight from Let's Plays, speedruns, and the like. So my first exposure to Silksong was similar - watching a (very slow) Let's Play that started when game came out. But it was the one-two punch of watching of Silksong's incredible finale and then immediately going to AO3 and finding hundreds of Lacenet fics that knocked me on my butt and convinced me that no, I couldn't just sit on the sidelines anymore. I had to play this game for myself.
I just… I wish I knew better how to convey to non-fic readers what a rare and welcoming and wonderful thing it is to find a community with such a thriving femslash scene. Even on AO3, F/F is one of the least common categories of fanwork, typically hovering at around 6-10% of fan content. Yes, below even Gen (platonic) fic, which is usually around 15-20%. The dearth of femslash is a very consistent pattern in centrumlumina/centreoftheselights's yearly AO3 analyses, and it's a trend I've observed up close myself too.
The reasons for this disproportionate rarity are a confluence of multiple unpleasant factors - and no few essays have been written on the subject - but the point is, the comparatively large ratio it has in this fandom is something special, not to be taken for granted.
Because when you have a fandom where there's a demonstrable appetite for female and nonbinary-centered works, more of those works get created in general.
Actually, you know what? I'm a total nerd about fandom statistics so…
Here's what the Hollow Knight tag on AO3 looked like pre-Silksong:
And here's the breakdown of fics written post-Silksong:
The proportion of F/F works nearly tripled, Other remained stable (which is impressive; I would have expected a drop just based on the sheer fact the fandom is responding to a new game with a binary rather than nonbinary protagonist but evidently not!), and Gen and M/M proportionally shrank a bit. Gen is still the easily dominant category at 35.8% of all fanworks, though the most common relationship to write about was indeed Lacenet at 15.5% of all fanworks produced in this time period. (Purely platonic Lace&Hornet made up 3.9%.) And while tumblr isn't possible to analyze casually, the fact that Lacenet made it into February's Top 100 ship tags suggests a similar trend on here as well.
But wait, just because there is proportionally somewhat less M/M and Gen fic being written, does that mean there are now less new works of those categories to read overall?
Nope! Every category saw a massive surge in total fics. Behold, the effects of a popular sequel:
All in all, these numbers seem like a pretty healthy mix to me. Despite the complaints I've seen about pesky shippers running rampant, the numbers show that Lacenet is going strong but it's certainly not overwhelming the fandom!
As a ship, Lacenet also just appeals to my hyperspecific personal tastes, haha. I'm an incorrigible villain-liker, and enemies-to-friends-to-lovers is my favorite dynamic. Especially if it involves a character that is suicidal but also semi-immortal, that's such a decadent thing to play with for Hurt/Comfort scenarios! And heck, the way Lace is often written to be struggling with being perceived as childish and therefore not taken seriously? Yeah that's something I have to deal with in my own life. She both fascinates me and is #relatable.
I adore Lace and Hornet, and I adore Lacenet. Hence: not just this essay, but this whole Silksong Progress series. You can still see from the (increasingly unfitting) title that this started as just casual liveblog-ish thoughts as I played. But as I went on, it became more and more analytical, an attempt to give myself a crash course on the setting's deep lore and how to theorize about and work within it.
so did I do it? do I get a passing grade on the Silksong lore final exam? :P
Well, pass or fail, this post series has been my way of introducing myself and getting to know other fans in the Hollow Knight community. And if nothing else, that part has been a success!
But now that this ridiculous project is finally finished, I am so very excited to get to move onto other creative endeavors. Projects quite possibly involving Lacenet. We shall see~!
When I first played hollow knight, I didn't think much about why hornet calls the knight "Ghost" and "ghost of hollownest" (outside of just coolness factor lmao) but the title, I think, is pretty literal. As the knight is part of the biggest regret of hollownest; history hollownest tried to forget. And with how many vessels did find their way back up into hollownest, I wonder if the knight is the first time hornet really encountered a "Ghost"
"Using immense strength, he pulled open the heavy wooden lid and discovered that the thick, long nails had fallen off at some point in time. There was nothing inside the pitch-black coffin. Nothing!" — Lord of Mysteries 852
Lord of Mysteries Collectors' Edition Volume 11: Undying (Part 2) new illustration
imagine being an angel or a demigod dating a snake of mercury and they just keep fucking turning into a child and insisting that you feed them and give them uppies. and saying that children don't kiss or anything so you have to wait for them to grow up.
Kim Soleum can not perceive anyone's face when he is 130666. I don't think there was a specific reason stated but I believe it is because he is more author than character in that moment.
Kim Soleum is always a bit different during the novel since he is not from that world and counts as ireum-nim.
For example he is the only one that can see Lee Jaheons true appearance. This could be because the world does not have to hide any truths from him and he is technically a creator.
People from the DER world go insane when they learn the truth of the world. However Kim Soleum is obviously unaffected and has been aware since the beginning.
Another possibility might be that even if any kind of knowledge (not specifically the truth but smth else) would cause him to enter a state of madness it would simply be passed of to his real body like a one sided game of hot potato.
So back to the topic Kim Soleum is not a character in the DER wiki. Instead he is a author and I think that when he is in his 130666 state he is closer to being a author than character. or ireum-nim if you want to refer to him as such.
There is a fourth wall separating fiction from reality. Therefore Kim Soleum would be in a kind of limbo by interacting with the 'fiction' while still counting as being from 'reality'.
That separation could manifest as him not being able to perceive faces.
Additionaly, he can delete and rewrite as 130666 which are obviously traits that count as being an author. Though he loses his humanity when he uses that ability. His apperance and stability is closly connected to him humanity.
So his 130666 state is basically 'ireum-nim'.
However I also think that since the DER world relies on how other percieve certain things that those affect Kim Soleum too.
Ghost stories can be created per rumours as we have seen previously with that red shirt ghost story. Therfore if Kim Soleum counts as a darkness because he is a good friend, contaminated by the music box and ireum-nim those rules could techniacly apply to him too.
We don't know how far this 'believe' system goes since we have only seen it create and destroy ghost stories but I don't think it is far fetched to say it could manipulated them to a certain extend as long as the original rules of the ghost story are not affected since that is something only a author can change.
Going back we can apply the perception to Kim Soleum in the sense that ireum-nim has already been established in the DER world before he entered it. Ireum-nim is a concept/ghost story that has existed for a longer time in the wiki and therefore as established rules and believes in the DER world.
One believe is that ireum-nim is not human but rather a higher being/god. Thus, ireum-nim would not look, act or feel like a human would. This could affect Kim Soleum in the sense that acting as a author brings him closer to being ireum-nim and therefor those rules and believes.