Count Doku: Using the force to solve Sudoku
It was an uneventful evening in Berlin, so of course, solving some sudoku felt like the most appropriate way to spend my time :/ But then I ended up slipping into an obsessive ( and not very smart ) mental space that led me to spend 2 freaking hours trying to solve an apparently âevilâ sudoku puzzle. It really hurt. So I thought maybe I could try and write some code that solves these frustrating puzzles and in the process, help me get over my evening of failure.
This little beginning turned into a very fun few days, wherein, I played, I stressed, I wrote code (the kind that a developer wouldnât take kindly to), but hey! it does the job (with minimal human input). This is one of the most pointless self initiated projects I have done in recent times, but then again, I learnt a bunch more about working with object classes, embedded loops, math, logic, debugging etc etc. Iâd like to believe that occasional deep dives into code, are bound to expand my experience and skills as a interaction designer.
All the code is written in Processing and itâs all on GitHub. If the futility of this endeavor holds you back from checking it out, know that, I have forced in some Star Wars puns as well. Maybe those would help?














