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Since the house I was working on got at least eleven votes to upload, I finally finished it and it is ready to be shared with the Sims 3 community. There are two bedrooms with closets, two bathrooms (one full, one half), a laundry/ mud room, backyard complete with veggie garden and outdoor dining, and a kitchen.
With the exception of the bathrooms, kitchen, laundry room and closets, it is pretty unfurnished. I did make sure that the windows had blinds and curtains, there were fire and security alarms placed, and everything should be accessible for sims with no routing issues.
There is custom content used and all credit goes to the proper individuals. That said, if anything is missing, please feel free to reach out and I can help you locate it.
The house is in sims3pack format only and you can download it on simfileshare here -> http://www.simfileshare.net/download/6149039/
This mod adds a Campground Map for sims to hike and forage, as well as a new Hiking skill.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires the following expansion packs to function:
The Sims 3: World Adventures
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
To access all of the possible collectibles, the following expansion packs are needed, but NOT required:
The Sims 3: Ambitions
The Sims 3: Late Night
The Sims 3: Pets
The Sims 3: Into The Future
Overview
Campground Map
Hiking Skill
Collectibles
Foraging
Ailments, Injuries, Fear, and Insects
Chance of Death
Campground Map
Price: §1690
Category: Sporting Goods
2 CASt channels
Poly Count: 650 poly
Created by Around The Sims 3
Hiking Skill
Hiking is a 6 level skill, and is primarily gained by sims going on hikes under the new “Hiking…” pie menu option on the Campground Map.
There is also a new hiking skill class available at the Stadium rabbithole for §300.
As your sim increases their hiking skill, they will unlock longer hikes and the ability to hike at night.
Going on hikes also raises a sim’s athletic skill, albeit slower than a traditional workout.
Sims who get hungry while hiking will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon the hike early.
Hiking cooldowns vary depending on how long the sim’s hike took to complete and give sims the Fatigued moodlet.
Sims with the Athletic or Adventurous traits, or with a high Athletic skill will have their hiking cooldown cut in half.
Child sims with the Scouting skill (if The Sims 3: Generations is installed) will get a boost in the hiking skill when they age into teens.
Day hikes can take place between 8:00am and 8:00pm, and night hikes can take place between 8:00pm and 4:00am.
Sims can only hike in sunny weather or during a reviving sprinkle (if The Sims 3: Supernatural is installed), unless they have completed the Seasoned Hiker skill challenge.
Sims cannot hike when it is actively snowing or when there is snow on the ground.
By completing the Expert Hiker skill challenge can lead Beginner, Intermediate, or Advanced hikes during the day to earn extra simoleons.
Upon successfully completing a hike, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
Hiking Skill Unlock Levels
Level 1: Beginner Hike
Level 2: Beginner Night Hike
Level 3: Intermediate Hike
Level 4: Intermediate Night Hike
Level 5: Advanced Hike
Level 6: Advanced Night Hike
Collectibles
While out hiking, sims have a 30% chance of finding collectibles of varying rarities like gems, metals, space rocks, insects, and wildflowers.
Certain traits or occult states can either increase or decrease your chance of finding collectibles by 5% (note: this value stacks the more traits or occult states your sim has):
Increased Chance - Lucky, Gatherer, and Loves The Outdoors
Decreased Chance - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding collectibles on night hikes.
Day hikes and night hikes each have their own set of collectibles that can be found.
Additionally, the longer the hike, the higher the chance of your sim finding rarer collectibles.
All wildflowers can only be found during the day, and the same space rocks can be found both during the day and at night.
A full list of collectibles can be found on the download page under the header “Collectibles.”
Foraging
Sims can go foraging using the “Forage” interaction on the Campground Map.
Going foraging will give sims a 30% chance to find harvestables, seeds, and honey/beeswax.
Certain traits, skills, or occult states can either increase or decrease your chance of successfully foraging by 5% (note: this value stacks the more traits, skills, or occult states your sim has):
Increased Chance Traits - Lucky, Gatherer, Loves The Outdoors, Green Thumb (or Gardening skill level 5 or higher), and Super Green Thumb (lifetime reward)
Decreased Chance Traits - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding harvestables while foraging at night.
Sims can forage during the day or at night for 2, 4 or 6 hours at a time, with day foraging and night foraging yielding different harvestables/seeds.
Sims who get hungry while foraging will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon foraging early.
Foraging cooldowns vary depending on how long the sim’s foraging took to complete and give sims the Fatigued moodlet.
Foraging also carries a 2% risk of contracting Botinitus Minorous, which will turn your sim into a PlantSim.
Upon successfully completing foraging, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
A full list of foraging harvestables/seeds can be found on the download page under the header “Foraging.”
Ailments, Injuries, Fear, and Insects
Both hiking and foraging have a chance of giving your sims different ailments or injuries, scaring them, or giving them encounters with insects.
When hiking, there is a 25% chance of a sim developing an ailment, a 40% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
When foraging, there is a 40% chance of a sim developing an ailment, a 25% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
All of the possible ailment, injury, fear, and insect moodlets are listed below:
Decreased Chance - Lucky and Athletic (or Athletic skill level 5 or higher)
Increased Chance - Unlucky, Loser, Childish, Clumsy, Coward, Absent Minded, and Hates the Outdoors sims have a higher chance.
Note: If a sim is wearing mosquito repellent (from The Sims 3: Island Paradise), they will not get bitten by mosquitos while hiking or foraging.
Certain moodlets like Bee Attack, On Fire, and Terrified will end a sim’s hike early.
Chance of Death
There is also a 5% chance of a sim dying while hiking via drowning, burning to death, or blunt force trauma.
Certain traits, skills, and moodlets can either increase or decrease your chance of death by 5% (note: this value stacks):
Increased Chance - Unlucky, Clumsy, Absent Minded, Loser, Daredevil, Hates the Outdoors, and Tired moodlet
Decreased Chance - Lucky, Athletic (or Athletic skill level 5 or higher), Adventurous, Brave, and Hiking Skill (level 4 or higher)
Note: There is no chance of death while foraging.
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning.”
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Uninstallation
Same as with other custom skills, removing the hiking skill may cause issues in saves where the skill has been used. I have created a new cheat called “uninstallHikingMod” to remove the hiking skill from any sims in the world and cancel all hiking interactions that may be active, but use this mod with caution.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Around The Sims for meshes and textures, Visual Studio 2019, ILSpy, s3pe, and Notepad++
Thank You
Thank you to @aroundthesims, @flotheory, @puffkins2000, @nectar-cellar, @omedapixel, @zoeoe-sims, Mihaia10 on ModTheSims, and plumblossom on Discord!
If you like my work, please consider tipping me on Ko-fi 💙
In going to try a few of this challenge, its a bit too long so wont to them all.
I saw @simerieccfinds post about it once on her youtube channel,then im using a sim Erin made by @kapii I dont have her cc it seemed so I just added my cc that I have and use her as a base but keep the same name. Great jobon her a screenshot from my game.
5 default replacement cakes. They can be paired with candles and flame effects, and each has its own matching cake slice.
I was really amazed when I saw the Cake Connector mod, we finally could have matching slices!
Unfortunately, I tried following the tutorial, but my English and technical skills aren't great, I've lost count of how many times I failed. To be honest, I still have no idea what the problem is, haha. This is so much harder than converting CAS objects.
Because of all these issues, I had to resort to using the default replacement method as a shortcut.
🍓Strawberry Cake
Default replacement for the Birthday Inferno Birthday Cake.
If you only want this cake, there's no need to install any other mods.
🍀The Other Cakes
Default replacement for the Gosik Cakes ( remade by Echoweaver ).
Require CCLoader, Custom Cake Connector, and Gosik Birthday Cakes. Please place these in the Packages folder.
Make sure to place my files in the Overrides folder, or conflicts will occur.
Room Category:Outside / Eating Out
Function Category:Entertainment / Parties
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五個預設替代蛋糕。可以匹配蠟燭和燭光效果,也有各自的蛋糕切片。
我看到 Cake Connector 這個補丁的時候真的很驚訝,我們終於可以有配對的切片啦!但雖然我嘗試照著教程步驟去做了,無奈英文和技術都很糟,失敗的次數多到數不清~直接舉白旗投降。
而且老實說我連問題出在哪都不知道哈哈哈,這實在是比轉換 CAS 物件還要困難太多了。總之因為種種因素,只能用預設替代這種偷懶的方式了。
Station 98 is a full-service fire and emergency response facility housing emergency vehicles, training areas, administrative offices, and crew quarters. Operating around the clock, it is equipped to respond to a wide range of emergency situations.
La Estación 98 es una estación de bomberos y emergencias de servicio completo que alberga vehículos de intervención, áreas de formación, oficinas administrativas y espacios residenciales para el personal. Operativa las veinticuatro horas del día, está preparada para responder a una amplia variedad de situaciones de emergencia.
I've built lots that were technically far more complex than this one, but after starting over from scratch twice, I was feeling pretty frustrated. No matter what I tried, nothing felt right, and my inspiration was slowly fading away.
He hecho construcciones mucho más complejas desde el punto de vista técnico que esta, pero después de empezar de cero dos veces, estaba bastante frustrada. Nada de lo que hacía terminaba de convencerme y la inspiración me estaba abandonando.
Eventually, I gave up and set the project aside for a few days. Then, completely by chance, while looking for a Sunset Valley save file for my own personal game, I downloaded one by @franglishetchocolat. And that's when I saw this build and thought: yes, that's exactly it. The inspiration came rushing back.
Al final, me resigné y dejé el proyecto a un lado durante unos días. Entonces, por pura casualidad, mientras buscaba un save file de Sunset Valley para mi partida personal, me descargué uno de @franglishetchocolat. Y fue entonces cuando vi esta construcción y pensé: sí, justo así. La inspiración volvió de golpe.
There are obviously quite a few similarities, so I feel it's important to mention it and give credit where credit is due.
Evidentemente, existen bastantes similitudes, así que considero importante mencionarlo y darle el crédito que merece.
I highly recommend checking out Tedhi's YouTube channel. In my opinion, she's one of the most talented creators in the Sims 3 community. She also doesn't use custom content in her builds, which is one of the many things I love about her work.
Os recomiendo muchísimo que le echéis un vistazo al canal de Tedhi en YouTube. Para mí, es una de las creadoras más talentosas de la comunidad de Los Sims 3. Además, tampoco utiliza contenido personalizado en sus construcciones, algo que personalmente valoro mucho.
As for my own build, I can only hope you find it useful!
En cuanto a mi construcción, ¡solo puedo esperar que os resulte útil!
Features / Características:
Lot type / Tipo de solar: Community, fire station / Comunitario, parque de bomberos
Lot size / Tamaño del solar: 30x30
Location / Ubicación: Rossmere
Furnished lot value / Valor del solar amueblado: 208.567 §
Unfurnished lot value / Valor del solar sin amueblar: 74.042 §
Packs used in this build / Packs utilizados en esta construcción: EP01, EP02, EP03, EP04, EP05, EP08, EP09, EP10, EP11
Terms and conditions / Términos y condiciones:
DO NOT claim my creations as your own. / NO proclames mis creaciones como tuyas.
If you want to use any of my builds in your custom world or save file, you are allowed to do so, BUT make sure to credit me as the original creator. / Si quieres usar alguna de mis construcciones en tu mundo personalizado o save file, tienes permitido hacerlo, PERO deja claro que yo soy su creadora original.
DO NOT re-upload my content under any circumstances; share it with your friends using my own links. / NO resubas mi contenido bajo ninguna excepción; compártelo con tus conocidos usando mis propios enlaces.
Si experimenta algún problema, avíseme e intentaré solucionarlo lo antes posible.
Si tienes algún problema, házmelo saber e intentaré solucionarlo lo antes posible.
💙 Apóyame
Si te gustan mis creaciones y quieres apoyar mi trabajo, puedes suscribirte a mi Patreon o dejarme una propina en Ko-fi ; cualquier tipo de apoyo significa muchísimo para mí.
Si te gustan mis construcciones y quieres apoyar mi trabajo, puedes suscribirte a mi Patreon o dejarme una propina en Ko-fi; cada pequeño gesto de apoyo significa muchísimo para mí.
Si usas mis creaciones en tus publicaciones o capturas de pantalla, por favor etiquétame; ¡me encantaría verlas!
Si usas mis creaciones en tus publicaciones o capturas, por favor etiquétame; ¡me encantaría verlas!
Download / Descargar:
Patreon (Early Access until / Acceso anticipado hasta el 25/06/2026) 🤍