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Three Goblin Art
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RMH

PR's Tumblrdome
Keni
Not today Justin

Origami Around
dirt enthusiast
"I'm Dorothy Gale from Kansas"
AnasAbdin
sheepfilms

roma★
tumblr dot com
One Nice Bug Per Day
todays bird

#extradirty
Claire Keane

Kiana Khansmith
occasionally subtle

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@smuckerz
my first pixel art character: Mr. Cat!!
pixel art palettes
colour palettes: https://lospec.com/palette-list/
game vibes
cool game royalty-free music: https://samplefocus.com/tag/buzzy
blendtober: hot dog
day “1” rhythm rally / rhythm heaven
for #blendtober i want to learn and be more efficient with 3d modeling by studying games i like ..hope i can keep it up 🥺
heres the nodes used on the last post if u wanna copy them!
Glitter Tutorial (Blender)
So pretty much everything i make in blender just has the same unlit material, but sometimes i like to play around with nodes and shaders when i feel like doing something different. I combined a pixel node tree with a gummy node tree a while back, and ended up getting a result that i thought was pretty cute: glitter!!
SO since i haven’t done a tutorial in a while and since i think this effect is cute as hell, i thought i might post how to do it! Let’s go!
Keep reading
a few ppl asked a while ago how to do the glitchy texture effect n i never rlly gave a good answer so heres a small tutorial:
1. add a wave modifier first, make the height really small (like 0.1-0.2), turn the speed to 1 and the width to less than 0.4
2. add a subsurf second (sometimes u dont need this one though, its mostly to stop the face/eyes collapsing on low poly models)
3. add a decimate modifier last