logging back on to this nightmare website and reading my post history once a year to keep myself humble 🙌🙌

bliss lane
PUT YOUR BEARD IN MY MOUTH
Sweet Seals For You, Always
One Nice Bug Per Day

roma★

Andulka

tannertan36
Fai_Ryy
ojovivo
Game of Thrones Daily
cherry valley forever

Discoholic 🪩
No title available

@theartofmadeline
🩵 avery cochrane 🩵
Lint Roller? I Barely Know Her
Doug Jones
EXPECTATIONS
h
almost home

seen from Mexico

seen from United States
seen from Guatemala
seen from United States

seen from Russia
seen from United States

seen from Argentina

seen from United States

seen from Brazil

seen from United States

seen from Spain

seen from United States

seen from Indonesia

seen from United States
seen from Germany
seen from Bulgaria
seen from Russia

seen from India
seen from United States
seen from United States
@snowing-season--yeah
logging back on to this nightmare website and reading my post history once a year to keep myself humble 🙌🙌
oh god relisten to it with this in mind and good god, you will cry.
Mummified my teenage dreams No it’s nothing wrong with me The kids are all wrong, The story’s all off Heavy metal broke my heart
or how about
We’ve been here forever And here’s the frozen proof I could scream forever We are the poisoned youth
And the fact that this song was used as an NFL anthem and was probably ingrained in the heads of a bunch of transphobic assholes without them knowing has me LIVING!!!!
San Francisco Public Library is hosting this exhibit:
It always felt kinda abstract, the threats and violence before, but being hosted by a public library…? Idk man
end California
we’re literally at the point where a government-funded facility is sponsoring an exhibit claiming wrongthink should be punished by murder
Completely in favor of TERFs punching back.
What in the fuck is a terf
I’m sorry to he the one to introduce you to this
Trans Exclusionary Radical Feminist is precisely that, radfems who don’t consider trans women to be real women.
in two years I have went to thinking tumblr was too far to the left to thinking tumblr are spineless anti-trans right wingers
You are still here, you are still happy, you are still smiling and laughing you are still the only thing and everything I need in my life
I've followed u for years now. Thank u for being a consistentish presence in my notifications
lmao I've been off of this site for like 6 months til today who are u and what u playin
It haunts me that celebrities are just theater kids that made it
#it haunts me that theater kids think they’re just celebrities that haven’t made it
this explains everything about theater kids in a way that was beyond my grasp until this very moment
I am so confused but thank you for submitting this?
MESSAGE
Whoo shit
ooo bitch!
Minecraft player will know…
what will they know
More than you can imagine
going through the old inbox is surreal so much love from people I literally don’t recognize now
It’s sad to think that you may never see or talk to someone again who you once considered to be one of the most important people in your life at a certain point in time. This is one of those concepts that I will never be able to understand.
egg engine - game engine with lua language
I want to release this engine in the future, so I will post progress with screens of its project manager. I call it Egg Engine. A long time ago, I decided to make my own game engine. I had my failures, I learned, and I finally made a great game engine I’m proud of. I use this engine to make my game Ghouls in the Neighborhood. It works on Linux, Mac and Windows. I may target other platforms in the future. The core of this engine was written in C, using portable libraries such as: Lua, GLFW, OpenGL, OpenAL, Vorbis, LodePNG, ENet.
All the game is coded in Lua. The various functionalities of these libraries are passed to modules which the game developer can access. Yet, the most important feature of this game engine is its package system, which make easier for the developer to create save files or even create expansion packs for its game. Now, I’m working on the graphical user interface of this builder, and is more like a project manager. This means it doesn’t include a editor for code, maps, sounds or such. I let the user choose his/her favorite tool.
“Tutorial: How to draw foliaget”
Half-hour tutorial that covers everything a developer needs to know in order to use git. Includes all the basics as well as some helpful advanced techniques.
In case you aren’t using version control for your projects yet (and I highly recommend you start), here’s an easy tutorial for learning git.
Frozach Submitted
Wtf did I just read
i dont even have enough friends to buy drugs
how 2 game juice 👌
Last updated: 23.5.2016
screenshake, zooming, tilting, wiggling/wobbling (hand-held camera)
tweening (don’t be afraid to use lerp, sometimes it looks good, when in doubt, a += (b - a) * .1), numeric springing
make stuff that doesn’t have to be static dynamic - like decoration and backgrounds
post-fx - filters, shaders, overlays… go wild (moderately)
60 fps, please
randomisation everywhere! - sound pitching, different sfx variations (where it’s suitable), particle effects, colour tinting, names for stuff, dialogue, game over screens… again, just go wild with stuff you can’t possibly break gameplay with
audio panning (3D sound)
pretty UI elements - score interpolation (have a separate variable that slowly tweens to actual score and draw that), you can also prepend zeroes to it (this works best if you use a monospace font)…
speaking of fonts, use your own if you’re trying to include yourself more into your games
transitions (fade in/out, etc… DON’T MAKE STUFF STOP MOVING IN-BETWEEN TRANSITIONS, IT BREAKS THE IMMERSION), this also applies to audio, don’t just suddenly stop your music/ambience
procedurally generated stuff can be awesome if you know what you’re doing
choose a colour scheme and/or palette and stick to it
audio/visual cues are better than tons of text
TINY DETAILS
Basically, the bare minimum you need is tweening and variations.
And sin(). USE SIN().
Feel free to add to this list, I can’t think of anything else right now.
Stuff to watch:
Juice it or lose it - a talk by Martin Jonasson & Petri Purho
Jan Willem Nijman - Vlambeer - “The art of screenshake”
Rapid Game Design by Cactus
Moleman 2 - Demoscene - The Art of the Algorithms (2012) - making art with code