Hello, I'm StimpakStimpak. I'm very late to the fandom, but I hope I can bring you a smile.
This is my Masterlist.
Currently I am open for asks regarding the Fallout 4 companions. Feel free to ask anything related to them and I will do my best to answer.
I am open for asks regarding individual companions or characters from Fallout: New Vegas or Fallout 3. I will not be doing full companion rosters for these games yet.
Current Key
[!] - Contains content that may be distressing to some readers.
[♡] - Sexual themes present.
Last updated: 17/06/2026
Fallout 4
Companions react to...
Sole Survivor falling asleep on them.
Sole Survivor gets into homesteading.
Sole Survivor who is sensitive and distressed by the cold.
Sole Survivor who never takes off the Silver Shroud Outfit.
Sole Survivor who is very pro-ghoul.
Sole Survivor adopting a second dog.
Sole Survivor who has periodic leg issues.
Sole Survivor going missing.
Sole Survivor who is never without Dogmeat.
[!] Sole Survivor with self destructive habits.
Sole Survivor who is hard of hearing.
An Immunocompromised Sole Survivor.
A Rain Wistful Sole Survivor.
A Poorly Sole Survivor.
Sole hiding injuries from them.
Sole Survivor's book club.
[!] A Chubbier Sole.
An Engineering Whizz Sole!
A Sole Who Always Brings Them Gifts.
[!] A Sole with Chronic Back Problems.
Nail polish!
Halloween.
A Sole Survivor With Echolalia.
The companions...
Companions react to: A high intelligence low wisdom Sole Survivor.
Fast food orders.
Romanced companions...
[♡] ... expressing jealousy.
... with a chivalrous M!Sole.
[♡] ... thoughts on bondage.
Crushing companions...
[♡] ... with a very open Sole.
... Catching Sole checking them out.
Character Specific
[!] How Danse reacts to Sole giving him tasks post Blind Betrayal.
Headcanons: Preston Garvey.
R!Nick with a Sole who falls for DiMA's tricks.
R!Carrington with an M!Sole headcanons.
R!Piper Wright Headcanons.
Random Headcanons
0. Two random headcanons for each companion.
1. Two Random Headcanons For Each Companion.
2. Two Random Headcanons For Each Companion.
3. Two Random Headcanons For Each Companion.
4. Two Random Headcanons For Each Companion.
Headcanons For Companion Interactions:
0. Cait
1. Codsworth
2. Curie
4. Danse
5. Deacon
Miscellaneous
So what's the deal with Gen 3 Synths?
Wedding rings in the Brotherhood of Steel. (Fo4)
What the hell is Initiate Clarke talking about?
Faction Leader Headcanons
Fallout New Vegas
Miscellaneous
Some wedding ring drabbles: Christine Royce.
SINCLAIR!
Fallout 3
Character specific:
Headcanons: Butch Deloria.
Memes
PSA: Know your ask blog
Yapping to Anon
"What are your favourite topics to write?"
My timpak
My Beloved Fridge
Amazing art by @sproutedivy of one of my Nick and Codsworth Headcanons.
This angst piece by @sproutedivy of Danse and Strong from this headcanon.
what about fo4 companions with a sosu who’s really knowledgeable on random topics but seemingly very bad at normal everu day knowledge and things? Like they could recite the history of some long defunct company they come across the ruins of but they make stupid mistakes all the time?
tysm and love ur writing ^_^
Hello! Thank you for this ask- apologies for the long wait. I hope this can meet your expectations although I will admit I think I've been a bit wishy-washy on this.
Content warnings below the cut for mentions of Caits Chems addiction, and generally some companions being a bit mean.
Companions react to: A high intelligence low wisdom sole Survivor.
Cait
Pre Benign Intervention
Cait isn't going to be paying Sole much, if any, attention. She frankly doesn't care for what they are talking about when she's in the depths of a drug addiction and her head is aching. She will actively tell them to Can it or yawn to show that she really doesn't care.
As for the mistakes: Cait is under contract to keep Sole alive. Or at least she thinks she is. She can't remember and doesn't feel like chasing Tommy to find out after he kicked her out.
Anything that puts Sole in danger will be met with Cait pulling them to safety and scolding them later. Anything benign she ignores.
During her addiction: the world is too much of a haze for her to really notice Sole repeating the same mistakes. If she did she probably would not be kind, so this is probably for the best.
Post Benign intervention
After Vault 95, Cait is bedbound for a few weeks. Minimum. So she gets bored fast and hungers for company and interesting topics. She will ask Sole after their passions, sheepishly so if she can remember being cruel to them in the past, and will lay in bed listening with a weak smile.
Quite frankly, the likelihood is that she cannot keep up. She's tired and recovering. But she does try, and will ask questions that may seem obvious just to show she cares. She won't apologise if she nods off to Sole talking, but will make more effort next time they come over to stay awake.
As for the mistakes: Cait is a sweetheart with a short patience at times. She will intervene quickly before Sole can finish a mistake if she sees the opportunity.
If Sole repeats mistakes then she gets worried if not slightly irritated. She will project slightly and ask Sole if they are struggling with chems or something. Why they seem to be going in circles and making obvious mistakes.
Cait does try to be gentle, but she doesn't mince telling Sole when she thinks they need help. She wishes someone had done so for her sooner.
Codsworth
The customer is always right. As a Mr Handy: Codsworth cannot correct or contradict Sole's actions unless they are in breach of General Atomic's terms and conditions. He will save them if they ask, but otherwise he has a slight habit of assuming they know what they are doing.
Curie
Pre Emergent Behaviour
Curie is observant, but her programming refrains her from even being able to contradict Sole unless it interferes with her objectives. In the Miss Handy form it is impossible for her to fully comprehend that Sole is making mistakes.
Repeating mistakes would be akin to the keyboard on your phone adopting misspellings you make repeatedly. Curie will assume Sole to be in the right and will copy or emulate their behaviour.
Post Emergent Behaviour
Curie is a sweetheart. She is truly. But she is somehow less subtle than Strong at times. If she sees Sole on the verge of making a mistake she will cry out and chirp at them to halt! Cease! Sir/mademoiselle/saer!
Repeated or common sense mistakes earn an equal volume. Curie is far more expressive in her synth form and will put her hands to her head like she's just watched Sole use MacCready as a Shotput weight. Even if it is just they called the deathclaw that's snuck up on them Curie instead of her.
Beyond that she never seems to get outright annoyed with Sole. Surprise moves to curiosity and she begins observing, noting, and prodding their behaviour. She wants to understand how they work and why they act this way. The manner in which they are expert in one case and then insist Chocolate milk came from brown cows is something that floors Curie.
Don't tell Curie that Sole was being sarcastic. It is funnier this way.
Danse
People like Sole arent exactly rare in the brotherhood. At least amongst those born within it. People devoted to singular passions with myopic goals are what drive the brotherhood, for better or worse.
It isn't something he humours, however. He was not born in the brotherhood. He is well aware that there will be times when Sole needs to stand on their own. As a result he takes it as his duty, as their commanding officer, to teach and correct them.
In the early instances, the paladin is helpful but firm. He's clear and concise in explanation, ordering Sole to explain back their new understanding and how they can avoid the mistake in future. It isn't intended to be demeaning, even though it absolutely will feel that way, as Paladin Danse is acting from a place of care.
In repeated instances, where he has corrected Sole previously, he will grow concerned more than annoyed. Unless it's in a dangerous situation then he will be annoyed for a short period. He will pull Sole aside and address them directly.
He's no medical professional. But he knows field care and when to look for signs or mental strain or struggle. He will ask them to explain to them what happened, and if they can remember making this mistake before. If he can't figure it out he will bench them from assignments and order them to see the medical bay.
Deacon
Everyone makes mistakes. Deacon would be a liar and a hypocrite to say he's never made a mistake he saw coming from a mile away. At least one person in University Point hangs as proof of that.
He tries to look on the bright side of things regardless. He's been watching Sole long enough and never truly stops spying on them, even when they travel as friends. He knows their strengths, where they shine and where he needs to step in to keep them both alive.
For Deacon: the ideal is he never let's Sole know the extent to which he's aware of them. Or how he deems their mistakes as risks. He steps in when he thinks they are about to make a mistake and "tips" the scales or intervenes to save them. After which he pretends it was an earnest accident on his part.
He likes listening to them talk when the two of them are travelling and will purposefully as about things related to Sole's interests to rev up the yap machine. It keeps his mind from going anywhere grim and gives him something to think about.
Hancock
Hancock would be a liar to say Sole is special in this regard. Although maybe what sets them apart is their reasoning for the way they act.
In Hancock's experience he's seen plenty of brilliant people who come to lean on Chems for a variety of reasons. He's not going to arbitrate the morals of that, only that they are able to act freely.
Plenty of people in Goodneighbour struggle with some things. Common sense and jet are somewhat separate circles on a Venn diagram. But it's what causes the community to be so tight knit. You learn fast who will help you and who will scalp you. Hancock is someone who helps, so he reckons Sole at least has sound judgement to have found him.
He likes to listen. Hearing Sole speak on their passions, especially if they are pre war, is fascinating to Hancock. He likes lighting a cigarette and letting them regale him on things that no longer exist. Things that make Sole's mind spin. The ghoul finds it satisfying like watching a well maintained mechanical clock tick.
As for the mistakes, repeated or mundane, he doesn't truly mind or care. They are things he can help with. Goodneighbour is a place ran by the people, for the people. So as mayor he leads by example in helping Sole.
It's not actually that deep. He just likes helping them and he's not really one to hold grudges unless he has to.
MacCready
MacCready's sharp mind and wit are what kept him and many others alive. He appreciates care and precision more than most and is quick to notice Sole's mistakes. Somehow quicker still to jeer at them if it's something he deems to be a stupid mistake.
He's not a huge listener. At least not on the go. When he's worried for someone he's travelling with it is his preference to shut up and get to safety. He won't hesitate to tell Sole as much.
MacCready is caring, however sharp his tongue may be, and will never berate Sole. He is quick to demand to know what they were thinking after a mistake if it is in the field, his goal is to understand why they are struggling and how he can stop them from struggling.
As he gets closer to Sole he will humour their passions more and more until he actively enjoys it. He learns from their passion and tries to ask challenging or new questions. Occasionally he does bring up conversations from weeks ago with new questions since he's been turning what Sole said over in his head.
Nick Valentine
Nick prefers to travel with people he doesn't feel constantly worried for. He doesn't mean it in a demeaning way, but he does mean it in the way that if he sees Sole bringing out bullets for a laser rifle: he will get the first migraine he's had in decades.
He's a bit of a grouch on the outside, but he's one of those men where his expression doesn't always match his mindset. His resting expression remains when Sole is talking about their interests, but he is paying attention. Just he listens to them the way a father pays attention to reading the newspaper in this favourite armchair.
Repeated mistakes or mistakes of a similar family when travelling will cause him to snip at them. Nick doesn't care to be mean but it is very much a "Get your act together or I am turning this car around and there will be no McNukas."
Piper
Piper is a big sister. She's no stranger to dealing with Nat making dumb mistakes and chasing interests, so when Sole seems to show a similar set of behaviour: all she can do is shrug. Same city different deathclaw.
Occasionally if she thinks Sole is about to make a mistake, or if she catches them in the immediate aftermath of one and they seem mostly okay, she will commentate on the situation Sole has landed themself in as a sports commentator would.
She may even ask for a mock interview of what exactly Sole anticipated here. She doesn't mean to bully, even if she defacto is a little bit, and intends it as playful ribbing. Big sister banter of great job superstar.
As for Sole's passions and expertise: Piper is an eager listener on some topics. On others she can only feign interest and it's easy to tell once you've seen her truly exited. But she always tries to be respectful.
Preston Garvey
Preston Garvey is one of the most forgiving companions. Even when he really shouldn't be. So Sole's blunders or mishaps are mostly water under the bridge for him. They helped save him and the survivors. They built up Sanctuary. Simple mistakes are no reason to turn back on a good soul.
That being said: he has no poker face. When Sole does something he is incredulous to it shows. He makes the expression a dog would make after you throw it's favourite toy in the washing machine. Gobsmacked. Guffawed, even. Garvey can't hide it for the life of him, even if he's quick to get over it.
He's much more one for positives. Sole is very knowledgeable on some things, and Preston loves to listen. It's a way to rest whilst also having his brain soothed. He will listen to them talk for hours and thrive.
Garvey forgets to ask questions when Sole is telling him about their passions. His preference for listening sometimes makes it look like he's using Sole as a white noise machine instead of a friend speaking to him. But it's not the case. He will rarely ask a question, and by then it's a question he's put a good hunk of thought into.
Preston admires Sole greatly.
X6-88
Manners aren't exactly within the realm of things X6-88 is concerned with. Of course, he must be polite to Doctor Ayo and his ilk, but those are people who can have him decommissioned with the wave of a hand. But to anyone else? He's actively seen taunting people in a dead tone in combat and concisely brushing lives off as acceptable cost for the Institute's goals.
Sole definitely rises in rank over time with X6-88. So at the beginning he doesn't hesitate to inform them that they have made a sub optimal decision. Or how that mistake was avoidable. Much less does he care to humour Sole on their passions at the beginning. He's here to do a job. Not babysit.
Once Sole is declared the Director to be, things change slightly. X6-88 will listen when Sole talks on topics of their expertise, although he cannot feign interest if he doesn't feel it, and will be more respectful in his wording when he sees Sole make mistakes.
At either high or low standing with X6-88: if Sole repeatedly makes mistakes where a "typical" person wouldn't in every day life then X6-88 will refer them for medical attention. He will take them to the medical bay forcefully if they refuse. It is his job to ensure that Sole is safe, and he has authority to exert over them in that remit.
do you have any thoughts on the fo4 companions' opinions/preferences w/ S&M? kinda similar to the bondage ask sorry loll,,
No need to apologise. I must confess I don't know much about S&M at all so I don't think I can do this ask any justice at all yet. Although I am researching! I know a bit about rope work so I can do things on that in the mean time if you interested.
hihihihi!! Your head canons are sosososo cool and I was wondering if you would be able to do romantic domestic ones for just Piper maybe? If not then all of the companions would be awesome!!!!!! :D
Hi!!!! I'd love to. Piper is so darling and I think she was really overlooked. She has been through so much and it should shine more. Apologies I've been so slow on this one. My brain feels lie hot sand as of late.
Romanced character headcanons: Piper Wright
Piper can't sleep alone. At least not well. It's always is her and Nat. It used to be that their father would read to them, but that's past.
Piper has a photographic memory - nothing to rival Nick's, of course - but she will pay close attention to her partner and their outfits.
She gets really bad headaches. The kind where she will melt like honey to have a good scalp massage. Occasionally she will ask Sole to scooch and sit behind her so they can massage her scalp, but it's a rare thing and she does her best to be polite through the aching.
She always wants to be on the ball when it comes to Christmas or birthdays, and what better way to give a good gift then to know what the receiver will use.
She's many things and nosey is one of them. This results in her doing things that seem a bit creepy at a glance. Sole becomes a frequent topic of her journal. She notes their mood, their health, anything that made them smile, etc.
Piper is very particular about her stationary. Nothing that she uses herself, it would get ruined immediately, but things she collects with the hope of gifting them to Nat or Sole.
Never forgets an event. Ever. And she's insistent no one else forgets either. She will remind everyone when Sole's birthday comes around with ample time for them to be ready. Unless Sole asks her not to. Then she will vibrate quietly and nod.
Clear communication is vital to her. She is very good at listening to Sole and asking questions to understand their perspective fully, but when it comes to her own emotions? She's a bit more muddled.
Piper struggles being openly vulnerable. Partly because she's wanted dead by a good few people, partly because she's been on her own taking care of Nat for so long. This causes her to sometimes neglect to explain to Sole how she's feeling, or dismiss her own emotions bubble over and it leads to a fight or a good cry in Sole's arms.
She runs cold. And she has no mercy for Sole if they run warm. No matter how they yelp each night when she dives under the duvet to steal their warmth: she will not relent.
When kissing it is almost always simple pecks. She prefers to keep things quick and eyes open. But when she's alone with Sole then things can go a bit further. Be warned she grips Sole tight when kissing.
went to send an ask and realized anon was turned off, was that on purpose? I sent an ask once and I remember it was on, just wondering so sorry if that’s a rude question ^^”
Oh hello! I'm glad to see you. I apologise if this has gotten in the way of your ask.
I'll be honest. I initially wrote out a big explanation but I think short and sweet is best.
- I got a very disturbing ask focused on gore.
- Other ask blogs I know got the same ask.
- The ask was repeated multiple times on Anon after I didn't answer within a day.
- I blocked the account as I believe it was copy pasta or intended to distress.
- The individual made another account and repeated the anon asks.
I want to clarify this ask, I feel, was written to get a rise and disturb. I have NEVER had this problem with my wonderful Askers and I don't want anyone to think I like doing this. I want to give every ask I get a good shot.
Tldr: There is someone going around spamming a very specific ask based around gore to Fallout ask blogs. I have turned off anon in order to get some peace.
Apologies for any inconvenience- I know anon is what's comfortable for most people. I will put anon back as soon as I can!
Yours truly,
StimpakStimpak
P.S. - I have re-enabled anon asks as of 18th June.
Up to you if platonic or spicy but how would the companions take it being stuck in a tight space with Sole? Something like a Pulowski Preservation Shelter or in a storage cupboard? No worries if this toes the line a bit but would really love to know what you think! :)
Why thank you for the ask, my most esteemed friend who I would NEVER ask questions to regarding the length of a certain raider's bodily hair. You can toe my line anytime.
I am eager to answer this one- even though I have been sitting on it a while.
For this I am assuming platonic and it's taking place in a Pulowski type thing. Maybe there is a third wheel skeleton too. I've been sitting on this one for a while and it feels murky but I can't keep fiddling at the air.
Content warning for claustrophobia, implied panic attacks.
The companions react to: Being trapped in a small space with the Sole Survivor.
Cait
Pre Benign intervention
Cait HATES it. At first she pretends not to care, but all the drugs mess with her senses. Things are always shifting between muffled and painfully clear, normally walking or moving helps it, but here? All she can really focus on is sole and maybe the skeleton on the ground.
She isn't much help. Isn't fear she feels as much as she feels annoyance. Even if Sole assures Cait that help is coming Cait will start to strike at the walls for a way out.
Post Benign Intervention
Cait has been put thigh through hundreds of self soothing exercises by Curie. She knows every breathing exercise that Curie could teach her. She never admits to using them but she does.
It isn't so much that the enclosed space scares her. Its the notion she feels unable to leave. That she's got to be reduced to a trapped barely lucid fighting woman again. Even if that is irrational in Sole's eyes.
To soothe herself she will use the breathing exercises and is rather insistent on Sole doing them too.
Cait is eager to get out. Far more eager to get out than she wants to show.
Codsworth
Unfortunately: Codsworth is a Mister Handy. Mister Handy robots are propelled and move by a ignition thruster of some sort. As a result Codsworth likely defaults to immediately powering down to protect Sole from burns or suffocation.
Sole will need to power him back on after they manage to escape the enclosed space. After which he likely apologises for the abrupt action and moves on.
Curie
Assuming this is post Emergent Behaviour. If prior to Emergent Behaviour she follows the same procedures as Codsworth.
Curie isn't exactly scared of many things. Even if all things dictate she should be. She's not scared of heights or the Brotherhood, falling doesn't scare her nor does running into a fight to help Sole.
But she is claustrophobic. In the initial period she is fine. She likens it to the centuries she spent locked away.
But then that's the thought that grips her. Her body feels twisted and her throat clenches. What was unremarkable to Curie as a robot is terrifying to Curie now. She doesn't want to be trapped for more centuries. She doesn't want to die.
Curie will be no great comfort to Sole. She looks exceedingly pathetic and terrified as she tries to cower away into the corner she already has to share. She will plead with Sole to help them escape and slips in and out of French for some reason.
Danse
Pre Blind Betrayal
Danse is mostly unbothered beyond guilt. All likelihood is that he is in power armour and poor Sole is lacking for space as a result. Alas one may perhaps not even be able to see the dawned Paladin's face over his steel bosom.
He's very good at keeping watch and listening out, so if it looks like leaving soon isn't an option he will try to stand up and to a side as much as possible for Sole to get comfortable and rest.
The Paladin is focused on completing the objective and keeping his unit alive. He is radioing for Rhys and Haylen to assist at soonest availability. If they can not assist then he will start investigating the Pulowaski shelter for weakpoints. He is still rather good at scrapping and there is little he cannot tear down.
Post Blind Betrayal
There isn't much that changes post Blind Betrayal bar his armour and that calling for Rhys and Haylen is no longer an option. So this is assuming he is out of the power armour.
He's still rather stalwart. When he's on a mission, an assignment, or just has a goal in mind he its able swallow almost all of his worries. Almost all of them.
He's good at talking Sole through it if they become scared. They wouldn't be the first he's soothed and his time in the Brotherhood has made him remarkably good at talking people through their pain.
Deacon
Deacon never aims to be the focal point in any situation. He likes to melt into the background and a Pulowalski shelter really doesn't lend itself to that. That and he may be slightly unnerved by tight spaces.
He is taking it chin up even if he's really unhappy. Deacon is a liar, through and through, and he will lie to himself to get through it. He will lie to Sole too if he thinks it means they can get out and to safety faster.
If it's a matter of having to wait something out for a longer time; then his discomfort will show slightly. Even when he tries to distract Sole with stories that may or may not be real.
Hancock
Help will be along soon enough. Want a pick me up?
MacCready
He's nonchalant. It's not exactly uncommon for ghouls to be trapped away for a prolonged time. Although he really is trying to not think of that as an impending possibility. He's young. In ghoul terms at least. And he has no experience in being trapped for prolonged periods of time. He doesn't want to have that experience, especially if Sole isn't a fellow ghoul.
If it's merely a manner of waiting out before they can leave he's nonplussed. He's good company and can talk to nervous people without sounding patronising or worried. He talks to Sole like they are a person, a friend he holds dear, even if they are scared and snappy. He can be patient.
If it's certain they are getting out and it's just a matter of waiting: he's nodding off. MacCready is no stranger to cramped spaces. Frankly it is almost nostalgic. He will try to get comfortable and wait it out.
If he's particularly close with Sole he will offer to play some old Scout games he remembers. Mostly memory games. He will do the same even if they aren't close if Sole looks distressed and in need of distraction.
The only instance in which MacCready seems at all perturbed is if he is romanced. Being trapped in close quarters with Sole makes it very hard for him to wait things out as he normally does.
Nick Valentine
Less than thrilled. Verging on flustered. The detective really isn't one for close contact unless it's on his and Sole's terms.
It's mostly due to the way he was built. His body is getting on in age and his synthetic nervous system is... spotty. There are stretches of him that you can drag your hand over and he won't feel until you cross a part that does have the nerves in tact. At which point the detective is alert and less than thrilled.
Being trapped close to Sole makes this phenomenon of his form all the nor inescapable.
Piper
Preston Garvey
More annoyed than anything. If she had a cap for every time she's been caught in a tight space hiding from something or other she'd have enough to buy a spot in the upper stands. Not that anyone would. Suds. The lot of them.
Yet being trapped with Sole? It makes it less annoying. At least there is company - good company, in Piper's opinion - that she can talk to. It makes the waiting easier and the escape sooner in her eyes.
She's far from perfect when it comes to comforting. In fact she may be the contrary. Piper is used to keeping lookout. Not only for stories, but to move quickly to protect Nat, and as a result her attention is focused on the outside, what she can hear, and the exit.
She will alert Sole when she hears trouble coming, even if they are mid sentence, and will miss any signs Sole is nervous until it's obvious. At which point she is better, she knows to try her best, but it's clear this is a situation where she can't give Sole her full attention.
Anxious. Will not shut up trying to comfort Sole but it's obvious he's talking for himself in equal measure. Even at the General's side he will feel so alone and closed off, something that makes the nibbling and scratching guilt in his brain turn to gnawing and clawing.
His hands were never steady. Quite frankly the opposite. But the poor minuteman's shuddering is apparent the moment he isn't gripping something. He will resort to holding Sole's hand if they are comfortable to comfort them both.
It's for the best Sole doesn't call him on his fear. Preston will only do so well in confined space, and forcing him to face his feelings in one is a recipe for a very miserable Preston.
There is nothing more he cherishes than the vast open commonwealth and the duty he serves with his life. To be taken from it, even briefly, is not good for him.
X6-88
He's doing a Relay call to the institute immediately. So fast he may as well be rapping. There is no hesitation.
X6-88 has three speeds. Here. There. And X6-88 ready to relay back with Sole.
Hello! I assume as in Cooper Howard from the show- Alas no I do not. I doubt I will be either. I am WRETCHED for sitting through shows or movies. I'm up and down like a seesaw and any down turn in a movie has me needing to leave the room like I've just heard my beloved has been lost at sea.
However I do know someone who does write for Cooper. My wonderful, most esteemed, friend @begin-again-tonight . They also write for the original fallout games and theirs writing is gorgeous. You may find what you want with them.
Besides fallout 4 have you considered writing for the other games? In particular for butch deloria
In truth I have! I'm just not as confident. I've been saving to get Fallout 3 as one of my treats at some point, and I only know it through watching my best friend @begin-again-tonight play it and reading up on it.
I do know a good chunk about Deloria though. He is so endearing in his own loud mouth way and by talos he would not survive on his own outside of the bunker. Paradise Falls speed run any% or it's going to be something stupid. He tries to fight robots with a flip knife. He's God's most hairstyled soldier.
If people want- I can open up asks for the other games but I won't do full companion roster asks. It'll be solo companion stuff most likely.
But for you, since you asked and it means a lot you did. It's my first for fallout 3 so it is very Wonky but I hope you like it.
Warnings for implied domestic abuse (from Ellen Deloria), referenced agoraphobia.
Character Headcanons: Butch Deloria
He is asthmatic. I can't explain it but I am convinced he is asthmatic. Butch has always been spotty taking his daily inhaler, mostly as he tried to hide it from the other kids to keep looking tough, and also because he had a bit of an ego.
Even if he was alone he didn't like having to be dependant on the medication, no matter how many times James explains to him he isn't defined by his medical conditions.
That and I just think it's really funny if between bouts of being an outright bully he had to steal away to take a few frantic huffs of his inhaler.
His asthma is the ONLY thing protecting him from being a Lynx Africa user. It is FIGHTING for him.
Butch Deloria is the son of one of the guards. No one knows which guard. Even his mother doesn't know. She got around with them in part exchange for the guards turning a blind eye to her blatant vices and attitude.
He's a wonderful cook after leaving vault 101. It's when he actually gets to learn and despite gagging at some of the ingredients LW collects: he can make some genuinely good food.
Butch is a very restless sleeper. He doesn't struggle to get to sleep, he knows he needs it, but he struggles to stay asleep. He's used to his mother's... moods and having to move or get scarce in the face of them.
Butch is very touchy. Beyond just always being ready to get in a scrap. He likes to do hair, he likes hugs, he likes throwing his arms around the other tunnel snakes even if they sneer and shove him off. It makes him feel less alone.
He's a big preener. If he gets in a scrape the first thing he complains about (after he's done assuring the LW he is fine and was fine and he didn't need to be saved (with an occasionally cracking voice)) is that the scar on his face will be ugly.
The open sky freaks him out. I think in canon he is agoraphobic, so I think looking up and just knowing he is staring into infinity unsettles him deeply.
He doesn't regret leaving Vault 111. At least not anymore. In the early days he did a bit. But after a while he's glad to be free.
I'll admit I've been sitting on this one. I will likely return to revise it. Deacon is an interesting character in the fact he's effectively clawed his own face off and is comfortable enough doing so that it's treated a hobby. He's a man who refuses to know himself, so defining how he knows others is so murky for me. It's fun.
You can't tell. But it's been multiple weeks and I still am wishy washy on it. Deacon fascinates me but it's the fascination of looking at something I could never understand fully because to understand him you have to be able to know what is true about him. And all I know is he is a man who cares deeply and has done terrible things.
Cait isn't anyone Deacon deems a stranger. He's seen her at more of her lows than she would remember or be happy to know. Until Sole, Cait was another unfortunate soul that Deacon would check in on every know and again, hoping she'd at least find somewhere kind to her. Once he meets Cait properly he is still hesitant to really get too close. He will happily hang out with her and never really asks any questions of her. He thinks Cait is more comfortable that way.
Codsworth is fun. He respects Codsworth and doesn't mind the chiding and hovering. Beyond that he isn't too close to Codsworth but always says hello if he can.
Curie is a darling even if the care she shows has him feeling guilty from time to time. Often Curie is more concerned for Deacon than he is himself. He never refuses the stimpaks Curie offers and does his best to look out for her. She's got a familiar face.
Danse is a fun case. Deacon is caged with his emotions towards others even to the point if sometimes not knowing what he thinks of someone himself. He was part of the operation to get Danse and Cutler out of the Commonwealth and gets a headache at the thought of how it's all turned out. Yet Deacon doesn't avoid Danse immediately. After Blind Betrayal he comes to keep Danse company fairly often and Danse comes around to him very eventually. Deacon claims they are besties.
Dogmeat is the best. No bones about it. Okay maybe a few bones for Dogmeat.
Hancock is a good man who has helped the railroad. Deacon rarely hovers around him too much because Hancock's Man-Of-The-People-Where-Everyone-Can-See really hashes Deacon's Man-Of-No-One-Where-No-One-Cares-To-Look thing.
MacCready is fun. They dig at eachother on occasion with the kind of fatal jabs that can only be forged by playing COD with someone into the early hours of the morning that see into your soul and spit. MacCready and Deacon get along fine enough but as with Deacon most things remain at arms length. Someone who knows your story but never hangs on the turn of each page.
Nick Valentine is one of the best. Deacon knows he can't hide from the detective but that doesn't mean he's admitting anything to the man. Quite the contrary. Nick knows better than to chase Deacon for what they both already know.
Piper tries to get secrets out of him every now and again but he keeps turning the conversation to blast radius. Or canasta. Or chess. Or- how many board games does this man know? He respects her though. Listening to Piper when she talks about a place is often a good way to get a scoop on what's up.
As for Preston Garvey? Preston is a good man and Deacon knows a man running from the past when he sees one. Mainly because they are running the same race and both losing. He respects Preston.
Strong is definitely curious. Although Deacon probably spares as many thoughts for Strong as Strong does for Deacon.
X6-88 is dangerous. Deacon won't mince words on it. X6-88 is a synth who has fully bought into the Institute's story and rejects the reality at every given opportunity to the point he will drag others to effective death and dissection. Deacon will be directly upset with Sole if Sole brings X6-88 anywhere near the railroad or synths. He will not hesitate to attempt to evacuate Curie and Danse if he thinks he can save them.
[♡] Headcanons: Romanced Carrington with an M!Sole
Please note this is the mature addendum to the first part of the response which does not have sexual themes.
Part one here.
Pre Felling of the Institute
Carrington is very diligent about safe sex. He keeps condoms to hand and it's apparent when he's been planning for a one night stand as he comes prepared.
He's emotionally avoidant and closed off to relationships until the Institute is felled. Although that's not to say he's wholly avoidant to simple things without strings. One night stands with few words and goals nothing but physical.
One night stands are murky to him and if he thinks too much on it then he will realise why doesn't mind a one night stand with Sole. Because they've gotten close to him. Too close.
If he doesn't get in his head, if Sole can get him to relax enough (or forget his better judgement, as Carrington would scoff): it's what you would expect of a near middle aged, somewhat sedentary, man. He's a doctor, not a madman like Sole, and he has a corresponding amount of energy.
He never humours any adventurous positions and rathers things where he can't see Sole. The less personal the better. His ideal is to get what he needs and be over with it. If Sole gets their gratification is up to Sole. He tends to prefer bottoming for the previous reasons.
After completed one night stands, the doctor is rather closed off and curt with Sole. Although not to the degree as instances where he ends the night with Sole early.
Post Felling of the Institute
One night stands are still rare as before. But he's far less likely to suddenly shut it down. The idea of Sole being close to him- of he himself being close to Sole- it isn't so uncomfortable. Carrington is slightly less stressed and Sole has proven he is remarkably resilient.
Sex becomes slightly more frequent once he and Sole are together. Although not that much more frequent. He isn't exactly seeping libido. He's not young and spry. His back WILL inform him if he goes too far. Don't even get him started on his shoulder.
He comes to enjoy topping. The doctor isn't going to leave Sole limping by any means but that doesn't mean he can't work Sole to the edge a few times. He revels in his understanding of sole. How to work the man to make him melt. He never admits to anything but he seems somewhat smug the day after if Sole is still processing the night before.
Carrington x m!sole headcanons mayhapping 👀👀👀👀 i never put out asks how does this work
I have like 400 favorite side characters but from what ive seen you at least know Something about Carrington and i don't wanna ask you to write abt someone you know jack about
You are killing it. I am happy to have you in my ask box.
Also please have this gif. I learnt a little Davinci Resolve in the name of the bit. All for the bit.
To be honest I don't yet have opinions on many of the fallout side characters. But I can very easily develop them. Ask me what Arturo Rodriguez is like if suddenly he found a stray puppy, or what he likes in his coffee, or how he is after a paticularly long night with no sleep, and now I am thinking about the man and now I care about the man.
Tldr: Ask me on any character and I will do my best!
I do already care for Carrington though. As Glory said: Stanley Candy-Ass Carrington.
Romanced Carrington with an M!Sole
Pre Fall of the Institute
It is unlikely he humoured any feelings, be it Sole's feelings towards him or his feelings towards Sole, before the Institute is felled. He's in over his head and clinical detachment is what has kept him sane in the face of all those lost in the Switchboard Disaster. He's aware there is no guarantee Sole will be alive to see the sunrise each day.
But he does take note if Sole seems to show interest and will act accordingly. Which sometimes means being rather short and direct with Sole, near picking on the man in a bid to crush any affections.
Yet it will weigh on Carrington. He will sit with Desdemona with his head in his hands trying to reason it out in-between short reminders to Desdemona that chain smoking is not good for her. That he will not be volunteering to clean her lungs when it comes to be they need it.
Carrington isn't averse to flings, however. It is elaborated more on in the mature second part to this ask.
Mornings after such flings have Carrington treading light and short around Sole. He seems almost annoyed with them. They give him plenty to think on when frankly he just wanted to not think.
Yet he does dote on them in his own deniable way. They never get to leave HQ without a medical kit (Carrington claims it's because Sole travels with Deacon), and Carrington is first to object when Tinker tries to take Sole as a test subject.
Deacon can be seen collecting some caps from a disgruntled Glory in the background.
Post Fall of the Institute (Assuming he hasnt been turned to red mist by the BoS or otherwise)
Carrington becomes slightly less hostile to his own emotions. And slightly more reciprocal of Sole's. Disapproving stares become unimpressed gazes. Unimpressed gazes become mildly bemused scoffs and eyerolls. It's nothing fast, but it is happening slowly over the months and years. And before long Carrington will start keeping an ear out for when someone enters HQ in case it is Sole.
To an outsider it would be hard to tell when exactly Carrington and Sole became official. Whenever others are around: Carrington remains professional and never shows Sole any preference. He will shut any flirting from Sole down too.
Although in private he's not nearly as high strung. He's still a very driven man and he isn't the type the melt and go lovey dovey. But his affections lay in small acts of service and gifts. Well. Gifts in the doctor sense. New toothbrushes, restocking Sole's medical kit, very much love in making sure Sole is healthy and well.
Carrington makes a point to remember how Sole likes his coffee. Or how Sole likes their preferred beverage. Expect side eye if said preferred beverage is Quantum.
He is not the cuddliest man. The exceptions to that being when Sole returns after going missing, or after a particularly fraught assignment, Carrington will snatch Sole into moderately a crushing hug. He presses a kiss to Sole's temple and hisses the beginning of a lecture laced with worry and relief in Sole's ear.
But for regular physical affection? It is only in bed. Every morning Sole wakes up bring used effectively as an ergonomic pillow by the man. Carrington will state blankly it is for his back. In reality it's that Carrington is far less caged about his affections when not running on coffee.
Marriage never crosses his mind in a way he will admit. He will consider it if Sole brings it up, but it is a toss up as to whether he would ever accept a proposal. It isn't for any lack of love he holds for Sole, though.
Pet names are his Achilles heel. If Sole manages to find one that sticks then Sole has a way to reliably turn the doctor pink. And get put on the sofa.
Hello! I've been getting back into fallout 4 so I've reading your head cannons.
Anyway could you write head cannons of the fallout 4 companions with a sole who has echolalia(repeating words and phrases others have said)
I read the rules and I saw you write disability stuff as long as it's not about the character suffering, I hope this is alright if not just ignore it, sorry this is long.
No worries at all! This is perfectly fine and honestly I do love these asks. Echolalia is something new to me and I love learning about different disabilities. That and it's really fun to think about what different companions may know about said disabilities and how that drives their reactions.
My rules are mostly against asks where the focus is on the character suffering. I don't like writing disabilities in a single facet or with the focus on the suffering that disability can bring as it feels like I'm making a pity caricature of a real condition. I don't want someone to read my writing about their condition and feel they are only seen for their pain.
I am perfectly happy to research and write about disabilities though. It's an exercise I find really enriching because Fallout 4 notably lacks what was present in previous games when it should go further.
Echolalia is fascinating to me and frankly I am really excited to bite into this one! I never knew it to have a name but it's something I'm far from foreign to. Thank you so much for asking me this and trusting me. I'm so glad you are here!
The companions react to: A Sole Survivor With Echolalia
Cait
Pre Benign Intervention: Cait hardly notices. Her head feels stuffed with cotton and she often misses what Sole says. The result is either she doesn't realise how recurrent it is, or she does and she snaps at Sole for mocking her.
Explanation is landing on deaf ears. Cait is going through a lot and she's not listening as much as she is looking at Sole and hearing them make words.
Post Benign intervention it annoys Cait a little, but she's much more receptive to explanation even if she doesn't seem to believe it at first. She never fully gets it, but as she gets closer to Sole she comes to find it endearing. She jokes she can be certain they arent a synth with the way they go.
Codsworth
Codsworth has always known Sole. He recalls watching them echo with young Master Shaun and the way the young Master would burst into fits of giggles over it.
He doesn't care or mind one bit. At most he will take a bit longer to respond to Sole once they are done talking to ensure they are ready for him to respond but other than that? Sole is Sole. He doesn't mind.
Curie
Danse
Curie knows plenty of physical conditions, but stims and echolalia are entirely new to her. She is eager to learn though and Sole can likely feel Curie watching them with the intensity of a cat that's just seen the treat bag shimmy.
She will occasionally say words at random in different tones to see if Sole is more prone to echoing certain tones. Beyond that she is unbothered by it.
Danse is curious. At first he seems annoyed but it doesn't last once he realises it isn't intentional. Although that takes a hot minute of him trying to discipline Sole as Haylen interjects.
Once he learns the nature of the condition it puts quite a bit into context for him. Sole isn't the first he's seen exhibit echolalia, but this is the first time he's realised all the instances fall under one name.
He's rather firm in advocating and standing up for Sole. Rhys is on an even shorter leash when it comes to his jabs at Sole and Danse communicates clearly Sole's condition and symptoms to Kells and Maxson to prevent irrational disciplinary action.
The only limit is he will call Sole immediately if they echo call signs. Everything else he more or less ignores.
Deacon
He's curious. Not to the point he acts any different outwardly but to the point that he listens for Sole more than he watches them.
Really tempted to see if they will take him saying supercalifragiliciousexpiallidocious.
Beyond that he's fairly similar to Danse and has Sole's back without much or any question. The only time he will call Sole on the echoes is if it is anything related to the Railroad.
Dogmeat
Hancock
Dogmeat doesn't care. Dogmeat is here for the love of the sport. Call Dogmeat a good boy. Sqq
MacCready
He doesn't mind. He at first assumes it a nervous tick which would make Sole's echoes nothing of note. But noticing they do it idly too? He still doesn't really mind.
Hancock at most will comment if the echoes get more frequent or if Sole echoes something that concerns him. He keeps an eye on them and the echoes help him do so.
MacCready is actually one of the best i reckon. He knew a kid called Zip when he was Mayor of Little Lamplight who had a condition that lead him to speak very quickly, so speech conditions don't really phase him.
Nick Valentine
That and his time in the Gunners means he's used to call recall on radios. Occasionally he will mimic back at sole as a result.
He's used to taking care of Duncan too, which means occasionally he will echoe back in a softer tone of voice that a parent would echo back to a baby in. He will huff if called on it and tell Sole to take a hike.
Piper
Nick can't profess to know what exactly is going on. Although he also can't exactly profess to caring when he first meets Sole. Between being rescued from 114 and a mad dash to find Kellog? There was never really the time. He assumed it a stress induced tic of sorts.
It's only down the line he will query sole on it. Once things are settled. Not so hectic. Perhaps when they are roaming Farharbour. Their echoes carry further in the smothering fog.
Once he does know what it is? He goes back to not really caring. He has many other things to get up to with Sole. Chasing them on a harmless thing isn't something he intends to let get in the way of it.
He reasons it's probably like how he still gets old world commercial jingles stuck in his head. He wants to see if Sole remembers the Slocums Joe jingle.
X6-88
She is curious. She's verging on nosey at times. She asks Sole why and it takes her a while to fully understand it. Some topics come easy to Piper, others she needs to think on to be able to approach, so it is a period of occasional poking and curiosity.
Following that she is rather nonchalant. Occasionally she will echo Rabble Rousing Scoundrel back and forth with Sole but that's it. Sole is Sole.
Preston Garvey
Preston isn't the most versed on medical conditions. But he is versed on listening. He routinely misreads the echoes at starts at conversation, leading to some confusion, but once he realises what is afoot he will get slightly better at it.
He never asks for an explanation, he assumes it's a post traumatic stress thing to be frank, and will go off that assumption. He never comments on it or calls attention to it unless he thinks they need help speaking for their duties as General.
X6-88 has likely been briefed on Sole's condition. He doesn't comment on it or acknowledge it. Even if prompted he will remark that Sole's medical condition is not for him to comment on, even if Sole themself is asking.
Normally he has a very short patience for people repeating things, granted he can never and will never express it to humans, so it's unclear if X6-88's ambivalence is true or a product of Institute rules.
What do you think the companions' opinions would be on Halloween?
We know that it was coming up when the bombs dropped, and you see plastic pumpkins and candies here and there around the Commonwealth in spite of how much time has passed. There is almost definitely remnants of parties and the like if you know where to look, even if it's near unrecognizable at this point.
Another interesting aspect is how each of them would handle the horror/scary side of Halloween, especially since you can see some darn frightening stuff already! [ferals, death claws, super mutants, etc.]
Ivy! I'm so happy to get an ask from you. This one admittedly became a bit of a ramble but I hope I've done good by you.
The Companions React To: Halloween
Cait
She only really humours it pre Benign intervention. Prior to Sole, when Cait was in the fighting ring, there would occasionally be some raiders dressed as death claws or something. But it's so foggy.
Her childhood was little better if not worse for festivity. Bad family can make monsters of holidays and Caitlin remembers that even if she can't remember exactly what happened. Probably for the best she doesn't.
Post Benign intervention? She may well be benched still for her first sober Halloween. Sat in bed and listening to the companions chatter, or hearing Paladin Danse leave early to attend Halloween on the Prydwen. She's glad she's not included. It gives her time to watch in peace and work through... emotions. The first happy holiday is always difficult.
Fortunately she isn't truly alone. MacCready and Deacon keep popping in to check on her, as does Curie in spite of how many pillows Cait weakly lobs at her. Cait spent her first free Halloween in her bed with her friends eating some god awful sweeties. It was a nicer way to end the night then watching silently. Not that she'd admit.
The years following? She's taking it seriously. Even if she plays nonchalant. For some reason she and Deacon seem to have Halloween slightly confused with Easter and keep hiding sweets for eachother to find. It's getting ridiculous. Deacon has tried to use Preston as a hiding spot for sweets no less than three times. Nowhere is sacred. There are packets of gum drops in Hancock's bed.
She still calls it fairly early into the night though. She needs to keep her sleep schedule these days or it's aches ahoy. Hancock subs in for her on ensuring she gets her share of sweets in the morning.
Cait dresses warmly for Halloween. She gets chilly easily. Rarely will she wear a costume but every now and again Deacon eggs her into it.
Cait falls asleep during horror movies. She will not wake. AAAAAUUUGH.
Codsworth
He has another set of plating that is shaped like a pumpkin. He becomes a floating pumpkin. Codskin. PumpsW- no.
There is very little that can immediately scare Codsworth. He can experience distress and worry for Sole but he is never scared. Halloween is effectively the closest he will get to expressing something akin to fear.
Curie
Curie wants in. Curie wants in so bad. Even before she was released from 81 she would watch the vault participants over the security cameras celebrate each year. She has opinions on how many sweets the young are eating but she wants to be included more than she wants to chide.
When is released? She will count the days down as she hovers after Sole. Occasionally she floats off to collect sweets she spots and equally occasionally she gets stuck and has to sheepishly call for help.
Once she gets her synth body she is unstoppable. She wants in. She will ask Sole about every sweet they find and wants to share the ones she finds with Sole each time she's trying a sweet for the first time. Curie has to sit down for this as it is very serious.
As much as she loves sweets she is still the one to hand out toothbrushes and dental kits on Halloween. She does NOT want to god knows how many cavities next month and will goose chase anyone who refuses.
When Cait starts to come around to Curie: Curie will be mildly tempted to get into confectionery. Granted its nothing like her chemistry but it is precise. She reckons she could be decent at it! Plus it is quite helpful to get the other shut ins out of their rooms and helping.
Hancock is surprisingly good at cooking on the fly. He never uses the sugar thermometer and still gets it right. It makes Curie and Danse want to pull their hair out.
Curie wants to go as a Not Mad Scientist. A Sane Scientist. With her ethical human experiment called checking people haven't had too many sweets. She's a dentist.
Danse
The Brotherhood does celebrate Halloween. Although only officially for the squires and other children it is warden to. Squires are free to roam and explore different stations and offices in the Prydwen, for the most part at least, and they get to ask the standing officer about their duty AND get a sweet.
The scary part, you ask? Imagine being a nine year old and having to ask Kells about the bobblehead on his desk. Imagine being eight and being elected by your friend group to ask Elder Arthur Maxson about his coat. Imagine being like ten and being the one to draw the short straw to talk to Proctor Teagan because no one else wants to as they all think he's locked in there because he Bites.
Danse loves it. Although the squires are slightly intimidated by him most of the year; Halloween is the one night he's out of his armour in the armour bay. He will happily talk to the squires and explain to them what it means to be a Paladin (Although occasionally it is a bit grim as Danse does not lie that it is a bit responsibility and lives are in his hands), what the specifications on his power armour are, and how he takes care of it.
He doesn't give sweets. He gives out fancy lad cakes which are slightly better. So his station is swarmed every year. And the morning after he usually gets a few thank you cards. There are a few squires who got really attached to him and would bring their gear to him when it broke, as opposed to their warden, as he is really good at repairs and doesn't scold children nearly as harshly. That and a lot of them have lost their parents to combat so would come to him on occasion for advice on shaving, how to tie laces, the works.
It brought him a lot of pride knowing he could inspire them. He can't bear the fact he was a lie to them.
Danse never dresses up for Halloween.
Deacon
This man would be insufferable if he ever got to watch a Tim Burton movie. He would know every song from Nightmare before Christmas and hums it occasionally around Halloween and Christmas.
The railroad doesn't often get to celebrate much. Any funding for "fun" is almost always redirected to an emergency. That doesn't stop Deacon from trying though. He will scavenge and retrieve odd Halloween decorations and bring them back to HQ. Back in the Switchboard days he would love decorating the tunnels and setting out the occasional sweet in different agent's hiding spots. Once he got locked in the safe trying to do so for Tommy Whispers. Carrington threatened to leave him in there.
These days? Deacon can't get away with it as much. So many agents were lost and the Old North Church is tiny. But he still has something sweet to leave on people's desks. Glory helps him too.
He goes as someone in HQ every year. Last year he was Carrington and it drove Carrington up the WALL. The year before? Tinker Tom. He had a whole alien thing staged with Glory too. This year? He's thinking of going as Sole.
That or he's dressing as one of The Kings.
Deacon also tends to bounce around. Between the main settlement for the companions, diamond city, the HQ, he's a busy man that moves fast. He does so less once X6-88 is gone.
He is always watching.
Dogmeat
Dogmeat is not allowed any sweeties. But he IS allowed yao guai meat.
Dogmeat tends to spend Halloween around different settlements. He acts as a warden for any children hoping to try trick or treating and is very good at guiding them back to the path if they stray.
He will tolerate outfits but booties are a firm maybe. He needs to be bribed to keep them on. That being said: Cait does take to trying to train Dogmeat to wear them. She is fairly disciplined with giving Dogmeat treats (unlike Preston who folds like a chair when Dogmeat pulls puppy eyes) and she wants Dogmeat to wear the booties more often for his own safety. The entire commonwealth is a sharps box and Caitlin knows that well enough.
Hancock
When he was younger he had the bitter idea of dressing up as McDonough to mock him. It was when Hancock was still grieving what his brother had become and the idea tormented it far more than it made him laugh. His skin crawls in hindsight at the idea. His brother's image has already been stolen enough.
In short: he didn't celebrate that year. The years following were rocky until he came to power in Goodneighbour. Goodneighbour isn't exactly outwardly festive. But the Third Rail? Charlie doesn't pass up any opportunity to sort the patrons out. And Hancock always will do what he can to support a good time.
There are few kids in good neighbour. Normally any that are in good neighbour are the most unfortunate. Wards of the neighbourhood, they are often taken in by differing gangs and raised in relative safety. On Halloween? A few of the gangs bound together to cordon off a chunk of Goodneighbour for the kids to play. Hancock usually drops by to make sure everyone is alright and brings sweets for the kids. It's bittersweet to see them happy knowing the world is still so uncertain to them.
Hancock will occasionally join Sole's crew for Halloween. It's normally on years where he's coming down from one chem high or another. He will confess he's fallen asleep on people a non-zero amount of times. Mainly Nick. There is no cool and firm pillow better than Nick.
He also will crash in on Curie's sweets lab. He's rather good at it most of the time even if he's sometimes making it up.
Hancock dresses as Hancock for Halloween. Which means nothing changes but he's now also speaking old timey style until he gets bored of the bit or Nick's eyes roll back out of his head.
MacCready
In Little Lamplight there were rarely sweets. But when there were? MacCready would divvy them up and keep half back in the hopes of a Halloween celebration. Something to cheer the pipsqueaks up and get the kids all back together. He would ask The Lone Wanderer for help in gathering them on occasion. That or he'd get Éclair to ask because he was a busy mayor.
But since Little Lamplight? He hasnt been able to celebrate it even once. Between Lucy, Duncan, Lucy's death, the farmstead, Duncan falling ill... yeah. There just hasnt been any time for him to engage n the merriment. Even less time for him to reminisce on what he misses. But boy does he miss it.
He wants a community again. He resents how wittled down his immediate circle has become and he doesn't want Duncan to grow up alone. He wants Duncan to have a fun Halloween. Maybe even get to dress up.
So when he sees Sole and the others celebrate? He wants in. Although not without Duncan. And not without a costume for Duncan. And he reckons he knows who can help.
MacCready more or less hunted Danse for sport until Danse quit wallowing to hear him out. MacCready doesn't care much that Danse is a synth, makes no difference to him at this point, what he does care for is he knows Danse is talented. He's heard of Danse's scrapworking and eye for detail and he has a blueprint in his hand.
The run up to Halloween for MacCready and Danse post Blind Betrayal is always marked by a few days in the garage. All sorts of noises come out of that garage and frankly Nick is mildly concerned. But every year the two of them emerge with a new costume for Duncan. This year? Deathclaw Cowboy.
MacCready enjoys Halloween. He enjoys tracking people down, putting the community back together, and watching it thrive. He also has never laughed harder than over beers with Danse on the garage as Danse tries to interpret Duncan's drawing. Is... is that Sole?
MacCready would go as Grognak but Hancock accidentally laughed at him when he wore the costume for the first time. Most years he chooses to wear something complimenting Duncan's costume if he does wear a costume.
Nick Valentine
Whilst diamond city DOES celebrate Halloween, some of the residents take it upon themselves to treat Nick as the local scare. He normally gets out of town during the holiday as a result. That OR it's game night with Ellie and the Wrights.
Every year each person brings one game. Nick is notably banned from bringing Cluedo. He contests the ban every year and Ellie winds up sneaking it in anyway. The tax for entry to game night is a box of sweets for Nat. No sweets? No entry.
Nat is scary at monopoly.
If Nick isn't going to game night? He's probably working a case. Something about nights of revelry tend to make pots boil over and people go missing. It's booming business even is Nick's rates are still dirt cheap. He does it for the love of the sport.
He will also join Sole if Piper, Nat, and Ellie do. He will watch the other companions and thrum through idle conversation with Deacon or Hancock. Hancock tends to nod off some years and Nick is no longer a stranger to being made a pillow. Although he really can't fathom why its always him.
If Nick had to pick a Halloween costume he would go as the Silver Shroud. He's not a massive fan but it's close enough to his normal outfit and he wanted something with pockets.
Piper
When she was younger: Halloween was something special to her family. Every year her father would clear a route for Piper and Nat to totter and play along as they go trick or treating without a care. He kept watch and let them play. Piper remembers bits and bobs of it and every time she does she can't help but miss him more. Nat doesn't remember it at all.
These days the usual is game night with Nick and Ellie. She enjoys their company and its safe. Nat gets to go all out on testing new game strategies and Nick gets to humble her in Cluedo every year. Every year Cluedo is banned and every year it comes back anyway.
Occasion Deacon pops by. He never joins, claiming to never have time, but he always throws a wrench in to help the underdog.
Piper doesn't tend to dress up, she never did and doesn't care to much.
Preston Garvey
Before the fall of the minutemen, in the old glory days, the minutemen would coordinate holidays between the settlements. The pragmatic claim it was just for the sake of connecting settlements, but Preston? Preston believed it was for the smiles.
In the new era of the minutemen Preston believes he can make it set. He does what he can to work with each settlement, setting up trade routes and a courier system so treats can be shared. He also wants to set up something inspired by a story Piper told him. Safe routes for the kids to play.
Preston can't cook too well himself but he does have a sweet tooth. Not for chewy sweets though. He likes hardboiled sweets and is very happy when he sees Curie corralling people to join her sweets lab. He has to be restrained from immediately trying to plan for the same thing to be set up in other settlements. Preston, relax.
He never takes part in the trick or treating directly but he does act as a stop. He keeps sweets in one of his pockets and hands them to any children who come trick or treating to his watch post. He also has been made a hiding spot by Deacon and Cait for their yearly sweet hunts. It terrifies him every time when Cait starts sprinting towards him.
He never dresses up for Halloween. He rathers to always be ready. Although he will wear an orange scarf instead of his normal teal one. Happy?
Strong
Finally! He can put up these eco friendly, biodegradable- what? No entrails?
The holiday is lost on Strong. He isn't all that fussed for it and more or less ignores it. That or he watches to observe for any clue to the milk of human kindness. He's already checked the ingredients Curie uses for three sweets and there was no milk apparently.
He is mostly avoided by any children, which is likely for the best as I don't think he would do well cornered by them, but every now and again one will come to investigate and share some sweets with him because he looks lonely. He accepts the sweets but never is really sure how to respond. Good tiny human. Go away.
If he were to wear a Halloween costume he would go as himself because there is nothing scarier than man's own vaulting ambitions. Or something like that. Strong can't remember the exact quote.
X6-88
No.
No.
No.
Fine. He will wear the grinch outfit ONCE.
Roundly the synths that follow the institute are not allowed to or interested in observing festivities. X6-88 was never exactly given an education on any of them and will never choose to engage. He rathers to observe if he must be present, but he can feel eyes on him.