Audio record of the last hours of the city-class vehicle, Ironhold City
This record comes from the era of chaos and is the first documented proof of the Wild alliance.
The Wild Alliance was formed in response to the Gear Alliance. The Gear Alliance was only made for trade purposes. However the nature, air, and water factions feared the idea of the Gear alliance attacking as one unified army. After the attack on Ironhold city, the Gear Alliance became a military alliance as well to combat the Wild Alliance
In every Tech faction vehicle, they have a device similar to the real world Edison Phonograph inside the command center to record what goes on inside the command center. This is the recording that was on the cylinder that was found on board the wreckage of Ironhold City.
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*Contact is made at 0800 hrs, the current crew in the command center is Commander Hale, First Officer Calder, Relay Officer Ardin, and Watch Officer Fenn*
Fenn: I have contact bearing 056, flyers about 2.5 treads out
Calder: Contact confirmed
Ardin (talking into the city's overhead speakers): Contact contact contact, Flyers bearing 056, all hands to your stations and begin lockdown
Fenn: I see 8 transport carriers each being protected by 3 gliders
Gunner officer reporting through the radio: all guns ready to fire
Ardin (into radio): Fire at will
*thundering sound of the guns breaks the silence*
Fenn: 1 transport hit and going down
Ardin: All quadrants are in lockdown
Hale: Keep firing anyway, they won't be able to get in, but we might as well try and take a couple out
*guns continue firing and take down a couple more gliders, till Hale calls them off once the flyers reach 0.75 treads*
Fenn: transport gliders landing on decks 4 and 3....those are diffrent uniforms then normal
Calder: they look like nature faction uniforms, weird
Voice from radio: Quadrant 15-3 to command
Voice from radio: we have ice forming over the air vents?
Voice from radio: yes sir, we have ice formi- *gasping sounds and the woosh of air*
Ardin: Quadrant 15-3 are you okay?
Radio: *more gasping and wooshing*
Ardin: Quadrant 15-3 respond
Hale: Fenn, can you see the outside of Quadrant 15-3
Fenn: Yeah, there's an air faction member pulling the air out of the door, but the air should be going through the vents...open quadrant 15-3s doors!
Fenn: do it! they are suffcating them!
*over the radio the sound of air rushing back in as the metal doors grate open then the sounds of combat*
Radio: *sounds of metal groaning* *a frantic voice* Quadrant 24-4 to command, we have confirmed nature faction contact! They are ripping open the door
Hale: what the hell is going on
Radio: *sounds of fighting* Quadrant 7-3 to command, we have a breach, confirmed water facti- *thump*
*multiple quadrants start reporting breaches and contacts with air, water, and nature faction attackers*
Fenn: Contact! more flyers bearing 045! 10 more infantry carriers!
Hale: shoot them down, dont let them land!
Ardin (into overhead speakers): Contact! contact! contact! bearing 045 fire at will!
Ardin (into radio): This is Ironhold city requesting support of any nearby vehicles, we are under attack from nature, water, and air faction assalants, requesting immediate backup!
Dain: This is Commander Dain of Ash Walker squadron, we have 4 bug-class vehicles, we are 5 treads out, Battle status?
Ardin: We are under attack by air, water, and nature faction members
Dain: Did you say air, water, and nature faction?
Radio: We have lost Quadrent 6-3, retreating into neighboring quadrents
Ardin: Affrimtive, its seems to be a coordinated attack
Dain: Understood, on our way
Calder: Deck 4 is lost, deck 5 is cutoff, and we have had no updates from them, we have lost quadrants 1-3 through 6-3, 10-3, 14-3 through 20-3
Hale: Get Deck 2 prepared to defend and have deck 3 fall back to deck 2
Ardin (into overhead speakers): Deck 2 prepare for assalt, deck 3 fall back
*loud screeching, groaning of metal, and the cracking of wood can be heard*
Hale: They broke the treads, we aren't moving
Ardin: Ironhold to Ash Walker Squadron
Ardin: How far out are you
Dain: We are 4.5 treads out
Hale: they arent going to make it in time
Radio: contact confirmed, quadrant 2-2
Radio: contact quadrant 5-2
Radio: we have contact, quadrant 10-2
Radio: quadrant 12-2 reporting contact
Dain: We have flyers approaching your location bearing 023. We are opening fire on them
Hale: Tell them to fall back and not to engage
Hale: They won't make it in time, and they won't be able to handle an attack of this scale. Tell them to fall back and do not engage
Ardin (into radio): Negative, Ash Walker Squadron, do not engage
Ardin: Fall back, do not engage, I repeat, do not engage, Ironhold is lost
Ardin: Ash Walker Squadron respond
Dain: understood, falling back
Calder: We have deck 2 reporting multiple quadrants being overrun
Hale (into overhead speaker): This is Commander Hale. Ironhold City is lost. All those who can make it to any of the lower decks, do so now and evacuate, for those who can't, take as many of them out as you can. May the Leviathans have mercy on us
*The grating of metal can be heard, and swords being drawn. combat ensues*
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Commander Hale and his team were found with ice spikes and roots through their chests, swords still in their hands.
The rest of the city was a mess of roots and ice.
Deck 5 had been cut off from the radio, but some quadrants had managed to hold out long enough to hear the evacuation order and escape.
The treads of the city had been overgrown with vegetation, which had led to the city's sudden stop.
Commander Dain of Ash Walker squadron had ignored the order to retreat and had continued on. But by the time they had arrived, the city was abandoned, and the attackers had left. They managed to find a couple of survivors hiding in stairwells and closets.
Ironhold city had sustained too much damage and was salvaged for any still-working parts.