Your Goal is to accumulate Money, and avoid the Devil at all cos
@superthatguy62
I want whoever picked the characters for Opera Omnia to lower me into my grave, so that they can let me down one last time. (Bowser & Junior, Kirby/Dark Matter, Final Fantasy (III-centric), Evolution (Worlds))
Header art by HELD@VGen
It has recently occurred to me that, given how much I talk of Final Fantasy III, I should make a Masterpost for everything in one place.
Links
The DeepL translated FF3 remake unused dialogue
Two interviews for Final Fantasy III’s 30th Anniversary: Part 1 is with Hiromichi Tanaka and he is joined in Part 2 by Koichi Ishii, who describes some of the details that went into the sprites (including background lore elements).
“Final Fantasy Dictionary”: A Japanese fansite/wiki. It’s somewhat casual in tone has some interesting stuff regarding both characters and gameplay mechanics if you know Japanese or just use DeepL like I did. One of the sources I used in learning the NTT guidebook stuff.
http://ww5.et.tiki.ne.jp/~blueapple/game/a-ff3.htm: Another page that has NTT guide-centric info for FF3
A snippet of the interview at the back of the official Final Fantasy III DS strategy guide:
Part 1: Goes into the decision to give the protagonists new identities, renovations to the original and the Capacity Point/Job Adjustment Phase systems.
Part 2: Goes into the game’s difficulty, some of the jobs/job decisions and a scrapped PVP mode.
The “Creator’s Voice” interview for the remake: which goes into detail about certain decisions (JP only). The page linked discusses the influences FFXI had on the remake.
Hiromichi Tanaka Interview with Thomas Nickel regarding the Final Fantasy III remake: While largely a reflection on Final Fantasy III and Tanaka’s Final Fantasy involvement, it also touches on Final Fantasy XI, including further emphasis of the influence that the first three games had on that system.
Unused Content-related posts
Sara’s Ring was once Refia’s
Desch’s Room
Luneth & Falb in Castle Hein
Ingus & the Four Fellows
Arc’s expanded Saronia subplot
Refia and the Spoony Bard of Duster
Luneth remembers the airship crash
Ingus was born in Falgabard (+ Extra)
Hints of the Flood of Light
Unused Boss animations
Unused Mandragora
Guidebook-related lore:
General History of Saronia
Xande used Doga and Unei’s cells to create the clones
The Sasune-Saronia War
Magic Spells
Locations (Part 1), (Part 2), (Part 3)
I try (and fail) to summarize the FFIII manga
Bonus
Cid & Sara
Desch
Hein, Ifrit & Shiva (Gore warning)
Alus
Doga, Unei & Xande (Nudity warning. No, really)
Misc Posts/Musings
The Dark Knight job in FF3 is technically not Dark Knight
The Sigils of the three kingdoms (Remake vs PR)
Arc and Refia are 14 & 15, Luneth and Ingus’ ages are unknown
A talk of FFIII’s many protagonists
Story changes between FFIII3D and FFIIIPR
The Overall themes of Final Fantasy III
Luneth uses Onion Knight’s moves in spinoffs (except that one time where Ingus did more)
The name of Onion Knight’s costumes in Japanese (+ Bonus)
Remake Strategy Guide interview touching upon goals for the combat system and jobs
The Invincible is featured in Final Fantasy Extra Collection with a unique design
The Invincible’s interior was changed in the remake.
Games that could be considered successors to Final Fantasy III
I think that’s enough for now, but I will surely add more in the future.
I'm on anon because im shy but I'm really curious about that cut ff3 ds stuff about the rotation of the sun and earth getting reversed. :o what do you think they were cooking with that? I don't think there's any indication of that being a thing in the pixel remaster version
Hi, thanks for the ask.
The whole "Earth and the Sun" thing ties back to Xande's motive in the remake. The original game (which the PR is based on) was vague about what Xande's overall goal was beyond flooding the world with darkness. The 3D remake gave him a more explicit goal of stopping time as a means of delaying his now-mortal death.
So within the cosmology of the remake, it seems that the world and the sun have some sort of relationship. Desch's unused dialogue in the Village of the Ancients (t09) implies that a similar time stop may have happened during the flood of light? At the very least, the sun stopped moving whereas one of the Warriors of the Dark describes what Xande did as:
The really interesting bit is that it's heavily implied that it had to do with the Warriors of the Dark. The game doesn't explain how the Warriors of the Dark stopped the Cloud of Darkness previously other than "at great cost". This is in sharp contrast to the Warriors of the Light, who couldn't even scratch it until the Warriors of the Dark sacrificed themselves (and, if you want to count Opera Omnia, it doesn't matter how many light-aspected folks you throw at it). The Cloud of Darkness' Brave Exvius descriptions state that it was sealed away by both the Warriors of Light and Dark, but the game itself never mentions a prior group of Warriors of Light to my knowledge.
So, how did the Warriors of the Dark stop the Cloud of Darkness?
And seeing as how there's no mention of the Warriors of the Light changing the relationship between the Earth and the Sun, it probably wasn't as simple as beating up the Cloud.
But, in conclusion, the cosmology of the DS remake is roughly as follows:
The earth and the sun have a link: The Wrath of Light caused the sun to stop moving and the Wrath of Dark severed the link between them (which the Floating Continent dodged by being in the sky and having two crystals)
The imbalance also summons the Cloud of Darkness, an entity which requires both Warriors of Light and Warriors of Dark to force back.
The Warriors of Dark fought the Cloud of Darkness during the Wrath of Light. There is no indication that there were Warriors of Light in that period, although Brave Exvius raises the possibility. The Dark Warriors defeat it at great cost.
According to Desch and Doga, the Sun used to revolve around the Earth. After the Wrath/Flood of Light, the Earth now revolves around the Sun.
A 1000 or so years later, Xande - presumably remembering the effects of the Flood of Light - triggers a Flood of Darkness as a crude means of nullifying Noah's "gift of mortality"
Freyr - Profound Darkness: This clone of a certain Red Mage is certainly determined, going to the mysterious Radiant Emerald, empowering himself with the Chaos Rings and even sacrificing himself to become the embodiment of darkness. Is this truly to avenge the life his progenitor could have had? Or is there a more personal reason for his revenge? Perhaps the motive doesn't matter - just that he's the final challenge our champions must face!
"Onion Knight" - Light of Destruction: After its bid to hijack Xande's plan failed, this counterfeit youth followed Freyr to the edge of time and space. However, Freyr tossed him into a super-dark ring and the boy's fervor to the light has caused him to become consumed by it! Now acting as the vessal for a certain Sun God, he seems more concerned with those who stand in his way than the forces of darkness he seemed set on destroying."
Yes, another AU-related thing with these two. It'll be (or at least, it's intended to be) the last one featuring these two at least for a while: Future Chaos Theory-related commissions I get whenever that is will feature the other members of the cast, or at least the other Warriors of Light, and play up the crossover aspect a bit more.
More info/An explanation of what all that text above means under the cut.
I talked about Freyr and "Onion Knight" previously here and here. To summarize: In this AU, Xande meddles with forces beyond his control - at least, at first. Specifically, Xande studies the rings (from the Sonic series - this AU does a Namco x Capcom/SRW thing) and intends to reverse engineer them in such a way that they lead the Chaos Emeralds to the wielder rather than vice-versa. He also targets Ulticannon (Evolution): the legendary Cyframe said to have the capacity to turn humans into gods. All for the sake of his immortality.
At least, that's how it starts. Learning what became of his fellow pupils, Xande snaps and decides to surpass his master, Noah. And since Noah was practically a god, well...
In any case, Xande creates clones of Doga and Unei's "weapons" to aid him in his schemes. The clones have varying degrees of sentience with the "leaders" of each group having varying degrees of loyalty.
King Moon (Luneth) is mostly a treasure hunter with little stake in Xande's plans beyond finding a particular ore.
The Arc-Mage (Arc) studies the properties of this ore, its capacity to hold the energy of the chaos emeralds or other similar substances. He's more interested in his findings than advancing Xande's agenda though.
The Steel Maiden refines the material into weapons and jewelry. She's a bit of a perfectionist and more concerned with making "Father Takka" proud than fulfilling Xande's demands.
Freyr the Warmage (Ingus)... seemingly does what he is meant to be doing. He seems to focus on training other clones to act as foot soliders.
And lastly, the "Onion Knight" (er, Onion Knight)... well, he seems to work directly under Xande, but nobody knows what he's up to.
All of this is well and good until Xande succeeds in summoning Evolutia, at which point the "Onion Knight's" sudden yet inevitable betrayal occurs: He shoves Xande out of the way and commands Ulticannon to reset the cycle by destroying all life on the planet, intending to create a world of pure light. Thanks to the power of friendship and fists, the Adventurers manage to stop the machine.
Meanwhile, Freyr has learned of a mysterious point. A place where made out of the very same ore that is so compatible with the Chaos Emeralds. A place called Radiant Emerald...
Freyr and "Onion Knight" are intended as the "True Final Boss" of this AU. In these forms, they represent pure darkness and light respectively. Freyr attacks largely by warping - whether that be himself, his opponent or elements from the special stages in the Sonic series - as well as lasers, a time-honored Darkness tradition, among other moves. "Onion Knight" primarily uses hardlight swords and beams of light.
If you're interested in this AU, I do have more info on a sideblog here. There's not too much at the moment, but I hope to change that in the time to come.
Got another commission from HELD on Vgen. This time, it's Alex Kidd with STELLA.
In terms of misc details:
While I asked for the Enchanted Castle look for Alex (which is the one used for Alex's later appearances), I did ask HELD to add the hair spike from Alex's classic design, which is reflected nicely here.
The Zodiac sign on the image is Aries; Not only is it the first stage's sign in the Lost Stars, but the planet that Alex and Stella are from is also named Aries.
I followed Archie's example in having Stella utilize abilities more in line with Lost Stars' powerups - though I asked HELD to make it more star-based - to contrast with Alex's use of Shellcore. I do headcanon Stella as a martial artist who also trained under Saint Nurari (and thus knew Alex). For her it was more of a hobby.
This is using HELD's chibi style for this one. Considering Alex Kidd was heavily influenced by Dragon Ball and Archie's own take on it, I figured that was the right call. HELD's proportions are somewhere in-between Archie's take and Lost Stars' own take (outside of the chibified artwork, Alex and Stella had taller proportions), which works very well.
Anyway, 10/10, I would recommend you commission them. Plenty of bang for your buck.
A candle-lit cathedral made of marble and wax, built on a myriad of bones: a love letter to all the gothic enthusiasts - with a touch of baroque and a sprinkle of holy art.
Asset pack now available on Patreon - itch.io
Ko-fi - Prints
Do you know which scenes in the unused dialogue for FF3 reference Arc’s height insecurity? I’m trying to do research for a full character bio
The primary one is a conversation in Tozus (t06) where Desch tries to cheer Arc up about his disappoint at having to be mini (since he wanted to feel taller) by lyingclaiming to have been even shorter at his age. This conversation is also noteworthy for establishing that Arc is 14.
The other is one of the Castle Sasune (t24), though it's less direct than I originally thought. It's after the party meets with Alus and Refia says that Arc grew up. Arc seems to assume she meant literally, causing Ingus to tell him not to get mad, but he has grown.
In addition to the one scene in the final that directly mentions it (also with Desch), there is another, indirect nod to it: In one of the Saronia conversation scenes, when the party notices Arc getting along with Alus, Luneth flippantly says this line:
It's probably because someone who's even shorter than him is doing his best to help his country.
Which, looking back, I saw people at the time getting annoyed at Ingus for chastising him over that line, so they may have missed the initial scene that established Arc's height issues? From what I remember, anyway.
Final Fantasy III Manga Errata Part: FINAL Lore Edition
This is the final part of my little miniseries going back over the Final Fantasy III manga now that a translation courtesy of TrafalgerLogs is available.
I'm gonna do things a bit differently. Rather than giving a play-by-play (as a lot of the fight scenes play out roughly identically), I'll instead go by character.
But for those who don't know. The Manga more or less decouples completely from the game once the surface world comes into play. Forget what you know about III's endgame, because there's no Cloud of Darkness or Dark Crystals where we're going.
But first, some unfinished business:
Muuchi fights against Ifrit until the Wind intervenes. Ifrit appears to hear it, but Hein does not.
Ifrit draws the cross on his chest because it's a sign of armistice - i.e. he's saying he doesn't want to fight. Hence Hein losing it.
Muuchi states that the Ancients Sword contains the thoughts of the Ancients. The Warriors realize that the living trees are, in fact, the spirits of the Ancients. This is also why, when Muuchi later throws the sword on the surface, it guides them in the direction they need to go.
Desch freaks out because he remembers his past as an ancestor of the Ancients. He informs the Warriors of the motherland (the surface) and how he survived to meet them.
Doug's episode on the surface is due to him being disturbed at the realization that the floating continent was just a tiny part of a bigger world.
And now that we're caught up:
Alus Restor:
When I initially looked at the manga, I had to rely on the FF dictionary (a japanese fansite) to understand the details of what was happening with Alus, beyond the similarities to Aria in the game. And know, with the translation, here's some further context:
Alus in this adaptation was the prince of Solrados. Xande initially unleashed the Great Earthquake on the region. Buildings collapsed, people taken by the waves. Pure pandemonium. While Alus' father/Gorn's manga equivalent tried praying to the gods, but nothing worked. Alus' family, and eventually Alus himself, were consumed by the waves.
At the same time, Unei was clashing with Xande. She casted the ultimate White Magic spell Wrath of the Dream World and Xande put a curse on her in-turn to make her fall asleep. Spotting Alus' soul, she bound herself to him - making him her Dream Child and granting him her lifeforce and charging him with waiting for the Warriors of the Wind to lead them to the Water Crystal. Alus was able to save Melfi from falling off of the ravine by moving inhumanely quickly. And his entourage seems to be a manifestation of Unei's magic
As the Water Crystal is being unearthed, Alus binds his consciousness to the Warriors of the Wind, allowing them to rescue Unei at the cost of his life. With Unei now awaken once more, she reveals that she gave Alus a dreamless sleep. While the dead also dream, Unei notes that their dreams can be joyous or maddening and for Alus' "hate-stained soul", that was the greatest kind of peace she could give him.
Doga:
Doga is the initially seen when the Warriors of the Wind arrive on the surface and is only named when they meet Unei. Doga's been involved far earlier though, as it turns out he was the wind that has been guiding the Warriors of Light to their goal throughout the story. By the time they reach the motherland, however, Xande is beginning to break his seal. When he and Unei reunite, he reveals that he was following the will of the wind crystal.
Doga is nicknamed "Wind" in this adaptation.
Unei:
Unei is initially trapped underneath the Water Crystal, her heart pierced by it, but is eventually freed by the Warriors of Light. Notably, she immediately transforms into her younger self rather than staying in her old form. The DS remake would eventually suggest that the apprentices could bring themselves back to life via magic, but Doga and Unei don't seem to have the ability to de-age themselves (and it gets confusing with Noah later).
Unei explains more or less everything that happened up to that point, such as how the Floating Continent was created by Doga/Wind and her and Doga's past with Noah and how that plays into the threat their facing: Xande. But by this time, she and Doga have had their magic bound by Xande, so all they could do is buy time and prepare the Warriors to face off against him. Unei also explains to Melfi the concept of the "Empty Spring" - something that Noah told her and Doga: It's the moment that someone falls in love with someone else and that as long as one is human, falling into the spring will make you fragile and can potentially weaken you. Doga and Unei fell into the spring and Xande promptly took advantage of it.
Unei is nicknamed "Dreams" in this adaptation.
Noah:
Surprisingly enough, the manga is the only adaptation of III to actually show Noah, in all his crescent moon-horned glory.
Noah's no slouch in the ability department either. According to Unei's flashback, Noah was an incarnation of the gods of creation and had the talent to match, said to wield enough power to destroy the world and revive it just as quickly.
But Noah was still mortal, no matter how many centuries-long lifespan expanding techniques he knew. On his deathbed, he granted Doga mastery over black magic and Unei mastery over White Magic and...
*Checks notes*
...Nope. That's it. That's all we hear of what he gave.
This implies that Xande - in this adaptation - is acting out of envy of his fellow disciples for getting gifts. This would track with some of the things about him in this adaptation.
Oh, and speaking of:
Xande:
Xande is not a complicated character in this adaptation. He emerges towards the middle of the third volume as the seal Doga placed on him begins to weaken. Most of his dialogue isn't worth examining in detail as it's pretty much what you would expect outside of two lines.
The thing that stands out to me about Xande in this adaptation is that he is self-centered. It's implied that his turning into a demon and all the shenanigans he enacted were due to his master not leaving him anything. And Xande declares himself to be the world after his initial shell is broken.
The point is emphasized when Muuchi points out that Xande taking advantage of Doga and Unei's love for each other is inhumane; Unei responds that Xande is no longer human and only cares about empowering himself, not caring for any other human.
It also frames him using Doga and Unei (or at least, their bodies) as weapons in an even darker light. The game is generally ambiguous about Xande's thoughts on Doga and Unei since turning evil (although Memory of Heroes portrays him as envious of them and feeling that they are trying to undermine him in the one line that he mentions them for), but the manga 's portrayal of him really makes it hard not to think that he thinks almost nothing of them and only sees them as an obstacle.
And, of course, the Cloud of Darkness doesn't exist in this adaptation. Nothing really indicates that Xande fell under the control of some outside force either, at least beyond general "darkness".
Conclusion:
Now that I can actually understand the manga, it's an interesting work. I wouldn't necessarily consider it to be canonical (my stance is "does it contradict what other media says), it still has some interesting ideas like Noah's power levels, Sara being a descendant of the Ancients, and of course the main characters; While it'd be wrong to outright say that the DS characters were inspired by the manga protagonists, I can see shades of their personalities and general dynamics in some of their interactions. But even in their own right, they're fun characters.
(Also there's a cute little 4-page Fat Chocobo mini comic at the end of the third volume that I have somehow neglected to mention up to this point)
But of course, viewer beware. There's some nudity, violence beyond what the games themselves had and what I'll just call "Japanese humor". If those don't put you off, then give it a whirl. It's on Mangadex right now.
This is part 2 of my going back to the Final Fantasy III manga. Thanks to translations by Trafalgarlogs, you can now enjoy the manga in english.
The second volume still retains some of the familiarity of the original game, but is very clearly diverged. The think of this as the train beginning to slip off of the rails.
Much like with the Djinn fight, I'll summarize the bird arc due to it not containing much new info.
Last time, Doug and Bowie left to track Desch and the birds after they abducted Muuchi while Melfi stays to heal Jenny with her White Magic.
While fighting Desch, Bowie recognizes the rash on his arm: Bird tamers feed chicks by placing food on their arm, building up trust with birds by effectively offering their flesh. Bird taming is hardcore apparently.
Bowie tries to get Doug to drop him. It's only after Doug gets kicked off by Desch that Bowie reveals that he could teleport (though, much like Melfi's white magic, it takes a lot out of him).
Right before the second encounter with Desch, the boys realize that the birds brainwash their victims by manipulating the light in their eyes.
The second encounter ends with Bowie using a massive Black Magic spell, but he realizes that Desch is also being mind-controlled and can't go through with going all out. The two Warriors of the Wind instead decide to act possessed in order to follow Desch until they get a chance to grab Muuchi and run.
Melfi sensed the trouble that Bowie and Doug are in and ends up wandering towards the Ancient Tree. She encounters Muuchiand gets captured by the tree.
Bowie hears Melfi's scream and flips out... giving himself and Doug away.
When Doug is the last one left standing, the Wind bails him out, causing pollen to drift throughout the area. The pollen drives the birds and the brainwashed mad. One woman picks up Muuchi and is made buff by the pollen, suggesting that it draws out the power of those it effects.
The Wind tells the Tree that it's "justice" shall be judged by Melfi's sword, the "sorrow of eternity". Melfi is made to experience the "sorrow of finite life" and she puts an end to the "sorrowful eternal life" of the tree. Afterwards, she feels guilty about it.
In general, this is an... interesting way of relating back to the game's theme of eternal life vs finite life. There's also the words the Wind tells Melfi: Do not fear the loss of eternity.
In the end, it turns out that the seeds of the Giant Tree gave the birds the power to control people. Desch later explains that the tree came from a seed that fell from the forest when the Great Earthquake happened (which... raises some questions).
And now Hein.
Desch says that Hein is the one who wiped out the Ancients
The Living Woods are said to be in the Mahiruhi region (?)
When the Warriors arrive, they find more of the pollen, but it helps this time time (catches Melfi from falling and kills the monsters attacking them). The pollen shows the five a vision of a castle that used to belong to the Ancients. The Warriors determine that the castle is trapped in the woods and the woods wants them to reclaim it from Hein.
Hein is indeed a summoner in this adaptation. It should be noted that the Summoner job's name in III is actually something along the lines of "Demon Illusionist". The name would go on to be associated to an extent with Elidibus from Final Fantasy Tactics: An unused job named "Hell Magician" or "Nether Shaman" is speculated to be his job prior to transforming. I mention all of this because this adaptation does lean into Hein's powers being demonic, a sort of sealed away forbidden magic. Hein's also referred to as "Baron Hein".
Shiva does manage to counter the party's actions with her (?) frost: Bowie's black magic is crippled as Shiva freezes the seed that the Djinn previously planted in him while Desch finds his fists frozen.
Muuchi is briefly teleported by what appear to be the spirits of the Ancients, who give him the Ancient Sword.
Shiva does manage to freeze Muuchi's friends and even comes close to shattering them into pieces, but halts against Hein's wishes.
And while this is established earlier than most of the above events, Hein does explicitly work for Xande in this adaptation, much like the Djinn.
And that's volume 2. There's only one volume left and it'll be the most interesting of the bunch to revisit. The manga's rendition of the events of the late game is more or less completely different. In particular, Xande seems to be positioned as the genuine villain of the entire game and a true demon king. So it'll be fun to know more of his and Alus' deal.
It has recently occurred to me that, given how much I talk of Final Fantasy III, I should make a Masterpost for everything in one place.
Links
The DeepL translated FF3 remake unused dialogue
Two interviews for Final Fantasy III’s 30th Anniversary: Part 1 is with Hiromichi Tanaka and he is joined in Part 2 by Koichi Ishii, who describes some of the details that went into the sprites (including background lore elements).
“Final Fantasy Dictionary”: A Japanese fansite/wiki. It’s somewhat casual in tone has some interesting stuff regarding both characters and gameplay mechanics if you know Japanese or just use DeepL like I did. One of the sources I used in learning the NTT guidebook stuff.
http://ww5.et.tiki.ne.jp/~blueapple/game/a-ff3.htm: Another page that has NTT guide-centric info for FF3
A snippet of the interview at the back of the official Final Fantasy III DS strategy guide:
Part 1: Goes into the decision to give the protagonists new identities, renovations to the original and the Capacity Point/Job Adjustment Phase systems.
Part 2: Goes into the game’s difficulty, some of the jobs/job decisions and a scrapped PVP mode.
The “Creator’s Voice” interview for the remake: which goes into detail about certain decisions (JP only). The page linked discusses the influences FFXI had on the remake.
Hiromichi Tanaka Interview with Thomas Nickel regarding the Final Fantasy III remake: While largely a reflection on Final Fantasy III and Tanaka’s Final Fantasy involvement, it also touches on Final Fantasy XI, including further emphasis of the influence that the first three games had on that system.
Unused Content-related posts
Sara’s Ring was once Refia’s
Desch’s Room
Luneth & Falb in Castle Hein
Ingus & the Four Fellows
Arc’s expanded Saronia subplot
Refia and the Spoony Bard of Duster
Luneth remembers the airship crash
Ingus was born in Falgabard (+ Extra)
Hints of the Flood of Light
Unused Boss animations
Unused Mandragora
Guidebook-related lore:
General History of Saronia
Xande used Doga and Unei’s cells to create the clones
The Sasune-Saronia War
Magic Spells
Locations (Part 1), (Part 2), (Part 3)
I try (and fail) to summarize the FFIII manga
Bonus
Cid & Sara
Desch
Hein, Ifrit & Shiva (Gore warning)
Alus
Doga, Unei & Xande (Nudity warning. No, really)
Misc Posts/Musings
The Dark Knight job in FF3 is technically not Dark Knight
The Sigils of the three kingdoms (Remake vs PR)
Arc and Refia are 14 & 15, Luneth and Ingus’ ages are unknown
A talk of FFIII’s many protagonists
Story changes between FFIII3D and FFIIIPR
The Overall themes of Final Fantasy III
Luneth uses Onion Knight’s moves in spinoffs (except that one time where Ingus did more)
The name of Onion Knight’s costumes in Japanese (+ Bonus)
Remake Strategy Guide interview touching upon goals for the combat system and jobs
The Invincible is featured in Final Fantasy Extra Collection with a unique design
The Invincible’s interior was changed in the remake.
Games that could be considered successors to Final Fantasy III
I think that’s enough for now, but I will surely add more in the future.
I do not remember where but somewhere down the line I was under the impression that Junior is capable of some sort of mechanical work. Like, building robotic type stuff. I don’t know if I made this up myself or if it was brought up in one of the games or something. It was implied in the movie for sure, but was it ever a thing in the games? If someone knows whether or not that’s canon in the games please let me know because this is a thing that I really think people need to expand on
Junior's been associated with machines since Sunshine (the Magic Paintbrush was invented by E.Gadd + Mecha Bowser and the sub he uses in the final battle), but his mechanical skills have usually been kept vague. Bowser Jr.'s Journey in particular has a scene where Junior converts Iggy' faceless clown car into a Junior Clown Car along with the general tech aesthetic of that mode. Mario + Rabbids also leans in the direction of Junior being skilled with technology, like how Mecha Jr. is described as a "b-day gift", but his room has a diagram of it on a chalkboard. But overall think it's ambiguous at best whether or not Junior designs/builds his mechas or if the minions are responsible for that..
Ok, but imagine being Bowser; You were killed, forcibly brainwashed into serving a biblically accurate angel, your army and 90% of the universe has annihilated, reduced to Spirits which are trapped in copies of you and the other fighters. Your son has also been killed and you assume that he is also forcibly brainwashed (said brainwashing transferring over to the demonic creature that barges in when the angel runs off). Except, inexplicably, you can't find him. You can find puppet versions of your top generals/family-esque figures, but none that use puppets of him.
Oh, and also three of the aforementioned generals (Larry & Lemmy don't show up in WoL either) are inexplicably absent entirely.
Two of my usual income sources dried up and I won't be able to keep my power on without it. I need $61 for electricity (that's 20 donations of $3), but but I'll need more to get through the month.