Trying to make some early level design for Project Byte!
I wanna start off with a more traditional/generic jungle stage before the game pulls the rug from below you and reveals its true colors!
Its my first proper stage design! Scary!!😬
seen from China
seen from Germany
seen from United Kingdom
seen from United States
seen from Malaysia
seen from Malaysia
seen from Australia
seen from China
seen from China

seen from United States
seen from China
seen from United States

seen from Türkiye
seen from China
seen from China

seen from Malaysia
seen from China

seen from United States
seen from Australia
seen from United States
Trying to make some early level design for Project Byte!
I wanna start off with a more traditional/generic jungle stage before the game pulls the rug from below you and reveals its true colors!
Its my first proper stage design! Scary!!😬
Managed to get something functional before the break! Im getting better at this, haha!
I made some art for both my Anomalies (horror) and Syncergy (platformer) projects!! Please enjoy!!
🗣️MASSIVE UPDATE FOR PROJECT BYTE‼️
Pixels now have a magnetic attraction to the player characters! Making em easier and more fun to pick up!
They also will now automaticly fall out of the sky so there are ALWAYS some pixels to pick up!
The problem? REALLY bad preformance. 😔
Wanna try to make this animation short REALLY good! might take a just a LITTLE longer then usual to cook on this one!
Should be fine since we missed the schedule by several weeks anyways, might as well take my time on quality as well while were at it! 🗿
Collectables?? 👀
This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..
Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!
Just as I though!! This is the PERFECT basic for a Zipwire system!!
Now I just gotta redo this but properly!