Blockbuster Christmas ad featuring Bram Stoker's Dracula for Genesis/Super Nintendo.

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Blockbuster Christmas ad featuring Bram Stoker's Dracula for Genesis/Super Nintendo.
Let's Talk About Budgets
Something I keep thinking about is how bad people are at understanding budgets.
I wrote about this before. And yes, this is very much inspired by a vent that @bobokitty posted. But it has been in my head swirling around for like two months now and I just need to get it out.
Y'all need to understand that budgets are mostly wages and salaries. Yes, there is obviously also stuff like materials and food and energy use and what not. But the largest chunk of budgets is just wages and salaries and generally payment for the people involved.
Let's talk about 2D animation. Because I feel that 2D animation actually is a bit easier to understand - at least in an environment like tumblr, where people are somewhat familiar with stuff like commission prices and such.
Let's look at an episode of 2D animation. Those tend to average out on 21-25 minutes of animation. Let's say for simplicity's sake that it is an average of 22 minutes. That is 1320 seconds. Every second has 24 frames, but of course TV animation usually is largely animated on twos or threes (meaning only every second or third frame is actually a new drawing). Still. If we average it on twos, that is 15 840 drawings per episode.
Yes, obviously animation uses a lot of tricks. There will be some shots where we just get a couple of seconds of a background tracking shot where characters are talking over it. Or we see the back of someone's head while they talk, or if we see it from the front we might see very limited animation (like just the mouth moving with nothing else) and so on. So, yeah, it is not 15 840 completely different drawings. Absolutely not. But you also have to keep in mind that still in the end in many places there is more than one character on screen.
Obviously, animation is not quite like artwork online. Stuff goes through a pipeline. I mean, just superficially:
We need a script.
Then there is a storyboard.
Layout/Composition
Key-Animation
Inbetween Animation
Cleanup Artist
Colorist
Someone does the background art
Final Composition
Something like that. And that for every single of the frames. And everyone who is working on that needs to be paid, needs to pay rent, and presumably - given that they are human - also needs to eat.
Yes, the fact that there is a pipeline makes it often a big faster within a single sequence (aka a sequence of animation that is in one perspective and with one background before there is a cut) than it would take if every single frame was drawn individually.
But I feel like most of you will still have a feeling of how much work it is going to be to have 15 840 frames of animation. And of course, while there are a lot of scenes where animation can get away with animating on twos or threes, there is also scenes in which they are animating on ones. Action sequences often just look better when you do that.
There is always a lot of talk about how anime manage to make "better animation than western animation with less of a budget". Because yeah, a lot of anime to this day are done on a budget of somewhere between 200 000 to 400 000. And now just look at the math of that. Even if we said it was animated on threes - 10 560 frames - that is somewhere between 18 and 38 bucks per frame. And... I think we all do understand that this, translated into just the amount of work going into the animation itself... that is just based on underpaying everyone involved.
Especially as - of course - it is not just the screenplay and the animation. The budget also needs to pay for the soundtrack, and the voice acting, and the mixing, and so on. Let's be honest here. The math is not mathing.
Whenever you talk to people who work in western animation, too, you also know this one particular line: "Ah, yeah, animation is sadly so expensive." But... a lot of western shows still are at a budget of maybe 1 million or so per episode. If we assume it was animated on threes, we get a budget of 94 bucks per frame. But also, let's face it, nothing is throughout animated on threes. Most is on twos with some sequences on ones. On twos we are talking 63 bucks per frame.
The reason I am talking about this as 2D animation is because I feel most people understand it a bit better this way. Most people should have at least a rough understanding how much effort there goes into a drawing.
But the same thing applies obviously to everything else.
Live action movies? You need to pay director, actors, people who designed and build the sets, people who designed, and sewed, and fit the costumes, people who do the lighting, and the electricity on set, people who operate cameras and mics, people who do the logistics, people who create 3D models for any VFX, people who do the editing, people who work on the soundtrack, and so on and so forth.
On top of that you also need insurance. You need likely to rent places. There might be a need for some security.
A lot of big budget movies employ hundreds if not thousands of people for one and a half to three years. That is the budget.
Yeah, sure, there is also the four big name actors who on their own get like 30 million bucks each at the very least. But the vast majority of the budget is just the many, many people who all get underpaid.
Same with video games. There was so much talk about how Dragon Age Veilguard had such a big budget and how the game was too bad for that. And I think people do not understand that the 400 to 500 million budget is not Veilguard. It is the budget of Joplin, Dreadwolf, and whatever other cancelled project was in there rolled into one. It is 10 years of keeping a studio of people employed. 10 years of scrapped stuff.
To a lot of people budgets read as this abstract thing. People think that budgets translate to some specific kind of quality.
But all it means is that a lot of people worked on this for a certain amount of time.
Just look at the credits of blockbuster movies. People complain so much about the credits being 10+ minutes long. That is because those movies employ so, so many people. And all those people need to get paid, because they need to pay rent, and eat, and pay for clothes, and their car, and school for their kids and what not. That is the budget. It is people getting paid for their actual work.
Thanks to an anonymous requester for the poll idea!
What is your favourite of these top 10 movies released in 2025?
Superman
Weapons
Sinners
One Battle After Another
Jurassic World: Rebirth
Frankenstein
Happy Gilmore 2
Thunderbolts*
Mission: Impossible - The Final Reckoning
F1
I disliked/hated all of these movies
I haven't seen any of these movies
This list is in descending order, with Superman being the most popular.
Source: https://www.imdb.com/best-of/most-popular-movies-2025/
Nerdstalgic x "The Death of Practical Effects is Ruining Movies."
The art of Practical Effects in movies is becoming a lost art form. Once the foundation of Hollywood filmmaking, practical effects used real materials, makeup, miniatures, and animatronics to create some of cinema’s most iconic moments.
Actor Matthew McConaughey as Denton Van Zan in Rob Bowman's Reign of Fire (2002).
bring back more movies like f1. bring back the old school 90s blockbuster. bring back true movie stars. bring back the buddy action comedies where the two male leads have more chemistry with each other than with the female love interest and can only act out their feelings towards one another by yelling at each other with increasing intensity and tension. make the female lead more than something hot to look at tho. but still let her be hot. we’re not made of stone. bring back legendary actor as mentor and father figure to the lead. bring back manly fist fights. bring back the slo mo explosions. bring back the sex scenes with the pop ballad by some big name artist that is sure to get endless awards and endless promo and airplay for the next calendar year. bring back true blockbusters. we love superhero movies but those late 80s/early 90s were so much fun. movies felt like a big deal and weren’t made for award ceremonies. it was just fun. just big, bold, beautiful, sexy, creative fun. bring those vibes back.
This Thanksgiving weekend, I'm planning on watching one or two movies from my big list of Movies I Never Watched Because I Got Sick of Hearing About Them. Last year I finally watched Dances with Wolves. I'd love your help deciding on this year's feature(s). (Reblogging to increase sample size would be great.)
Titanic
Jurassic Park
Avatar
Frozen
Transformers
The Hunger Games
Independence Day
Die Hard
E.T. the Extraterrestrial
Fifty Shades of Grey
Rocky
The Terminator