Name: Max(ine) Ophir
Being: City Spirit without a city
Occupation: odd jobs— minor mechanical fixes, painting houses, handyman work, she's already intrigued by moonshine making.
Traits: blunt/direct, curious/nosy to the point of discomfort at times, restless explorer
Headcanons:
She's spent a large part of her time since her city drowned learning about what she is, visiting other city spirits. She's no longer powerful enough to communicate with them easily though.
Loves hands-on work.
Bio:
Max came to be in a town called Ophir, a logging town in Washington state. She's young enough that she still remembers it: a moment of wavering consciousness that caught first small and smoky and then grew as the town grew. At first she wasn’t strong enough to even have form, was simply a presence, once that grew in small increments with every house built, with every resident who made the place their home, was grateful to be there. She watched, and did what she could for those who loved Ophir: small favors, small pieces of luck, some not noticed because they were small aversions preventing disaster.
The town grown, and so did Max. Electricity arrived and she took joyfully to the wires, watching the people, her people, a as presence singing like electricity. She could be a person now, but felt it a poor imitation at first. And so she came to Ophir as a stranger, one who the residents felt oddly tender towards, as if Max was so long lost but distantly loved relative. She worked manual labor, hands on the city she loved.
And then the government came. The town was to be drowned, though that wasn’t the word they used. The truth was couched in promises of relocation money, for the good of the state, a brand new city built at the shores of the lake. It would be years before the project was completed but already people who’d once loved Ophir began to move away. Some stubborn folks stayed and Max clung to their love, until they too were dragged away. And then the town was drowned and Max was alone. She’s been wandering over the land since then, traveling light and working odd jobs, looking for a place to call home.