Anyways today i replayed castle morne and i want to brainvomit a bit about it because i genuinely think its brilliant in both buildup and execution of themes, and especially as a way to denounce the supposed righteousness and the imperialism of the Golden Order so early in the game
(Putting a cut because holy moly its long. Also i apologize in advance for the run along sentences)
You first reach the weeping peninsula and the first npc you speak to is Irina. She is standing alone, without any weapon and blind, in the middle of a bunch of her family's garrison's corpses (and i think that the fact that the models used are the models of soldiers of godrick, whom thanks to Kenneth Height we know are particularly cruel to demihumans and the likes, is significant). As she herself says, she is being hunted down: her family's servants have rebelled and her father corageously stayed there to keep the postation and the home's ancestral sword, while she had been ambushed and her garrison died to save her.
And this is the perfect set up for people who are less genre savy and expect a more linear story, where the young girl and the kind father have been kicked out by the intrinsically evil, inhuman creatures that don't look human and don't seem to be very intelligent, and where the kind knight helps them to defeat the big bad leader of those creatures to take their castle back. Good ending!
Alas, it isn't like that. If you have already finished Kenneth's questline before, the whole setup feels weird. With the injustice that had been inflicted on the demihumans by the common soldiers, we already have the seed of doubt regarding the whole righteousness of the situation. As deformed and weird they might look like, demihumans, and therefore misbegottens too, are also people with thoughts and social structures and that maybe using them as mindless workforce is wrong.
Upon reaching the castle's walls, you are faced with a sword memorial, and if you read it you are smacked in the face with another revelation: the castle hasn't been built by irina's family and didn't actually belong to them, but instead has been taken by force by Godfrey's forces after he had slaughtered the previous clan that had it and even its last survivor who had made a desperate last stand in vengeance. Irina's whole narrative suddenly becomes even more shady.
Anyways, you finally enter Castle Morne, and the first sight you stumble upon is an horrific one: hundreds of corpses set in a pile on which several misbegottens are standing triumphantly. On the rampartarts household soldiers and other misbegotten are still fighting. Of course, again, if you take the whole narrative at face value, without reflecting on the sword memorial and Kenneth's questline, you might be still thinking that the whole situation was still black and white. However there are two, definitive moments that shatter that illusion, one more overt, the other less, but still as powerful
The first moment is finding Irina's father, Edgar, the castellan. One would think that, at least, you'd find him surrounded by corpses (i don't say in battle for obvious npc logistic reasons). And yet no. He is alone, sitting in a secluded place of the ramparts, with no signs of battle around.
Then he speaks: we learn respectively three things
-His main goal is to keep the castle (however he doesn't seem like he's done much fighting and only takes action once we go to kill the rebel leader ourselves. Fittingly enough, even fighting him as an invasor is extremely easy), but not because of any strategic importance or sentimental value. No. The reason why he's protecting it is to not permit that the heirloom of the caslte, the grafted blade greatsword, whom was forged by the Hero of Castle Morne as a tool of vengeance and has likely been kept around as a symbol of Godfrey's mightiness for having defeated him. The whole thing comes less as something about honor and more as something about simple vanity, or, better, about keeping intact the superiority of the Golden Order towards his opposers, something that cannot fall in the hands of such things as misbegotten (proof of that is also the ghost of the noble begging to not be eaten by them as he's nobility and doesnt want to get sullied by their lowlyness)
And
-That he is a Godrick loyalist and has been placed in the castle by him (therefore the idea that the family has been living there for long is rendered moot), and 3) that he is sickeningly racist towards misbegotten.
These two last points, now, have made your alarm bells ringing non stop. Maybe if this is the guy who is allied with a man who is known for his cruelty and maybe if he's so hostile against misbegotten, perhaps they had a good reason to rebel like that.
This brings us to the second moment:
After speaking with Edgar, you go in the back of the castle and reach the gaol section of the structure. As we can see, they are dirty, tight, and cramped. But most importantly, we find there a whip, which was specifically built as a way to torture and punish servants for their slightest disobedience. This is the final piece of the puzzle of *what* caused the misbegotten to rebel: not envy or any intrinsical evil, just the hellish condition that they were put in. One really can't blame them for organizing and revolting against their slavers.
You can see the leader of the revolt from afar, sitting in the grave of the hero's clan, having him too become the hero, for he in the name of vengeance for his species treatment started a rebellion.
But in the end, he'll have the same destiny as the Hero Of Morne.
You reach the Leonine Misbegotten and you kill him (perhaps even with the help of his slaveowner!) but the mood after the fight isn't triumphant. You stand alone, light rain is falling, the music is somber, in a massive graveyard dedicated to the one who lost his entire family to the golden order's imperialism, after killing his spiritual successor, perhaps even his descendant. You successfully put down a slave revolt for nothing, as the reason you did all of this, Irina, unbeknownst to you, has already been long dead by the time you take the castle back, killed by the same species whom her family exploited (The name of the site of grace of the graveyard, the Gravemoaning of Morne, really is fitting).
Her death prompts Edgar, the father, the lord of Castle Morne, the slave master, to start his own futile journey of revenge, becoming in the meanwhile too the Hero, bringing the story full circle