Dorado, Ibiza by sir20

#dc#dc comics#batman#batfamily#batfam#dick grayson#dc fanart#bruce wayne#tim drake


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Dorado, Ibiza by sir20
Something I made, from my most recent art piece, which I just painted last night. The backdrop connecting all 3 images, and the black framing around each, is all Canva. But the rest was me, and some acrylics.
View to Eternity.
I think they said I'll find out tomorrow if it makes it into the art show?
Might skirt the edges of more pop-art than gallery-art, but it was what I had in my mind/heart/soul to paint, in the moment.
AND I just discovered via a bit of Googling, that Canva has templates for tumblr graphics. And I do, in fact, have Canva Pro.
HUZZAH!
Wish me luck on the art show thing. But even if they pass, I'll do something with them. Would have to make some room. Running out of wall real estate!
William Stoehr
Shelby 7, 2019
Acrylic and charcoal on canvas.
SUBMISSION SUNDAY // 🐎Mistress of the shadows🌑 by Rim Bitik (aka @bitikart). Want *your art* to reach a wider audience? Be sure you post it on Instagram with the hashtag! Every Sunday, our Social Media Manager @elizah_leigh_art_writer will scroll through your tagged art and select her favourites. Then, she'll share them on Beautiful Bizarre Magazine’s Instagram, Facebook, Twitter, and Tumblr accounts. What a great way for our 1M+ social media followers to see what you’re up to! You will also be considered for inclusion in Beautiful Bizarre’s quarterly print magazine community feature, called “Join the Tribe”.👍🏽 ••• posted on Instagram - https://instagr.am/p/COW3JWVL8hG/
John M Armleder - Follow Me, 2015, Mixed media on canvas - 350 × 250 × 4 cm, 138 × 79 × 1 1/2 inches
Oxenfree
It may not sound like it, but the idea of making a game full of real-time dialogue choices, with a horror setting populated with a cast of teenagers, is one fraught with difficulties. Not only do all the conversations have to flow naturally from whatever choices you pick, but they have to be done while people are talking (whereas most games tend to make you wait until they’re done talking) and still have to seem natural. At the same time, the game also has to be convincingly spooky and have the main characters come off as believable people, as opposed to the kind of unrealistic ‘totally radical’ caricatures that plague countless other media.
With all that in mind, it’s actually a miracle that Oxenfree manages to pull off such a feat without falling to pieces. And in general, despite a few faults here and there, it’s a well written, enjoyably unsettling adventure game that fans of the genre and horror should definitely check out.
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