DO NOT DRAG THE MAN WITH THE OPEN LEG WOUND INTO THE SALT WATER. This is not cute frolicking time, this is survival. Come on! Phi's gonna get an infection and that's not gonna go well for anyone.
Ugh, but seriously. Seriously. Why does the show, all the way to end, insist on acting like Phi is the one always in the wrong? Phi became an asshole but he was never the one to leave or the one to not have loyalty so why does the show act like he was!?!?
Tam ghosted him! Tam left him! Tam literally fled the country and blocked Phi's contact info and almost left again with his mother! SO WHY THE FUCK IS EVERYONE WORRIED ABOUT PHI LEAVING AND NOT HIM?! I don't get it at all!
I am far more worried about Tam deciding to up and run someday because someone said something than I am about Phi leaving because Phi never left. For fuck's sake, he even got the apartment they wanted together!
One thing about me, I prefer praise over criticism. In the sense that praise will make me melt and criticism will make me write a scathing essay refuting whatever you said.
I write for fun! Don't tell me how to write shit! Tell me you liked it or don't say anything at all :)
I think I managed to put all my Fena thoughts into a post.
Fena pirate princess started slow which and reeved up quickly. We were gonna find out why Fena and her family were attacked and where she was from.
Only to find out she's somehow related to Joan of Arc which seems kinda krass to make your anime protag related to a real woman set on fire.
But that's besides the point; my point is I found it slow and incomprehensible at times, There were characters with so little scree time or establishment when they died or vanished I went "well that happened." and felt nothing.
And the show really wanted you to feel for these characters.
However the small cast though very one note, the twins are both loud and random, big guy is quiet and kind, Yuki is stoic to a degree girl is manic one of them cooks and I forgot existed half the time.
I loved the cast we followed, but dont ask me to remember any other background characters, cause they didn't do a good job at establishing them.
And speaking of that, Fena being possessed by her late mother to call an Island from the ocean that housed relics from all over the world in a pile in the corner seemed.....rushed and disjointed. As I said in an earlier post; Fate of the world stories dont bother me, but I was looking forward to something more tame and down to earth, only to be slapped in the face outta nowhere with Fena is a god now and she has to decide to change the world for the worst....or for the worst+ ....
Look moral dilemmas tend to happen when you're given two tough choices that can fix the world or a situation for the better, that's what makes them interesting.
Not a bad decision topped by one that's even worse! And I'm still unclear what choice Fena made, some say she chose to slowly destroy the world, some say she didn't make a choice at all And from what we see in the Epilogue it seemed like she somehow fixed time cause characters who were dead returned and seem to have no beef with each other or realize they're their and the shitty villain who just gets acquitted for all his shitty behavior while Fena gets lumped with awful choices and responsibilities. (Anime imitates life amirite?) Gets a literal second chance at life with his love which I feel like idk sometimes villain's just need a bad end, that's why they're villains!
Anyway I found myself with more questions than answers and Idk if it'll get another season but I honestly think this is a sweet ending.
I do think the finalize and going up to is is wack and stupid and idk she could of just found a nice castle with rich family in it , we didn't need a "you're a god Fena, fight your fate!" moment. I think it's is a ? out of 10
The Beginner’s Guide: Can I write the same thing twice?
Recently I watched Ian Danskin’s video essay on The Beginner’s Guide called “The Artist is Absent.” In it, he uses (and flawlessly explains) theories of art, language, and storytelling such as semiotics, death of the author, and enunciation theory to propose his reading of the game. Danskin suggests that the game is warning us not to mistake The Beginner’s Guide’s author for its narrator. In other words, a work of fiction should not give a reader the sense that they now know about the person who wrote it; they only know about the work itself. And I agree with this reading wholeheartedly. However, I still stand by my analysis of the game, that Davey the Narrator represents an ego that constantly criticizes the self while Coda stands for the artist’s persona that is challenged by societal norms, audience expectations, and even their own ego’s chatter. So, to reconcile the two, I’d like to make some amendments to my past article.
But first, rather than simply editing the post, I’d like to discuss whether I have a right to change it, since this idea is thematically relevant to both the game and Danskin’s video essay.
To illustrate the concept of authorial intention, Danskin asks if The Sopranos’s creator David Chase should retroactively be able to determine that Tony dies at the end of the show. Danskin’s answer to his thought experiment: “Fuck this guy!” If Chase wanted to explicitly convey this in the first place, he should have put something in the show to indicate it rather than the vague ending he did write. Full disclosure, I haven’t seen the ending of The Sopranos, but we don’t need to have seen it to get the concept. Stories are meant to be interpreted by their audiences, and authorial intention doesn’t have to be considered. People can come to conclusions just from the evidence in the text. However, historical and cultural context along with author biography are incredibly useful tools for analysis, so a text’s readings don’t always have to be isolated to the text either. This is a more complicated question of art theory that I’m not going to try to argue. I’m simply presenting the reader’s (assumedly your) perspective on this question of whether I can change my article. According to this train of thought, I could say what I now believe and would like to change, but you don’t have to consider it relevant and should judge my previous work as it was originally presented. Fuck me, right?
Now, if I were to use The Beginner’s Guide as my guide on this issue, I think the game would support an antithetical position. For interpreting and even changing his games, Coda says to Davey the narrator “Fuck this guy!” (my paraphrasing). The Beginner’s Guide questions the role of the audience in interpreting art and the artist’s responsibility to its audience. Art is usually thought of as something that is seen, something that gains value once an artist lets an audience see it. However, I suggest that art that is unseen by the public can still be valuable, specifically for the artist. Put simply, art is expression, and personal expression can be valuable without anyone to hear what was said. Coda makes games just to make them. But do I write essays just to write them? In some sense, I write these for others to read them, to express my thoughts to others and test their credibility and clarity. However, these essays are most valuable to me; I get to conjure up concepts and realize them on the page through language. I get to look back on these records of my thoughts and see how I have changed since I wrote them. These words are much more valuable to me, since I know exactly what they mean while readers will only ever get close to understanding – that’s not a knock on you, that’s simply the nature of language (Danskin simply and elegantly explains this concept as well in his essay). The Beginner’s Guide offers a similar view, that art can be valuable without ever considering its accessibility or an audience’s enjoyment of it. Here lies another complicated issue of art theory which I will not firmly debate, merely present a school of thought on the matter. With this concept in mind, though, I do have every right to improve my work so that I may more thoroughly enjoy it, and I shouldn’t have to consider you readers when I change it. Fuck you, right?
Hey by the way, I just wrote all of that, and now I’m realizing I don’t actually want to change anything. I brought up the whole “I don’t know Davey Wreden” thing in the article too (and in the title; I feel dumb).
Hi, Will here. That last bit may have come out of nowhere. Let me explain. I wrote all that at around midnight on October 2, 2016, and I’m currently reading it all again on May 30, 2019. This is gonna get meta. I’m now responding to an article I wrote about responding to an article I wrote about responding to a game (about a guy responding to a game designer). This act of responding is what I wanna talk about.
This article means something completely different to me now than it did when I started writing it. I’ve been thinking about how people reinterpret art as we gain new life experience, and how we engage in conversation not only when we create art but when we analyze it. I’m thinking about this more especially as I’m getting older, like when movies from my childhood feel very different because I’m reading into aspects I had never seen before.
Danskin’s video essay has, funnily enough, guided my thinking on this topic. His video has taught me about the audience’s role in giving art meaning and how subjective that meaning really is. Since I wrote the first half of this, I’ve rewatched that essay every few months, because it explains ideas that are fundamental to my current understanding of art. Please watch it. Really, I don’t care if you read the rest of this, it’s more important that you watch this video. Watch it. Now.
So what is my article about? What does it mean to me now? It’s about the endless conversation good art can start between artwork and audience. If a work is complicated enough and speaks to a person’s experiences on a deep, profound level, that work can be interpreted an infinite amount of different ways. And each way can be just as important and meaningful to a person. On top of that, the responses to that art can be equally valuable. Maybe this response to myself is a bit self-indulgent, but I do think it illustrates my point. I look at The Beginner’s Guide differently now because of how I’ve reconsidered it.
This piece is also about a writer who constantly rethinks his work. He’s trying to improve his thoughts and compare them to essays and thinkers that he admires. This becomes a cycle of read, analyze, respond, repeat. I’m constantly re-reading what I’ve written and checking whether I still agree with myself. In this way I aim to improve my skills in presenting a position and convincing someone of its substance.
This process exemplifies the dialectic mode: thesis (presenting a thought) -> antithesis (questioning a thought) -> synthesis (a greater understanding of the thought and the next starting point, literally the “new thesis”). This process supposedly progresses humanity’s collective intellect, as if all thought moves us towards an end goal of “the truth.” I don’t agree with this idealistic notion of truth, because to believe that is to dismiss the subjective nature of individual interpretation like I was saying before. But I do think that my understanding has evolved since I wrote the first half of this, and it’s fun to enter my previous mind and see how I’ve grown since then.
Now, I do want to answer the question I asked at the beginning of this all: Should I or should I not edit my original post?
Right now, I say no.
All art is influenced by its moment in time as well as an author’s beliefs and experiences. That author can be one person or a collaboration of personalities, all contributing to a combined philosophy which comes across as one message to the audience. John Green once said in an interview that “Writing is always an attempt at radical empathy.” I’m gonna reference this in another article (coming soon), because this thought has defined the value I find in art. Even if just for me, this article can take me back to the moment I wrote it. And that is valuable.
So Will, next time you read this finished post, think about me, sitting in the corner of my mom’s living room, at the table you made into a gaming corner, having a kinda depressed day because I couldn’t get myself to do anything, until I starting looking through my folder of old “This Rocks” docs, and I was hit with a wave of inspiration to write this. Remember this feeling. Remember, things aren’t always as bad in your head as they are when you’re sad. Things get better. Just give it some time, and when you feel you can do something else, do it. It’s better to move on than wallow in the muck of a slow, disappointing day.
And to you, the reader that is not me, thanks for indulging me. I know this piece is really only for me. But if you learned something from this, or maybe had an issue with how I explained something, or thought about your own work or experience, or maybe you even enjoyed being in my head for a few moments as you read this, then you’ve engaged with these words, I’ve done my job, and art prevails once more.
2 years ago I started making critical content on my YouTube channel for RWBY. Since then, I’ve wanted to take the time to go over how I started, what I have learned and how I have changed my approach to make these types of videos.
(If you choose to read this, know that it is long and the videos I link to accumulate to around 2 hours)
Let’s start with the why. I’ve been wanting to make a series of videos expressing my thoughts and opinions on various topics for a good while before I actually started. I did have some videos talking about Titanfall (before it released) and how I wanted a change of pace with the games I played. But, these videos weren’t fully what I wanted, and were really not all that good. I wanted to officially start my “Thoughts” series by making a video called, “Why am I Here?” I still want to make that video. Then, I wanted to make a video talking about Destiny, which would’ve ended up as a Rant. I think I still have the footage I recorded to make that video. *Checks saved video files* NOPE, it’s gone now… WAIT! I actually do still have the 3 hour video recording. Anyway, I never actually went through with making those videos. Said I would through an Update video, never did.
Then, RWBY Volume 4 happened, and there was heated discussion. This was when I first noticed the RWDE tag. Reading and watching other’s posts and videos about the show, I decided that I would make my own videos talking about RWBY Vol. 4, but it would be in a much different format compared to how I handled videos like this before. No more rambling about a topic just trying to get through my points while on camera! (I would later break that streak) With a new goal set, RWBY Vol. 4 became the first official topic of my new “Thoughts” video series.
I also went out in search of other opinions by reading and watching other people’s videos and posts once more. This is to see what people are talking about and what it is they are saying. I don’t really trust myself, so by going to see what other’s are saying helped me feel more confident about what I would end up writing. That’s not because I was looking for validation in the things I was going to say. It was so I could find new things to bring up that others weren’t, and find things I could either add onto or explain why I don’t agree in an indirect way. This is why I added the “Other reviewers I watched” at the bottom of the description for my videos. These were people I looked into and felt that they made good points and good videos that I either agreed or disagreed with. I don’t think I’m going to be including that going forward. (I’m still going to watch and get informed. I’m just not going to say who I watched anymore)
I then went to write my video with the intent to have it look like I hadn’t seen or read any outside material about RWBY. No commentary, interviews, tweets, etc. Write it so I had just finished watching the Volume and am giving my critique and analysis as though it is based just on that.
The rest of my initial approach to this was, also, SO NAÏVE. I planned to talk about the Volume and all its parts in ONE VIDEO. Oh, how foolish I was. I seriously thought I could do this in 30 to 40 minutes (The Story video ended up being 40 minutes long). Wrote almost the entire script of the video before I actually timed how long it could take (Story, Animation, Design, and parts of Final Thoughts). I then realized my mistake when the Story section, in testing, was around 30 minutes.
With that, I realized that I ABSOLUTELY had to split this video into parts. I also went straight into recording my Story video (https://youtu.be/GHQpfMdGAE0). And dumb me also had to include a live recorded portion of me talking for another 5 minutes after I had finished recording and was in the middle of editing it. Making the video EVEN longer than before!
The lesson I learned after making that video is to CUT. This doesn’t just apply to making a shorter video. This also applies to making a more concise and stronger video. In order to make good, strong arguments, you got to cut the fat. Not only that, but you also have to rework your ideas/points if you really want to keep and present them. This new approach is what I applied to the next video, which would go on to become the most viewed and well liked video that I have put out to this day. If I hadn’t learned that lesson, my “Animation & Editing” video for RWBY Vol. 4 would’ve become the most hated thing I ever put out. I’m not exaggerating. You think my approach to these videos overall was bad at first? Keep reading.
For my Animation video, I planned to make it in the style of Digibro’s “Your Anime Sucks”. I wrote it like I was live-tweeting about it. WHAT A FUCKING STUPID IDEA!!
Here are my problems:
1. I’m not funny (shocker).
2. I don’t have the respect and clout to make this and not get destroyed for it.
3. It was such a change in tone compared to how I did the Story video.
4. I DON’T KNOW WHAT I AM TALKING ABOUT.
I still have the original script that I wrote for that video. Here are some excerpts from that:
“Thank you, Captain Obvious.”
“More like activate the heavy cannon because it doesn’t need anyone operating or loading it.”
“You seriously need to follow the biggest thing you’ve ever seen with a telescope?”
“Jaune stating something really stupid, because it doesn’t matter if you’re not when he is. At least Ren asks a decent question.”
“I’m shocked that this projectile we can see didn’t curve around Tyrian in order to hit Nora.”
“You guys had to throw in pointless movement, didn’t you?”
“That was easy. How are they going to help Qrow and make it to Mistral now?
Oh, what the fuck?!”
Not really well thought out and put together now are they? Not even on topic!
So, I had every action scene of Volume 4 written out like this. It was already clear I had to cut and rework EVERY. SINGLE. THING. What I ended up doing is take the points I felt strongly about and re-adjust them into a new script, which became the “Animation & Editing” video I put out (https://youtu.be/Dxvu8QaV60g). That video now sits at 2,913 views and 106 likes. Just imagine the reception it would’ve got if I hadn’t changed my approach and stuck with my original plan.
The lesson I learned from making that is to keep cutting and don’t write based off of one’s own memory. I still cut things from the video, even after recording and editing it. I learned that I don’t have to talk about everything. I just need to focus on what I know and what I feel the strongest about. I also had to completely rewrite one section of the video and get a new example. That was the part of the video where I talked about the Line of Action. The original example was Blake and Sun clipping the wings of the Sea Dragon Grimm. What I originally wrote was incorrect for how the scene actually went and was shot, and it ended up as a poor example for what I was talking about.
With this new mindset, I continued to rewrite my script and make my last two videos, “The New Look” and “Final Thoughts”. (The New Look: https://youtu.be/PVNObGIzCSI) The new look video went great, but my Final Thoughts video got really long, so I had to cut that into two more parts, “Miscellaneous” and “Final Thoughts”. (Miscellaneous: https://youtu.be/8do0dT86IWY ) Miscellaneous still went ok, but I made two more mistakes with the Final Thoughts video.
In the Final Thoughts video (https://youtu.be/78UeP6BkRxI), I decided to include some of the stuff I cut from the original Animation and Editing video, among others. I also came to realize that I didn’t actually accomplish my goal of writing the scripts for these videos as though I hadn’t seen or read any outside sources or drama. I responded to one of the people who commented, who felt I was being unfair in my judgment, by admitting that Shane Newville’s Open Letter may have had an influence on me. That was an immediate sign of failure and regret on my part. Going forward, I had to do better.
And do better I did.
I continued on by talking about the RWBY Character Shorts, which I split into two parts. One for the Ruby, Weiss, and Yang Shorts (https://youtu.be/rXjujR6p8Rs), and another for the Blake Short (https://youtu.be/x9TvfssSmxI). The Blake short was the big one because it was the most negative video I had created up to that point. The reason for this is due to the fact that I just didn’t like the Blake Character Short.
After that came RWBY Volume 5. I absolutely had to do better this time; especially, because I was going to say Volume 5 is worse than Volume 4. I had to be sure to write and show how Volume 4 did things better than Volume 5. I did this by showing and detailing specific scenes, stories, and moments of action.
Thoughts - RWBY Vol. 5
Story: https://youtu.be/KTptl7o9hVw
Animation & Editing: https://youtu.be/ndjxOBrBvQU
Design: https://youtu.be/FdSTf2iHHXU
Final Thoughts: https://youtu.be/09Rp88xEovo
I think my Volume 5 videos are the best of the series so far. I continued to apply the lessons I learned. I even added little skits to the videos. I did have a really hard time writing the Final Thoughts video for Volume 5. The big one I spent the most time on was the issues with the last 4 episodes of the Volume. Almost every point I wrote had a caveat.
“So, it’s like this”, I would write.
“Wait, this here goes against that and thus makes my argument weak”, I would think soon after.
It wasn’t going well for me due to also having to deal with school at the same time. I got really behind because of things like that. I ended up settling on just getting the basic fundamentals of the episodes and what I wanted to be sure I brought up as a way of talking about the episodes’ issues in general. I think it turned out fine, but I ended up skipping on the stuff with Blake and the White Fang as a result. I really wish I could’ve included talking about the action and editing for two of those scenes.
With that, I have detailed the journey I have taken in making Critical RWBY content. The thing I think matters the most when creating critical content is to make sure that where you are coming from and what you value is made clear or evident by your criticisms and analysis. This gives your audience a basis to judge whether your arguments and point of view are sound and understandable. I did this with my “Design” video for Volume 5 by making it clear right from the get go that I don’t have a lot of knowledge on the subjects I talk about for the video and that what I say is based on that limited knowledge and understanding.
I think that is why I don’t get much or any negative feedback about my videos. I have had people say my videos are a breath of fresh air compared to other “critics” (Their words not mine). Another was just astounded at how little attention I get. Wondering why my video they watched doesn’t get more views. Not a big deal. I’m recent, small, and don’t upload frequently.
The thing with my “Thoughts” videos is that I don’t want to be definitive. I want to be a jumping off point. A place where there can be further discussion, even off my platform. I was worried at first cause I didn’t know how well my videos would be received and how I would handle any form of negative feedback, both minor and major. I think I have handled things well, but that’s probably cause of how little attention I have gotten so far. Either way, I remain motivated to keep making more videos.
Going forward, I want to talk about more than just RWBY. I still have a lot to say in regards to the series. I just have other things I am passionate about that I want to express my thoughts on. I have already made a video on Avengers Infinity War to get started.
Before I end this, I want to list out my main influences when making these videos.
Mother’s Basement (The one I try to emulate the most)
Kaptainkristian (editing and presentation)
Every Frame a Painting (editing, writing and much more. Seriously, read this: https://medium.com/@tonyszhou/postmortem-1b338537fabc)
Chris Stuckmann (how to construct criticism)
Jeremy Jahns (how to focus and be concise)
Mauler (The amount of detail this guy gets into for what he talks about is insane)
The Cartoon Cipher (What they do with music and their editing fascinates and amazes me)
Movies with Mikey (Fun and amazingly presented)
Each of these teaches me how to construct my videos, and what to look for when I analyze and critique media. This is also why I seek out other opinions by other reviewers and people who discuss what I plan on talking about. It’s all about getting that extra perspective that can help build, expand and construct my own.
As I continue to make these videos, I will continue to learn and grow.