Chromatic Studio
Visual Development Studio
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Chromatic Studio
Visual Development Studio
artstation instagram chromatic.studio facebook twitter
More from «Artstation» here
Three hunters on a mission
Last Clue (Hunt Showdown fanart) digital painting
🔗Artstation
Hunt showdown// "Archive" photo of "Venenata palude creatura". I love my clown team
I've made another video! This one covers my process demaking a level from a cancelled Xbox 360 game in Doom.
Garden of the Witch | Official Event Trailer | Hunt: Showdown 1896
Website / Steam
The American Hunters Association
Ten years ago, few people if any outside certain arcane or obscurist circles would have heard of our organization, such as it is now. Perhaps the sudden burst in popularity is what has led to the cannibalistic cycle of violence that consumes us today. None the less, regardless of who you are or what you intend, you deserve to know what you give yourself to. The American Hunters Association was founded decades ago, when a number of occultist, religious, scientific, and frontier organizations came together in a conclave to discuss findings of a world beyond our own. Many of those present at its founding have gone on to be noted spiritualists, philosophers, philanthropists, and showmen. Many more of them are buried in unmarked graves, imprisoned on murder charges, or among the insane. However, from that first meeting the aim of the AHA has been to to study this other world, and to protect our own from its more malicious influences. This most recent period of our history was stewarded by the Jones, Dr. John Welch Jones and his son, Dr. Phillip Huff Jones. Dr. Jones senior was a intelligent and serious man with an interest in the esoteric. He organized the Hunt as an international affair, with the serious airs of a businessman or a hospital head. Under his leadership, our organization formalized, and the first of the hunters you may be fortunate to have at your side or cursed to have hounding you arrived. However, leadership would not be so easy for the son, Phillip. John Jones' tenure had been marked by change and discovery, yes, but soon after Phillip Jones took up his father's mantle, the Louisiana event transpired, right in the organization's back yard. Immediately, the AHA was on a wartime footing, and Phillip's attention drawn to the practical matters of arming and recruiting hunters. Many answered the call, as you well know being here now, but many only for the mercenary promises Jones put out, or worse yet to be closer to our unknown foe. This opening of the organization sat uneasy, and tensions began to grow between the various factions within our group. Contracting within the infected zone around New Orleans increasingly became less centralized with the organization, with hunters recruiting extra help, muddying the water even further as less scrupulous methods were used to secure our quarry. By the end, Dr. Jones knew what he had unleashed, but by then it was too late. Our organization is without a leader; Philip Huff Jones was murdered in 1895.
In the wake of his death, membership to the organization continues to grow, although what it means to be a hunter is little more than a stamp on a train ticket or an ocean liner's manifest. To be a hunter now is to be in the most dangerous place in the world, with no oversight, only those few you can trust as allies, and all promises for the rewards of the AHA left in the wind. One truth remains; the money spends still. The benefactors of the organization, perhaps some of those grandees who once stood in our ranks, still pay for the bounty. For many hunters, that prize alone is enough to kill; be sure it's them first. - The Devil's Advocate