Karkat: OH, PLEASE. I’M NO STRANGER TO UNFLATTERING TEST RESULTS.
Earlier...
Jane: ...Aaaaaand, your blood pressure is normal.
Karkat: NORMAL?! TAKE IT AGAIN!

seen from United States
seen from Indonesia
seen from Russia
seen from Maldives
seen from Azerbaijan
seen from T1
seen from United States
seen from Türkiye
seen from Germany

seen from United States
seen from Germany
seen from United States

seen from United States
seen from Argentina
seen from Spain

seen from United States
seen from United States

seen from United States
seen from Netherlands
seen from United States
Karkat: OH, PLEASE. I’M NO STRANGER TO UNFLATTERING TEST RESULTS.
Earlier...
Jane: ...Aaaaaand, your blood pressure is normal.
Karkat: NORMAL?! TAKE IT AGAIN!
If I may ask, what about the whole 'Kris ripping out their own SOUL' moment in Paper Trail? Did that still happen?
That did happen, yes.
Amethyst: Nice p.j.’s, Steven. Did your daddy buy ‘em for ya?
Steven: Of course he did. Who else would have?
Amethyst: ...
Amethyst: Alright, Steven. You win this round.
Hello! I'd just like to ask, how do you create your sprites? I want to make some UT sprites myself, but I've never experimented with it before. Do you have any advice?
It depends entirely on the kind of sprites you want to make! If it’s battle sprites, I highly advise using a program with layers, such as Paint.net, Aesprite, or Paint tool SAI, as the sprites in UT are made with multiple pieces and it’s much easier to get a diversity in poses/expressions this way.If it’s overworld sprites, it doesn’t matter quite as much, though I do still find layers handy for getting a rough idea for the sprite and then cleaning up on a separate layer.My biggest tips are as follows: keep references for size from the actual UT and DR sprites, work at 1x pixel resolution and upscale to 2x nearest neighbor if using for a sprite comic, and make sure you don’t have anti-aliasing turned on.Also, try not to go too crazy with details. It’s not bad to have more polished and detailed sprite- I certainly try to, but sometimes it can get a bit overboard and make sprites appear cluttered.
Do Frisk and Chara remember resets? Because many people think they do, but I'm not totally sure. Do they?
(undertale spoilers)
Frisk absolutely remembers what happened in previous runs, if that’s what you meant to ask.
Frisk “acts like you know what’s gonna happen” because they recall what happened in previous runs. While this could be seen as the player acting on Frisk’s behalf, there are other examples that show that Frisk remembers.
If Frisk killed Toriel before, they look at Toriel with an expression as if they had “seen a ghost.” This will always happen no matter how many resets it has been since Frisk killed Toriel.True Reset is the only exception as it completely wipes all memories of past runs (except for Chara’s mention of previous genocide routes).
After the first Mettaton musical, Frisk will have a bored expression that prompts Mettaton to give them the chance to skip the performance.
Chara also remembers what happens, as evidence in subsequent genocide runs.
Chara remembers that the player/Frisk has already committed to the genocide route before. Though destroying the world is essentially clearing the game and starting over “new,” Chara is able to still remember.
Hey Shima I was wondering: What do you think of SU?? (Steven Universe)
I love the show but I avoid the fandom like the plague lol
I’m not caught up at all either I am SO majorly behind I haven’t even gotten to the whole Blue/Yellow Diamond arc yet, I just haven’t really had the motivation or time to watch :’) But I will catch up someday!
Roxy: oh fuck im standing on lava
Roxy: oof
Roxy: oof
Roxy: oof
Roxy: oof
Roxy: *dies*
Jane: God, I hate being alive. I just want to die in a national park under mysterious circumstances.
Jane, 5 minutes later: Ok, I’m done being dramatic. I finally started my homework and it’s not that bad.