Se is a function that absorbs objects in realtime (Pe), immersing itself into the subtleties of those objects (S). Se's hyperfocus on objects heightens their intensity and vividness with each processing loop, like how two speakers can create an amplified echo when placed side by side. It seeks objects with many layers of richness and detail to uncover, capable of providing high stimulation, whether those objects are abstract or concrete. If they are abstract objects, Se will immerse itself in those concepts with a linear focus, learning everything from the subject.
The Se user will constantly receive a photographic feed from the outer world and thus will have a heightened receptivity to sensory information, which can be both overwhelming when undesired and highly stimulating when accepted and honed. If this data absorption is sought after rather than rejected, the Se user will become so immersed in the 'one thing' in front of them that everything else suddenly disappears. The Se user's attention is cinematic, causing them to take in the world just as it appears with very high fidelity, and this can lead to an appreciation for "realism" in the arts and other mediums. The focus of a Se user is linear rather than divergent. They will want to sink deeply into the experience of a thing rather than spread themselves thin and broadly. Unsolicited tangents can be too distracting for them, jarring their attention and focus away from their present obsession. Even if the Se user has multiple interests- which they inescapably do – whenever they are immersed in a subject, it is with an acute intrigue. This dedicated attention can create hyper-vigilance and the capacity to refine an art form faster than others if they choose to attend to it. However, each skill will be domain-specific and not necessarily translate to acuity in other areas. If they are learning about a handmade craft, they may notice all the bumps, lumps, scratches, and dents in objects and quickly see the subtle differences in colors and shapes. Volumes of non-verbal information will collide with their attention constantly and guide them to calibrate their personal experiences accordingly.
The most direct way this sensory calibration happens is through an active flow. For the Se user, flow is when the body/mind moves in rhythm with everything else in the environment, as if pulsing with the same energy. During these moments, the Se user exists in direct contact with life, which creates an intoxicating feeling. One gets lost in the moment as they fine-tune their rhythm with the situation, which can happen when singing, playing an instrument, freestyle rapping, hugging turns on a skateboard, locking in trigger reflexes in an FPS, and the like. The Se user will get "in the zone" and feel most in their element when they can perform in realtime, making up their next move. Adaptation is essential to a Se user, and there is nothing more adaptive than reacting instantly, elegantly, and with no delay to every twist and swerve life throws at you. The closer they are to this flow, the more aligned they will feel. Life is most invigorating when they perfectly align the body's needs, desires, and situations. It may feel like a symphony coming together in harmony, and indeed, many Se users take to music production for its capacity to create this lucidity and fluidity. In all their activities and ventures, whenever life is not flowing in this manner, the Se user senses it and will feel out of alignment.
A sense of volition also characterizes Se, as their linearity of focus quickly translates into a clarity of desire. There is an implicit knowledge of what is wanted and, as a Pe function, a craving for its attainment. The Se type will be a go-getter, motivated to gather what it wants in a literal sense. Se will leverage the environment to work for them, being opportunistic and making the best of what they have. Moreover, the quest for this attainment will carry a delicious zeal, giving Se users an added layer of vitality and self-assertion in reality. The Se user occupies where they stand, making their will known by their composure. Then, as they lock onto their target, they inadvertently create adversity as opposite wills always exist and chase after the same or competing resources. This only fuels their thirst for stimulation and arousal as they get immersed in the hunt. The challenge of going after their pursuits will be part of the very flow they so delight in navigating, and this quest for vigor can often manifest in hobbies such as racing, martial arts, and other daring activities. However, while capable of leading to sprints of great productivity, this ambition is not motivated by fiscality or conscientiousness. For Se, the desire to win is not sought for the long-term procurement of resources; instead, it is motivated by some stimulating challenge that reality posits and invigorates them to flirt with.
Not having dynamic movement happening, however, will feel like an absence of thriving. While Se users are prone to over-stimulation if the stimuli are unwanted, they also are prone to under-stimulation if their environment does not allow an outlet for creative flow. Se will have a low tolerance for being forced to attend to things they dislike. If they are denied the freedom to explore the world actively, suffocation sets in like a depressive weight. The Se user needs to "move" and see to scan the next corner. They will be prone to pack their bags and head off into town on a whim. The Se user lives a mobile life, constantly making things happen as they encounter different situations. However, this necessity for motion can also be a curse, interfering with family plans or the practical constraints of life. As children, Se users may be overly active, and it may be hard for their parents to find a constructive outlet for their energy at all times. The Se user may have little tolerance for routine and get into trouble for misadventures undergone in an attempt to abate the dread of idleness. Family members may pressure them to stay indoors or not go out as much, but often, the Se user will not listen and either sneak out or find a way to explore without permission.
At other times, however, life's sensory stimuli are highly unwelcome - making the Se user more keenly aware of disturbance than all others. The Se users' sensitivity to stimuli becomes a double-edged sword when there is a nagging noise in the environment, such as an insect's hum, a squeaky fan, or a crying baby. Temperature differences and potent smells can also be sources of frustration. Their Se will not be able to ignore the aforementioned since, as an explorer function, every new "refresh" of the environment yields the same output - leading to very real and somatic irritation. Ironically, their quality of attuned focus sinks more heavily in on the irritation rather than putting it out of their mind, causing it to grow until it is the only thing they hear or see, debilitating all concentration. At best, this guides the Se user to seek the most pleasant sensory atmosphere available, and at worst, it can cause open complaints and outbursts. Because of this tendency, the Se user will craft their environment whenever possible to match what their sensations can tolerate. They will pay close attention to minimizing potential inconveniences and maximizing comfort.
Due to this careful crafting of sensory experience, Se users often take to ergonomics. The look, feel, and appeal of something are critical. How it fits in their hand, how the grip holds, and how it throws, sounds, and moves are all heavily considered. The Se user will want "the experience" of a thing to be enjoyable and free of micro-irritations. They will go to great lengths to make that happen in their own life, selecting objects based on their ergonomic and aesthetic appeal. They may be fans of designer brands, which simply take the most effort to maximize user experience. This leads to an appreciation for luxury as an extension of their need for completeness of sensational exposure. Moreover, although they may not always afford the highest luxury, the Se user will often take steps in that direction whenever possible. More than others, Se users understand how to create something seamless and often pave the way in design and fashion. They will create things with beauty and convenience as priorities while being simplistic and to the point. Moreover, Se perpetually seeks new experiences as an explorer process, leading to very contemporary. Se gravitates to the latest, causing them to be trendy or at least have a keen understanding of where the trends are and how they are evolving.
While we all have an appreciation, capacity, and need for the sensual dimension, Se, being the sensory exploration process, receives a double dose of this facet of our nature. No sensation is more direct, potent, and contrasted than the sexual, and from this raw contact with the body, Se receives a level of natural eroticism. The amplification of their senses extends to a type of libidinal awareness and intelligence. However, each individual can choose to explore or repress this tactile energy. Indeed, many Se users - whether by culture or moral verdict - will select to shun this part of themselves. However, for those who decide to explore it, this can add a contagious chemistry to everything they do. The Se user, so predisposed, can be a vixen and leave a seductive trail behind them as they explore and express themselves. They may not shy away from making themselves attractive and showing a little skin or muscle. As Se wishes always to explore all sensory domains to the utmost, this leads to a pointed interest in the subtleties of flirtation, pickup artistry, and more exotic art forms. However, this can cause many Se users to grate against social repercussions and taboos. A girl may be frustrated by her mother's old-fashioned conservatism, or a man may be accused of sexual harassment for playful teasing or banter. Se, like Ne, is constantly crashing against the establishment as it seeks to break boundaries, peer around the corner, and dabble with all available information with less consideration of restraint or temperance.
Like most people, the Se user is no stranger to a small quantity of wine or hard liquor. However, due to the acuteness and physicality with which they experience life's stress, the temptation to exhale problems through stimulants or sedatives is all the more pronounced in them than in others. It is here where the Se user may dive into their vice to an excess until it becomes a source of debilitation. More than a few Se users have met a short end at the hands of an overdose. Given their sensitivity, a Se user would require an inordinate strength of will to resist sourcing to a physical outlet when times become roughest. Under stress, they seek immediate alleviation from the unbearable "here and now." Their ability to think long-term may suffer or fade altogether as they become consumed only by how disquieting the present feels. This is especially true if their Ni has made a pessimistic forecast, allowing them little hypothetical escape from their situation. Addiction then acts as a form of escapism and relief, one which is unsustainable at best and fatal at worst. In these moments, the Se user needs to channel from external stimuli. When substances replace external stimuli, the Se user may withdraw from the physical world, forgetting that out there is where all life, vigor, and vitality are to be found. Substances act as a quick but ultimately less stimulating replacement for the bliss better found in the music, rhythm, and flow of dance and direct contact with reality.
In other situations, the Se user's stress can manifest in an unhealthy opportunism. The Se function will always seek, quite advantageously, the best experience possible, and when distressed, this impulsiveness can lead to certain unethical behaviors. As their spiritual reserves become depleted from psychological injuries, they may help themselves to the grace and resources of others, perhaps taking more than may be polite. In heavier cases, they may take more than they were explicitly allotted, which can develop into a habit for the Se user, escalating to shoplifting and eventually to outright robbery. The Se user feels that scarcity of resources is the cause for their sufferings, and attaining more objects is the solution to their deprivation. As with addiction, the Se user feels robbed of sensational release, suffocated by an unpleasant environment, and is seeking somehow to remedy the situation through tactile means. However, poverty or scarcity may not be the cause of their delinquency but instead may be a sort of greed for that which is unattainable. It may be a relative poverty they wish to abate when compared to a higher tier/class that taunts them with the faraway luxuries and experiences they crave.