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Behind the Games Interview - Chatting with JAST Blue about Masquerade Hell Academy
Behind the Games Interview where I chat with the localization team bringing the boys love classic, Masquerade Hell Academy to the West!
Hey Hey Blerdy Tribe, I’m back with another Behind the Games post! For those of you just joining the party, Behind the Games is the interview series where I chat with the folks ‘behind the games’ I review. Giving you guys a chance to get to know the developers and publishers that spend so much time carefully crafting the games you enjoy. Mary Borsellino, Director of JAST Blue Kitty-tama,…
[ PlayStation Underground: Issue 3.1 Disc 1 ]
Tuesday Trivia:
As revealed in a developer interview, it was at one point planned for Awakening to have the map sprites drawn at different resolutions for different camera zoom levels. This is also the earliest known image of the game.
You're sent on an impossible mission… to kill a god.
Watch our latest video to find out more on #Dishonored: Death of the Outsider.
https://beth.games/2uChaXM
In MySims there are numerous unused essences referenced in the game’s files. Most of them hadn’t had any work put in beyond just being implemented and being given placeholder textures, however two essences have models, paints, and other textures left in the game. The one I will be talking about today is the Hedgehog essence.
Read more under the cut!
Interview: Persona 4 Revival Staff Kazuhisa Wada & Shigenori Soejima
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Translation of the P5X developer interview from the Tokyo Game Show