Introduces NES palette restrictions and pixel art techniques by creating a background for an NES game.
Sweet tips for making #NES backgrounds
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Introduces NES palette restrictions and pixel art techniques by creating a background for an NES game.
Sweet tips for making #NES backgrounds
We saw an #IndieDev telling how much you need to know the person you want to work with. Do you have similar interests ? What’s his/her behavior ? Personality ? Looking for a fellow Gamedev is just like dating !
You’re going to spend a LOT of time together so, well, at least make sur you’re going to get along :)
How to Ping IPv6 from Windows and Linux CLI
IPv6 핑 해보기는 2가지 방식을 소개한다.
내 호스트에서 수행하기
외부 네트워크에서 수행하기
내 호스트에서 수행하기
네트워크에서 호스트나 단말이 현재 살아있는지 확인하기 위해 Ping 을 많이 사용한다. IPv6 호스트와 핑을 하고 싶다면,
Windows - ping -6 대상호스트 IP 혹은 도메인
Linux - ping6 대상호스트 IP 혹은 도메인
(From How to Ping IPv6 Address from Windows and Linux CLI)
The ping command operates by sending Internet Control Message Protocol (ICMP) Echo Request messages to the destination and waiting for a response. By using this command we can get details such as the number of responses received from the destinations and the time it took for them to return.
(...) You can follow below steps to ping to IPV6 addresses from your Windows machine.
Step 1: Open the Command prompt of your Windows machine as described in one of the previous steps
Step 2: Type below command in Command Prompt to ping to an IPV6 address Command : ping -6 [IPV6 address] For testing purposes, you can simply use the IPV6 address of Google, which is 'ipv6.google.com' As you can see, 3 packets have been transmitted and 3 have received with 0% packet loss, which means the connectivity to the IPV6 address of Google is successful.
외부 네트워크에서 수행하기
로컬 환경에서 IPv6 환경이 구축되지 않거나, 인터넷에서 (즉, 외부망에서) IPv6 호스트가 동작하는지 확인하려고 하면 간단하게 ping 서비스를 제공해주는 사이트에서 테스트 해볼 수 있다. 방문사이트는
http://www.ipv6now.com.au/pingme.php
여기엔 사실 IPv6 공부할 자료도 많이 포함되어 있어 배우기 좋다!!
[Git] Fork 한 repository 최신으로 동기화하기
한글사이트로 간단하게 따라해보기
https://json.postype.com/post/210431
깃헙사이트에서도 헬프를 이용해서 따라해보기
https://help.github.com/en/articles/configuring-a-remote-for-a-fork
https://help.github.com/en/articles/syncing-a-fork
Open Git Bash.
Change the current working directory to your local project.
Fetch the branches and their respective commits from the upstream repository. Commits to master will be stored in a local branch, upstream/master.
$ git fetch upstream > remote: Counting objects: 75, done. > remote: Compressing objects: 100% (53/53), done. > remote: Total 62 (delta 27), reused 44 (delta 9) > Unpacking objects: 100% (62/62), done. > From https://github.com/ORIGINAL_OWNER/ORIGINAL_REPOSITORY > * [new branch] master -> upstream/master
Check out your fork's local master branch.
$ git checkout master > Switched to branch 'master'
Merge the changes from upstream/master into your local master branch. This brings your fork's master branch into sync with the upstream repository, without losing your local changes.
$ git merge upstream/master > Updating a422352..5fdff0f > Fast-forward > README | 9 ------- > README.md | 7 ++++++ > 2 files changed, 7 insertions(+), 9 deletions(-) > delete mode 100644 README > create mode 100644 README.md
$ git merge upstream/master > Updating 34e91da..16c56ad > Fast-forward > README.md | 5 +++-- > 1 file changed, 3 insertions(+), 2 deletions(-)
(via Arduino vs. Raspberry Pi - Which is best? | AddOhms #7 - YouTube)
누가누가 잘하나?
당연히 #Raspberry Pi 가 더 많은 일을 할 수 있을꺼야. 리눅스가 올라가 있으니
근데, 쉬운건 #Arduino 간단한 led 켜고 끄는데 리눅스 까지 필요할까?
Everything’s on the pic ! Learn from each other and befriend new people !
There’s our TipTuesday entry ! Be sure that you actually like to play your game because you can’t expect the other people having fun if you can’t even do it by yourself :)