Salazon Reference
Overall:
Zhentarim wizard found booby-trapping the surface entrance to a Zhentarim hideout in Waukeen's Rest. He is initially intimidated by the player character (he thinks they're a Fist) and tries to sneak up on them, but warms up quickly.
Sal is the demolitions expert, according to dev notes. Presumably he is the one who masterminds the oil and smokepowder around the Zhent hideout, and the one who is meant to detonate it (he readies firebolt if threatened)
The dev notes also describe him as starting off panicked, frantic, nervous, etc, the (once you're friends) as chummy, sheepish.
Also, there's cut/bugged content around him. If you save Rugan and do not take the shipment, Rugan was supposed to show up in act 3 and tell you the rest of the group was framed and hung for the kidnapping of Duke Ulder.
Doesn't want to fight/die:
'Little serpent, long shadow.' Don't want to die. 'Little serpent, long shadow.' Just say it! - says this if you read his mind before giving the passcode. Dev notes say, "Frantically repeating this over and over in his mind - it's a pass phrase he is repeating in his head, willing us to say it so he doesn't have to fight"
B-burn, bastard! Zarys! / ZARYS, HELP! - says if a fight breaks out. Dev notes here say, "Now he's panicking and setting off a detonation" and "Calling to his boss for protection like a child"
If the player character tells him to wait, he freezes and waits
According to the BG3 wiki, he doesn't become hostile if you fight the Zhents in the basement
Dev note: "Frightened and pretending not to be, hearing us out. He doesn't want to fight really."
Compartmentalizes:
Apologies for, er, trying to kill you before. (Dev notes say, "Sheepish - he tried to blow you up a minute before, but knows you're a friend now and is glad you survived")
You're a friend of the family now. Just as well I didn't blow you up, eh? (Dev notes say, "Chummy - he was ready to kill you just a few moments before but knows you're an ally now")
Gah, Helm's orbs. Thought you were Flaming Fist. (Dev notes say, "He goes from jumpy to relieved - we know the pass phrase so he won't have to get in a fight")
Still a criminal (noting because I'm so tempted to write him as secretly uwu good, haha)
The player character can show him a rouge hand-sign for "profit" and he recognizes it and trusts you
Dev notes: "Realising we're from a similar criminal organisation - trusting us slightly more, but only about as much as one thief ever trusts another"
Better to the fire than the Fist - dev notes say, "He's sad to be leaving valuables behind, but he knows he's going to burn them rather than give them over to a rival faction"
If you free Rugan from Zarys, Sal will say, "He's legging it! After him!"
Misc:
If you convince him to let you in to trade, he say, "I'm sure Zarys won't turn down a deal." He's wrong, she will turn it down if you don't persuade her.
Phrases:
ain't - "That ain't the pass phrase!" "Your timing ain't the best"
--, then
Right, look --
be about it
Let's say --
All right, --
--, didn't I?
--, I hope
Stupid thing to do sober.
Insults: None
Compliments:
Friends
Curses/Exclamations:
Bugger
Helm's orbs
Ilmater's broken bones - "What in Ilmater's broken bones are you doing here?"
Bloody
Placeholders:
Gah
er
eh?











