#phm#ryland grace#rocky the eridian#project hail mary spoilers


seen from Italy
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Reality bends at the edges. Data shifts, words rewrite themselves. Maybe I was never here at all.
🎄💾🗓️ Day 10: Retrocomputing Advent Calendar - BeOS 🎄💾🗓️
BeOS, developed by Be Inc. in the mid-1990s, was an operating system for multimedia applications, multitasking, and multithreading. Initially designed for the BeBox—a proprietary hardware platform featuring dual PowerPC processors—BeOS was later ported to the Macintosh and x86 architectures. Its kernel was monolithic, and the system was primarily written in C++. It featured a 64-bit journaling Be File System (BFS), which supported metadata and allowed rapid file queries and fast performance for multimedia tasks. Despite its technical strengths, including support for symmetric multiprocessing and a responsive graphical user interface, BeOS struggled to gain market traction. Development ceased in 2001 after Palm Inc. acquired Be Inc.'s assets. BeOS continues through Haiku, an open-source project aiming for binary compatibility with BeOS R5.
A bunch of resources and links for this one!
De BeBox was een PC met twee processoren van Be Incorporated, bedoeld om hun eigen besturingssysteem BeOS te draaien.
Could your 90s OS boot in 10 seconds, use dual processors, and play multiple video files at once (without stuttering)? BeOS could! First rel
🖥️💾🎨📀
Have first computer memories? Post’em up in the comments, or post yours on socialz’ and tag them #firstcomputer #retrocomputing – See you back here tomorrow!
Come check out my library page on the Internet Archive, where I make digital archive contents regularly.
Just WoW!!! 😍😍😍💜 @barthess #FutureBodies #digitalartifacts @stedelijkmuseum_sh #mustsee #physicalglitch #physical #glitch (bij Stedelijk Museum 's-Hertogenbosch)
I was editing some photos today from my shoot with @rytoast and @crykitsplayhouse when I noticed this glitchy remnant in the batch. I quickly realized it was from my shoot with @girlwolf and just fell in love with it #cindyclark #girlwolf #glitchart #digitalartifacts #kungfubreakfast #beauty #babesofinstagram #model #lamodel #fashionphotographer #portraitphotographer #laphotographer (at Hermosa Beach, California)
Introduction
This tumblr is part of the course Designing Interactive Artifacts (DIA) at the IT University of Copenhagen.
I’m Jakob and I’m doing my master of science in Digital Design and Commmunication at ITU in Denmark. DDK as the programme is called on campus, provides students with technical and sociological knowledge about the way digital communication affects our lives and an insight into the processes of digital solution development.
After the introductory lessons for DIA we were asked to start a digital portfolio containing reflections on the course, curricullum, progress, design argumentation, problems etc.. Here I will try to share my experiences with interested readers, teaching assistants, fellow students and teachers. It will also serve as part of a written exam and as a basis for discussion at the final oral exam.
The specialisation (DIA) builds upon a foundational interaction design course. It was therefore relevant for us to discuss “Argumentation in Academic Design Education” based on our own experiences with interaction design from last year’s semester. Interaction design or IxD is where students can study an important and exciting field that encompasses elements of computer science and design. Fieldwork is relevant for doing interaction design, but is was clear that the intention with this course was not doing fieldwork and gathering data, but more about tinkering thoughtfully.
It was also an important lesson that design in academics is about teaching students how to build up a shared design vocabulary in order to formulate valid claims when arguing for and through their design work based on empirical, theoretical and material grounds.
We were introduced to our TA’s and a series of very interesting projects that work within the field of interaction design and digital artifacts. It was interesting and eye opening. During the course we will ben doing javascript and programming, and we will explore design opportunities with arduino and leds (RGB/white). I find this very exciting since I have long been wanting to get hands-on experience with microcontrollers. This means engaging with different qualities of interaction, new modalities and forms.
I’m looking forward to keeping this updated and sharing more about my work at ITU.
Using #vocalsync in @cakewalkinc #sonarplatinum to line up #trumpet parts. Fast and easy an no #digitalartifacts #digitalediting #cubcreeksound