There was a One V One boxing match between dragonborn in our DnD campaign 😂
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There was a One V One boxing match between dragonborn in our DnD campaign 😂
| The Necromancer
One of the things I liked about older editions in comparison to 5e, is that in 5e, all clerics get your standard turn/destroy undead, which makes sense for your archetypical good aligned cleric. But, on eviler clerics, well, it doesn't really make much sense?
But go back a few years, and clerics actually had two options, which they got dependent on their alignment (With neutral clerics getting to pick).
So, heres that, but in 5e. An evil cleric counterpart to the regular channel divinities clerics get.
Of course, since alignment isnt much a game mechanic in 5e, you don't have to be evil to be able to take it. Which makes sense. A grave cleric could see much more value in forcing undead to come to them, rather than having the target of their hunt flee. And by wrestling control away from an opposing spellcaster, they can ensure the undead cant be used against them or others.
In a steampunk setting, make a steam powered Beholder-like construct.
The construct moves and reacts extremely slowly and, due to the steampunk nature of the construct, its eyes can only shoot cold water, hot water, steam, and fire. And since these components are being removed from the central generator, the Construct takes a speed deduction every time it uses one until someone "refills" it. If the speed reductions reduce it to Zero, it dies.
As a bonus, however, the construct's bite does extra damage and the construct has much more health due to its metal nature.