Ross Leiser explains top-down, bottom-up, and other approaches to designing homebrew classes for D&D 5e and TTRPGs.
A look at TTRPG game design from @Flutes_Loot, and different approaches.
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Ross Leiser explains top-down, bottom-up, and other approaches to designing homebrew classes for D&D 5e and TTRPGs.
A look at TTRPG game design from @Flutes_Loot, and different approaches.
These three steps will make your combat incredibly interesting for players.
3 simple steps to improve your combat encounters from Flutes Loot, with no less than 3 example scenarios.
Flutes Loot (@Flutes_Loot) and his wife talk about play D&D with their children and family.
Why should we use survival rules in D&D, and how can we improve these D&D 5e mechanics? Read this article to find out!
A few thoughts about how to make D&D better as a survival game from Flutes Loot.
Are you wondering how you can make money homebrewing content for Dungeons & Dragons? Here's everything you need to know!
Post the OGL debacle, here's an updated article from Flutes Loot on how to monetize D&D Content… and Not Get Sued!
This TTRPG worldbuilding guide provides the bare necessities for you to make a cosmology: gods, magic systems, and planes of existence.
Here's a worldbuilding overview from Flutes Loot, looking at gods, magic and planes.
Does D&D 5e have problems with its wealth system? Learn how to spend your gold effectively instead of swimming in your backyard coin pool.
There are some adventures where the adventurers get more gold than they know what to do with. Here's a good general overview from Flutes Loot for spending opportunities for your characters.