Our entry for Global Game Jam Napoli 2026 :] a point and click game with multiple endings about a plague doctor exploring a blighted town and treating the lone survivors.
I was one of the two artists working on this game's 2d art, the whole game took 5 days of development from beginning to end :]
Download it here! - See the trailer here!
In january, I participated in the Global Game Jam and got to work together with three skilled programmers to develop a little game together, for the theme: "Masks"!
I played the role of the artist and got to design a whole bunch of little critters- That YOU can shoot!
Go play it here!:
A cathartic escapism from current world frustrations. Created at Global Game Jam 2026
In german, we have the term "Weltverdrossenheit" (world weariness) which describes the energy of this game quite nicely, I think. An escapism fantasy that is rather bloody and brutal, very influenced by a general discontent with the state of the world.
The game is heavily inspired by games such as Post Void, it was very fun to develop, and I got to learn a lot more about game development!
Last month, I made a demo project for the Global Game Jam 2026 called Macca Masquerade. Since then, my brother and I have been adding new features and updating the project, and it's now officially complete and ready for you to play!
In this strategy RPG, play as the assassin Kali on her mission to infiltrate the Macca Masquerade and find the elusive cult leader: Maester Beckon. Challenge attendees to duels and unmask them to uncover clues.
Each time you defeat one of the members, you receive their mask, each of which has unique abilities and updated stats that will add more strategic opportunities for you in battle.
For GGJ 2026 I collaborated with JDSherbert, and after years of not using godot game engine we learned a lot if you wish to try this demo see more here going to try and work more on it https://sidefestgames.itch.io/project-mask-leics-jam-ggj26 #indiedev #gamedev #itchio #ggj2026