Mothball: Key Art & UI
I've been slowly getting more confident in working with pixels. Making the key art for the game was really fun c:

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Mothball: Key Art & UI
I've been slowly getting more confident in working with pixels. Making the key art for the game was really fun c:
Mothball: Game Sprites
We tried to keep it pretty simple with the sprites for this game! Most are static, only animated sprite is the background actually, with the portal ripples.
Mothball: Early Concepts
Making a game is tricky, no matter how silly it is. Here's some ideas for when we were figuring out Mothball, for the GMTK Game Jam a while back! Deciding the game loop early on was really the most important part considering the short amount of dev time we had x3
Moth Kaijuice - Key Art
To finish it up, here's the splash art for Moth Kaijuice c: Just a silly doodle I did in one afternoon, but turned out pretty fun!
Moth Kaijuice - City Sprites
The final spritesheet for Moth Kaijuice, the background and UI sprites for the city scene!
Moth Kaijuice - Lab Sprites
The sprites used in the lab section of Moth Kaijuice, along with the animation sprites for the tv c:
Moth Kaijuice - Enemy Sprites
For the enemies we decided to go with the usual in monster movies - the army and giant robots c:
Moth Kaijuice - Player Sprites
Sprites for our player character in Moth Kaijuice! It was quite fun animating this guy wrecking stuff c: