one of my most useless skills is being able to blindly mark goodneighbour on the map to about 10 steps of accuracy

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one of my most useless skills is being able to blindly mark goodneighbour on the map to about 10 steps of accuracy
W-What if I wrote a strip poker one shot
Which companions/npcs are your top 3-5 participants?
I just started a new save, here’s Paula, I haven’t thought of her lore very much, but she definitely has a thing for Piper (you can see her hiding in the distance)
That one random Fallout NPC from Goodneighbor who I really like.
I’ve been wandering, bags too full to run or fast travel for like 20 minutes - this is a sight for sore eyes 💕
Fo4 companion dialogue is. silly, to say the least. We've all gotten slightly annoyed at companions for making fun of us for picking up junk when one of the main things to do in this game requires Picking Up Junk (settlements aren't gonna build themselves baybee) and I just saw a post about how weird it is that everyone makes a comment about how much Goodneighbour sucks when they've mostly live(d) in worse conditions. That reminded me - Bethesda. Please. If you set up narratively that a location Sucks, then make that location suck. Every NPC and their mom tells you about how Goodneighbour is this awful place and, sure, you nearly get stabbed on your way in, but. Considering no one in this fuckass game even knows how to build a bed, Goodneighbour should be, like, the pinnacle of living. Goodneighbour is a little rough around the edges, but. pretty much all places on the Commonwealth are. You're treated with caution every time you show up somewhere new, settlers that tell you how awful Goodneighbour is should be used to that. Daisy and Kent are super nice and even the Guards constantly make small talk with you and aren't really all that threatening?? They've got a fucking hotel that's Still In Business, so they have to have some kind of 'tourism' industry. You have an open cooking station there, technically anyone could just put down their bedroll somewhere and chill. I feel like Goodneighbour should've been made much more dangerous if it's truly supposed to be perceived that way.
The only reasons I could see for all this negative press is that perhaps people still remember Goodneighbour from before Hancock took over (it has been a while though) or that they just don't like ghouls. That's also silly though, because most people that make negative comments about Goodneighbour can be stuck in settlements with ghouls and even make positive remarks about The Slog.
Idk! Could've been more thought-through :')
Hancock Headcanons (Including Goodneighbour Headcanons) Part One
Surprisingly a really good cook/baker. Will make 5 Star quality full-course meals when high as fuck. Or at least, as good as you can get in the Wasteland if you don't think mutated Brahmin tastes too different from cow. Man's is making steaks.
He also mass bakes when very stressed. There's been times Fahrenheit has walked into the office and seen the kitchenette, the coffee table, any and all of the free surfaces, really, full of trays of baked goodies. Cupcakes, cookies, brownies, special brownies, you name it. When this happens, Daisy has to organise a massive order to traders to make up for all the ingredients he buys. He always gives her extra caps for the inconvenience of Goodneighbour having less eggs and flour, etc, for sale than usual. He makes sure to never take all the stock, though, food's hard enough to come by, especially produce. His town needs it more than he and his baking sessions do.
He always gives away the goods when he's finally calmed down and the stress has eased.
He takes care in making sure the normal goodies are separate from the 'more fun' ones.
The normal goods go to the townsfolk and drifters. He goes to the kids first, though. If it's during the colder months, he'll also take the time to make hot chocolates or warm milk (Depending on what's available) for them.
Actually does his job as the fucking Mayor.
Makes sure the kids have all got blankets, coats, hats, scalves, gloves, socks and shoes, and beds somewhere warm.
He regularly checks this. Has a little checklist for all the items kiddies need. He isn't letting any kids die in his streets. As far as he's concerned, those are his kids. He knows Goodneighbour isn't exactly the most PG place, but the majority of children in Goodneighbour (Like most people in Goodneighbour) don't have parents or anybody.
He'll leave a few trays on the bar of The Third Rail for pickings. Lowkey likes to decorate it with cake stands and stuff. Makes him feel weirdly calm. He gets to just take his time with it. It's a breather from the rest of his 'Mayoral Duties'.
If he's feeling generous, he'll give away the fun goodies too to anyone that wants 'em (Within reason). But Chems and produce can be pricey so he'll sometimes give those to Daisy to sell so he's not wasting a good amount of his personal stash, especially if he made a lot of goods.
He considered giving them to Charlie at first because The Third Rail is nothing if not the place for a great time, but many people who wander into Goodneighbour are vulnerable. From experience (Both personal and second-hand), Hancock knows alcohol + easily accessible edibles/hard chems + vulnerable and desperate doesn't equal anything good. So, he decided against it.
He refuses to give them to AJ because the guy is sketchy, and he's heard about the whole 'Chems For Kids' thing. Hancock's been working discreetly on solving that issue. If he wasn't keen on drunk adults having access to edibles, you can believe he'd have a real problem with anyone tryna sneak it to kids, let alone that kinda dirty money making its way back to him, and that's if AJ didn't sneak some into his own pockets. Which he likely would.
So, that brought him to Daisy. Besides, it also makes up for the ingredients and he lets her pocket a good percentage of the profit as chems isn't usually her deal.
Once more, actually does his job as the fucking Mayor.
Like with the children, he makes sure drifters and such also have warm clothes for the Winter.
Also ensures everyone has clothes suited for Summer heat, too.
Essentially, twice a year (Autumn and Spring) he'll go around Goodneighbour with a survey to see who needs what, at least a few weeks in advance of when the seasonal weather for Autumn/Winter and Spring/Summer usually rolls in. Then, he organises a mass order to all of the trading caravans for suitable clothes, shoes, etc. Then he'll organise a day with timeslots and stuff where groups of people can go up to his office and get what they need.
Imagine a watchman at the entrance of the Statehouse, with a name list and time slots, and a queue outside of the door. In Hancock's office, it's full of cardboard boxes and tables. Him, Far, Daisy, and a few watchmen all giving out the items and checking them off.
Hancock has plans and blueprints to expand Goodneighbour so some of the apartment buildings just outside of the walls can be included in the town. Has a few trading deals on hold and watchmen guards he could use as contractors in mind for the job of converting the Pre-War buildings into livable homes when he is able to.
Unfortunately, with the Warehouse rats and Supermutants settling down just outside the gates, he had to postpone the plans to focus on other issues. All his contractors had to stay as Neighbourhood Watch guards and security just in case the mutants attack. The mutants are on his to-do list, but first is the Warehouse job and making sure people can stay warm in the attic instead of the homes he was hoping to have done before Autumn and Winter.
He predicted temporarily losing more workers in the Winter due to sickness, but didn't necessarily expect some to be rats, unfortunately. So, his options are limited when Sole meets him. Hence sending a stranger to Pickman Gallery and other things.
It's also why he doesn't mind traveling with Sole. Until Spring, his hands are mostly tied when it comes to progress.
Staying in town when he knows he can't do all of the things he needs to makes him antsy. He doesn't like sitting around and doing nothing when he knows his people are relying on him, so it helps to get away from it for a while.
Downtime. (click for better quality)
draw yourself with your comfort character. do it.