So I did Cunoesse photoshoot earlier this week.


#iwtv#interview with the vampire#the vampire armand#assad zaman#amc tvl



seen from United States

seen from Azerbaijan
seen from United Kingdom
seen from France
seen from France
seen from United States
seen from United States

seen from Australia
seen from United Kingdom

seen from United Kingdom
seen from Türkiye
seen from China
seen from Germany
seen from Germany

seen from Türkiye
seen from Türkiye
seen from Türkiye
seen from United States

seen from United States
seen from United States
So I did Cunoesse photoshoot earlier this week.
Venus The Flytrap
Gremlin Graphics Software Limited UK 1990
A non-playable demo of Zool from the January 1992 issue of CU Amiga magazine
'Muhammad Ali Heavyweight Boxing'
[GB] [ITALY] [MAGAZINE] [1994]
"EXCITING CHALLENGES IN FIERY RINGS, AMIDST ROARING CROWDS. THIS IS MUHAMMAD ALI... AND MUCH MORE." ~Ad Caption [BMT🤖]
=====
Source: Consolemania, January 1994 (#26) || Dizionario dei Videogiochi; Pastore Andrea (via The Internet Archive)
OCR04670: F-Zero & Top Gear: Top Gear in Mute City - Kyaku
[Mute City (F-Zero) x Las Vegas (Top Gear)]
from OverClocked ReMix; more by Kyaku here
A Gremlin in the Works
Fans of Monty Mole, Bounder, Thing on a Spring, Zool and Lotus Esprit Turbo Challenge will love this nostalgic trip back through the Gremlin Graphics archives, complete with an oral history of the company, industry anecdotes and fascinating imagery.
Check it out: https://www.bitmapbooks.com/collections/all-books/products/a-gremlin-in-the-works
#bitmapbooks #book #retrogaming #retrogames #gaming #foryou #gremlingraphics #fyp #asmr #bookstagram #booktok
Disposable Hero
Dutch development team Boys without Brains, at the time still in their teens, released their first game Hawkeye on the Commodore 64 in 1988. Hawkeye, a Rygar inspired run-and-gun game, showcased their talent and was the first on the system to feature parallax scrolling. After releasing the platformer Flimbo’s Quest in 1990, the Boys moved to the Commodore Amiga to work on their most impressive game yet: Disposable Hero. Inspired by games like Salamander, Gradius and R-type, their mission was simple: to create the very best and technically most advanced Amiga shoot-em-up. For two years, the Boys Without Brains worked tirelessly on Disposable Hero. Without corporate deadlines or creative restraints, the final product was both a labor of love and an impressive achievement. Disposable Hero was released through publisher Gremlin Graphics in 1993 with a rerelease for the Amiga CD32 following in 1994 featuring similar graphics but a new soundtrack and some difficulty tweaks.
Read more...